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Forums - Gaming - Theory/Prediction: Sony is about to reveal a Portable PS4

 

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Lawlight said:
Miyamotoo said:

And Nintendo did with Wii and DS, but they failed with with Wii U and 3DS, I talking that its far more dificult to support two difrent platforms in current gen. You can bet that Vita had bigger focus on Vita with stronger 1st party games and early price cut that Vita would done better than it did, 3DS also didnt had great start but Nintendo made huge price cut and start pumping strong 1st party games.

Agree. Games are more complex and have longer development cycles these days so supporting 2 platforms isn’t feasible anymore.

Thats actualy and one of main reasons why Nintendo went with Switch and unified platform, they said they cant effectively support two different platforms in same time any more (they were talking about 3DS and Wii U).



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twintail said:

Unless for some reason you know a PS4 could be housed into a Switch-esque body at a reasonable price point and/ or of battery tech that allows for feasible playing experience on the go for something like a PS4.

Sure.
I don't think people realize how inefficient the Playstation 4 SoC is. - You don't actually need a chip that is identical to the PS4 chip to achieve the same outcome.
Ergo. You don't actually need a 1.8 Teraflop chip.

The Playstation 4 chip was outclassed even on it's release, all of these years haven't exactly been kind to the Graphics Core Next 1.0 architecture or those based upon it. It's old, it's slow, it's inefficient, it's hot, it's power hungry... Vega and Polaris are significantly more energy efficient, but still pale in comparison to say Maxwell or Pascal, let alone Volta.

CPU wise, Ryzen slaps Jaguar every day of the week, throw it down on 12nm, get aggressive with binning, consolidate some other parts of the system into the SoC, lower clocks and voltages... And bobs your uncle.

And then get aggressive with battery chemistry, LiCoO2 or LiMn2O4 are good candidates or maybe even LiNiMnCoO2.
The Switch's battery is good for 4,300mAh.
4x 18650's could provide 12,000mAh.





www.youtube.com/@Pemalite

A Portable PS4 is not going to happen. The PS4 is considerably more powerful than the Switch, and a portable version, even in 2018/19 is not super feasible, certainly not at a competitive price. I think Sony is abandoning the portable market after the Vita.

If anything, I predict that PS5 is at least mentioned this coming E3, 2019 E3 at the latest, probably to be released in 2019 or 2020.

My real issue, is that the Switch hardware is fairly outdated, and I'm afraid they may well release an "upgraded" model, or even a straight up Switch 2, by 2020 as well, just to "keep up with the Joneses", which would suck for me, as I don't even own one yet, and am eventually planning to.



Miyamotoo said:
One of reason why Vita failed is because they couldn't supported two platforms in same time, I dont think that changed and that will see Sony portable any time soon.

That is why the PS4 Portable would not be a 2nd platform, it would be a Portable PS4. Everything would be shared, as they would be the same. A PS4 Slim, and PS4 Pro, and a PS4 Portable are all the same device, you just choose the form factor, and performance level that suites your needs.

The days of creating seperate platforms, based on a seperate architecture, and a seperate OS are over. Now it is about unification. Shared Hardware, Shared OS, Shared Software. That is why Sony, Microsoft, and Nintendo are all developing scalability across every aspect of their ecosystem. They know they have to offer a wide range of expereinces to suit as many consumers as possible. That is not going to happen with a One Home device or One Portable. It requires allowing people to get the expereince they want, at the price they want. Their ecosystems have to extend from the $100 super casual market, to the $1,000 enthusiast market, and they are slowly expanding their platforms to reach as many people as possible.

 

This is what I see going forward in the near future;

PS4 Super Slim - $199.99

PS4 Pro Slim - $299.99

PS4 Portable/Mobile - $299.99 - $399.99

PS4 Premium or PS5 - $499.99

 

I believe Sony wants to get their OS and Network to as many users as possible. I think PS5 will use the same OS as the PS4 (With some PS5 Exclusive features). I think PS4 and PS5 will have a shared Games library (Again, with PS5 versions having extra bells and whistles). As an example, I believe God of War 2 and Horizon will launch across the entire PlayStation ecosystem. PS4 and PS4 P/M will offer 900p/30, PS4 Pro 1800pCB/30, PS4 Premium or PS5 4K/60fps.

At some point Sony will break away from the PS4, but I don't think it will happen for years. The base PS4 tech which the PS4 Portable would theoretically  be based around will be a viable platform for 720p - 1080p/30fps games for many years to come. In fact, I could see Sony continuing to support PS4 up to the launch of PS6, at which point the Base PS5 and PS5 Mobile devices would become the new super casual entry point to the PlayStation Ecosystem.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

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10/03/2010 

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KBG29 said:
Miyamotoo said:
One of reason why Vita failed is because they couldn't supported two platforms in same time, I dont think that changed and that will see Sony portable any time soon.

That is why the PS4 Portable would not be a 2nd platform, it would be a Portable PS4. Everything would be shared, as they would be the same. A PS4 Slim, and PS4 Pro, and a PS4 Portable are all the same device, you just choose the form factor, and performance level that suites your needs.

The days of creating seperate platforms, based on a seperate architecture, and a seperate OS are over. Now it is about unification. Shared Hardware, Shared OS, Shared Software. That is why Sony, Microsoft, and Nintendo are all developing scalability across every aspect of their ecosystem. They know they have to offer a wide range of expereinces to suit as many consumers as possible. That is not going to happen with a One Home device or One Portable. It requires allowing people to get the expereince they want, at the price they want. Their ecosystems have to extend from the $100 super casual market, to the $1,000 enthusiast market, and they are slowly expanding their platforms to reach as many people as possible.

 

This is what I see going forward in the near future;

PS4 Super Slim - $199.99

PS4 Pro Slim - $299.99

PS4 Portable/Mobile - $299.99 - $399.99

PS4 Premium or PS5 - $499.99

 

I believe Sony wants to get their OS and Network to as many users as possible. I think PS5 will use the same OS as the PS4 (With some PS5 Exclusive features). I think PS4 and PS5 will have a shared Games library (Again, with PS5 versions having extra bells and whistles). As an example, I believe God of War 2 and Horizon will launch across the entire PlayStation ecosystem. PS4 and PS4 P/M will offer 900p/30, PS4 Pro 1800pCB/30, PS4 Premium or PS5 4K/60fps.

At some point Sony will break away from the PS4, but I don't think it will happen for years. The base PS4 tech which the PS4 Portable would theoretically  be based around will be a viable platform for 720p - 1080p/30fps games for many years to come. In fact, I could see Sony continuing to support PS4 up to the launch of PS6, at which point the Base PS5 and PS5 Mobile devices would become the new super casual entry point to the PlayStation Ecosystem.

You can't fit PS4 hardware in mobile form factor any time soon (2-3 years at least) from couple of reasons (hardware is too big for mobile form factor, it would heat too much for mobile form factor, battery life couldn't last even one hour).



Besides the point that it would be very hard to release a PS4 Portable with current tech, unless they could make the OS, API or other to "translate and reduce resources demand" so a Portable could run PS4 native code taking 2 or 4x less processing and of course putting 720p30fps with some loss on IQ.

They have no reason to drop out PS4Slim and even less to cut PS4Pro to 199.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Pemalite said:
twintail said:

Unless for some reason you know a PS4 could be housed into a Switch-esque body at a reasonable price point and/ or of battery tech that allows for feasible playing experience on the go for something like a PS4.

Sure.
I don't think people realize how inefficient the Playstation 4 SoC is. - You don't actually need a chip that is identical to the PS4 chip to achieve the same outcome.
Ergo. You don't actually need a 1.8 Teraflop chip.

The Playstation 4 chip was outclassed even on it's release, all of these years haven't exactly been kind to the Graphics Core Next 1.0 architecture or those based upon it. It's old, it's slow, it's inefficient, it's hot, it's power hungry... Vega and Polaris are significantly more energy efficient, but still pale in comparison to say Maxwell or Pascal, let alone Volta.

CPU wise, Ryzen slaps Jaguar every day of the week, throw it down on 12nm, get aggressive with binning, consolidate some other parts of the system into the SoC, lower clocks and voltages... And bobs your uncle.

And then get aggressive with battery chemistry, LiCoO2 or LiMn2O4 are good candidates or maybe even LiNiMnCoO2.
The Switch's battery is good for 4,300mAh.
4x 18650's could provide 12,000mAh.


Care to explain why Nintendo went with a modified Tegra 1 instead of a Tegra 2 variant in the Switch?

Care to break down how much say a Vega. or Pascal / Ryzen based APU would cost compared to the current cost of the PS4's APU?

Care to mention how much "4x 18650's" cost vs the Switch's battery, how the size of the batteries compare, and if these 18650s require any additional shielding or protection circuitry to prevent portable PS4 portables from maiming their users if something goes awry?


No one's really questioning whether the technology is there. There's $1200 laptops less than an inch thick with X86 processors, and AMD GPU solutions that will eat the PS4's lunch and go dead within an hour. No one is disputing that. But now we need to make such technology less than half the size, less than half the price, and double the battery life. So please, sort out the feasibility of making such a solution less than say, $400.



KBG29 said:
Miyamotoo said:
One of reason why Vita failed is because they couldn't supported two platforms in same time, I dont think that changed and that will see Sony portable any time soon.

That is why the PS4 Portable would not be a 2nd platform, it would be a Portable PS4. Everything would be shared, as they would be the same. A PS4 Slim, and PS4 Pro, and a PS4 Portable are all the same device, you just choose the form factor, and performance level that suites your needs.

The days of creating seperate platforms, based on a seperate architecture, and a seperate OS are over. Now it is about unification. Shared Hardware, Shared OS, Shared Software. That is why Sony, Microsoft, and Nintendo are all developing scalability across every aspect of their ecosystem. They know they have to offer a wide range of expereinces to suit as many consumers as possible. That is not going to happen with a One Home device or One Portable. It requires allowing people to get the expereince they want, at the price they want. Their ecosystems have to extend from the $100 super casual market, to the $1,000 enthusiast market, and they are slowly expanding their platforms to reach as many people as possible.

 

This is what I see going forward in the near future;

PS4 Super Slim - $199.99

PS4 Pro Slim - $299.99

PS4 Portable/Mobile - $299.99 - $399.99

PS4 Premium or PS5 - $499.99

 

I believe Sony wants to get their OS and Network to as many users as possible. I think PS5 will use the same OS as the PS4 (With some PS5 Exclusive features). I think PS4 and PS5 will have a shared Games library (Again, with PS5 versions having extra bells and whistles). As an example, I believe God of War 2 and Horizon will launch across the entire PlayStation ecosystem. PS4 and PS4 P/M will offer 900p/30, PS4 Pro 1800pCB/30, PS4 Premium or PS5 4K/60fps.

At some point Sony will break away from the PS4, but I don't think it will happen for years. The base PS4 tech which the PS4 Portable would theoretically  be based around will be a viable platform for 720p - 1080p/30fps games for many years to come. In fact, I could see Sony continuing to support PS4 up to the launch of PS6, at which point the Base PS5 and PS5 Mobile devices would become the new super casual entry point to the PlayStation Ecosystem.

Kev! Hey Kev!

How about you provide one single source that backs up anything you said in bold? Just one? Just once? You keep making all of these assertions that Sony is doing this, or that or something else, and you never actually support that with evidence, ever.



zorg1000 said:
contestgamer said:

Children can play  "non childrens" games. I was playing Goldeneye 007 when I was 10. We dont need Telletubbies to capture the childrens market.

Who said anything about telletubbies? The examples he gave were Pokemon & Animal Crossing.

You really think parents will buy consoles for their kids if games aimed at kids dont exist?

I were playing VG since Atari when I was like 4y old... played a lot of non-kid aimed games since that age.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."