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Forums - Gaming - What do you want from the next Playstation and Xbox systems?

KBG29 said:
Qwark said:
Release Q4 2021
Launch price $500, native 4k or/and 60 fps costs money. Every game is HDR by default.
Many crossover titles like a new Elder Scrolls and Cyberpunk.
A new Horizon Zero Dawn.
That it will still accept my GT wheel.

I hope the new consoles display HDR by default. The OS, web browser, store, etc. should all be HDR optimized. Hopefully by 2021 all new content being made is in HDR. It is a generational leap in TV tech, and much more impressive than 4K alone.

And, yes, the Thrustmaster T-GT had better be PS5 compatible. That thing cost more than the PS4 Pro and PSVR combined.

I have the GT500 RS, but I would still like it to be compatible nonetheless. And everything in HDR sounds nice, especially dynamic themes.



Please excuse my (probally) poor grammar

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Nautilus said:
Jabba89 said:

The problem with some of these innovations is that a lot of people probably just want to sit on their couch to relax and play games. Motion controls were terrible because they are not specific enough compared to using a controller and you usually had to move around too much, you also needed a decent amount of space.  VR is awesome and can give you a great experience but you are also completely isolated from everything around you while playing.  That would make it hard to play games with my wife or my kids.

I like my console, I just want to keep getting great games.

Pretty sure people didnt think Kingdom Hearts was a good idea.Pretty sure people didnt think that 3D was going to work out as well as it did.Pretty sure people thought that the game industry wouldnt work because it was silly.People were more than fine with offline games, then multiplayer games came along and are now considered normal.Most thought Nintendo would fall under with the Wii and the DS.Look at us now, with most consoles having motion controls of some kind(DS4 has a bit of that, and its almost the cornerstone of the PSVR), and many technological devices has some form of touchscreen.

Want more examples outside of gaming?No one thought that cellphones would be so essential to our lifes, but look at them now.The same for the internet.Imagine then the cars, which by the way didnt set the world on fire back when they were invented.

Botom line is, we dont know what we want until it is presented to us.If you are worried about a "tradicional gaming experience", which by the way changed radically over the course of the years, then there is always the PC for that.I personally dont want the industry to stagnate.

3D is terrible and dead, lol.

You are off topic to the initial discussion which was included peripherals as innovation.  I am not against innovation just mandatory bundling.

The traditional gaming experience has not changed at all except for great innovations that have progressed it yet kept it the same.  It has always been a controller and a monitor.  Innovations; graphics enhancements, controller shape, controller triggers, analogue sticks, controller touchpad, wireless controller, rest modes, autosaves, online multiplayer.  These sorts of things have made gaming better but it is essentially the same. Yes, have innovation but people are buying these systems for a reason.  Peripherals are best kept optional, if they are the future then they will do well as a standalone purchase.



Here's another, came to mind last night, since I charge everything when I go to bed.

USB Type C for everything.

Next PS Mobile device, Dual Shock 5, Next Xbox Controller, Motion Controllers, Headsets, they all need USB Type C.

I applaud Nintendo for using it on the Switch.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL

Jabba89 said:
Nautilus said:

Pretty sure people didnt think Kingdom Hearts was a good idea.Pretty sure people didnt think that 3D was going to work out as well as it did.Pretty sure people thought that the game industry wouldnt work because it was silly.People were more than fine with offline games, then multiplayer games came along and are now considered normal.Most thought Nintendo would fall under with the Wii and the DS.Look at us now, with most consoles having motion controls of some kind(DS4 has a bit of that, and its almost the cornerstone of the PSVR), and many technological devices has some form of touchscreen.

Want more examples outside of gaming?No one thought that cellphones would be so essential to our lifes, but look at them now.The same for the internet.Imagine then the cars, which by the way didnt set the world on fire back when they were invented.

Botom line is, we dont know what we want until it is presented to us.If you are worried about a "tradicional gaming experience", which by the way changed radically over the course of the years, then there is always the PC for that.I personally dont want the industry to stagnate.

3D is terrible and dead, lol.

You are off topic to the initial discussion which was included peripherals as innovation.  I am not against innovation just mandatory bundling.

The traditional gaming experience has not changed at all except for great innovations that have progressed it yet kept it the same.  It has always been a controller and a monitor.  Innovations; graphics enhancements, controller shape, controller triggers, analogue sticks, controller touchpad, wireless controller, rest modes, autosaves, online multiplayer.  These sorts of things have made gaming better but it is essentially the same. Yes, have innovation but people are buying these systems for a reason.  Peripherals are best kept optional, if they are the future then they will do well as a standalone purchase.

All you described, those enhancements to the gaming experience, were unknowns and gimmicks, as people like to call them.

So handhelds arent a tradicional gaming experience?Because they dont have a controller and a monitor.Well, not as you describe and want anyway.Or the controller, which saw a radical shift throught the decades.Can you say that the controller of today is just an expansion of what we had in the 90s?I mean, the joycons are detachable, have motion sensor and an IR camera, and are night and day in terms of functionality.

I do understand where you are comming from.The problem is that all you listed were innovation and gimmicks at some point.Hell,Many things that we didnt have back in the day is now considered as a standard when you go out to buy a console.Its not considered an acessory or a mandotory bundling.Its just the normal.You dont want "mandatory equipment" forced into your games, but everything we had up until now were forced on us, much like motion controls.And look at us now.How many gamers are left that are complaining that the motion sensors in the Switch are getting in their way to experience a good game?See where I am going with this?

We deem "stupid ideas" those that either dont click with us or those that are poorly executed, but when some such idea turns out to be really good, we just deem, with the passage of time, as something that is normal, something that is tradicional.People are used to have dual analog sticks with every controller now.People are used with Sony pushing for power every generation, even if that dosent mean that will lead to a batter experience.Pretty sure that gamers will expect that the next Nintendo console will be hybrid, because they loved it.If something like VR turns out to be very successful when someone does it right(which by the way nobody did that yet), people will just deem VR normal and will be considered as something tradicional.In another words, its relative.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

More POWER!!!!  (lol hope they don't catch on jk)



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Nautilus said:

The difference is even if they are gimmicks or not, I am still relaxing on the couch playing my game and talking to the person next to me the same way I always have.  With VR and motion the experience is different.  The innovation that will do well is something that adds to the experience but keeps it the same.

I am not trying be an egg, I just think those types of innovation need to be sold separately because the experience is so different.



Jabba89 said:
Nautilus said:

The difference is even if they are gimmicks or not, I am still relaxing on the couch playing my game and talking to the person next to me the same way I always have.  With VR and motion the experience is different.  The innovation that will do well is something that adds to the experience but keeps it the same.

I am not trying be an egg, I just think those types of innovation need to be sold separately because the experience is so different.

Well, Vr was just an example.It dosent have to be that.AR, Holograms, more buttons on the controller.Take your pick.

And I mean, if you dont like what one company is offering, there is always the other one.Thats so good about competition.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Ka-pi96 said:
Nautilus said:

All you described, those enhancements to the gaming experience, were unknowns and gimmicks, as people like to call them.

So handhelds arent a tradicional gaming experience?Because they dont have a controller and a monitor.Well, not as you describe and want anyway.Or the controller, which saw a radical shift throught the decades.Can you say that the controller of today is just an expansion of what we had in the 90s?I mean, the joycons are detachable, have motion sensor and an IR camera, and are night and day in terms of functionality.

I do understand where you are comming from.The problem is that all you listed were innovation and gimmicks at some point.Hell,Many things that we didnt have back in the day is now considered as a standard when you go out to buy a console.Its not considered an acessory or a mandotory bundling.Its just the normal.You dont want "mandatory equipment" forced into your games, but everything we had up until now were forced on us, much like motion controls.And look at us now.How many gamers are left that are complaining that the motion sensors in the Switch are getting in their way to experience a good game?See where I am going with this?

We deem "stupid ideas" those that either dont click with us or those that are poorly executed, but when some such idea turns out to be really good, we just deem, with the passage of time, as something that is normal, something that is tradicional.People are used to have dual analog sticks with every controller now.People are used with Sony pushing for power every generation, even if that dosent mean that will lead to a batter experience.Pretty sure that gamers will expect that the next Nintendo console will be hybrid, because they loved it.If something like VR turns out to be very successful when someone does it right(which by the way nobody did that yet), people will just deem VR normal and will be considered as something tradicional.In another words, its relative.

Was it though? Analogue sticks weren't forced on us. Sony released a DS with dual analogue sticks for the PS1 as an alternative to the original analogue-less controller. It became standard from there, but if nobody had bought the analogue version then it wouldn't have become standard, ie. it was a choice. Motion controls? Nah, the PS Move was an optional extra, nothing forced about that. The DS3 did have some kind of motion control but Killzone 2 is literally the only game I remember it being used in and people weren't forced to buy that game, and without it you wouldn't even notice it was there. The touch pad? Fair enough, but the rest of the controller works the same and there's no additional cost so it's hard to consider it "forced upon people" when it's completely possible to ignore it and forget it's even there. Online multiplayer? Nope, that's definitely not forced on people, it's even something you have to pay extra for these days so it's quite easy to avoid if you don't want it.

You could have just said you want Sony to go bankrupt though, that would have shortened all this considerably. And bundling expensive shit that most people don't want to a console is a great way to have a huge failure on your hands which may well lead to bankruptcy for Sony...

Hold on, hold on.Dont take this personal, nor dont make this into some sort of console war.Im not against Sony or anything, nor in favour to Nintendo.I used PSVR only as an example.The things I said about innovation applies to all three, and it dosent have to be VR.It could be AR, could be hologram or simply more buttons on the controller.

As for all the examples you just gave, you understood what I meant.About the motion control, I didnt mean PS Move, but rather the dualshock itself, since it has a gyrometer inside, even if its not used.And the DS4 also has one inside, you know.And again, this is a critique to all companies, not just Sony.Relax, your company of choice is safe.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

The Fury said:
More of the same. Stability, less trying weird stuff.

Also, 2 options, a box without a drive for those that do download all their stuff, it being cheaper as there is not drive. Then another with a blu-ray drive for those that like discs etc.

Honestly, it's not about the devices, it's about the game development. They need to stop faffing about. Stop trying to milk us from our money with crap micro transactions, stop spending 8 years developing 1 games, be more efficient. MS, Nintendo and Sony don't actually do this, most of their games are microtransaction free and the game speaks for itself, it's 3rd parties. We are pushing into the next generation and so far we've had 1 Fallout game, 1 Dragon Age, 1 Tekken, 1 (poor) Mass Effect. I look at future games and I think "What is there for me?" Just feels like beyond the annual release games, companies drag their heels.

This turned into more of a gripe on the industry...

Yes, so much this, all of it, specially the bold part, but I agree completely with the rest.



I want the PS5 to have:
- 16GB DDR5 RAM
- 2TB HDD
- 10GB Cloud Storage for being PS Plus members
- Native 1440P (then upscaled) or 2160P resolution video games
- An official "Pro" controller that's manufactured by Sony, and not third parties
- PS5 controllers use USB-C for the charge port and Quick Charge tech
- Be able to record/stream content in either 1440p or 2160p
- Implement four USB 3.0 ports (2 front/2 rear)