Mandalore76 said:
zorg1000 said:
Their glory days?
Are you talking about the NES/GB era when they bundled a toy gun/robot and a casual puzzle game?
Or maybe the DS/Wii when a pet simulator, motion control minigames and education/fitness titles were the biggest system sellers?
Kinda interesting that their 2 best selling handhelds and 2 best selling consoles had a very strong kid/family/casual fanbase.
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Let's not acknowledge the fact that the sole purpose of that robot was to even get the NES onto retailer shelves in the first place. R.O.B. was never supposed to catch fire with casual gamers. They only created 2 games for R.O.B in the first place, because it had one purpose and one purpose only. Get a video game system into the US market after the North American Video Game Crash when retailers wanted nothing to do with video games.
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Alright, ill give you that but my point remains the same. Releasing a few experimental, casual titles does not prevent the hardcore/traditional software that AlfredoTurkey holds so dear from releasing.
Casual games like 1 2 Switch & Labo are not holding Nintendo back from releasing games like Zelda, Super Mario, Fire Emblem, Metroid, Smash Bros, Pokemon, Xenoblade, etc. Or from courting 3rd parties to bring over games like Skyrim, Doom, Dark Souls, Wofenstein, Dragon Quest, etc.
The same goes for previous consoles. Things like Singstar, PS Eye, PS Move, Guitar Hero/Rock Band & Kinect did not stop Sony, Microsoft & 3rd parties from releasing games like Halo, Gears, Forza, Uncharted, God of War, Last of Us, GTA, Fallout, Bioshock, Call of Duty, Assassins Creed, etc.
Wanting these types of games to fail so that developers can focus on "real" games is a nonsense argument.