Lawlight said:
No, I'm just comparing scores of the games on the same platform - the PS4. Many indies outsold Bloodborne but, really, not many. It's just an example. Pick Uncharted 4 if you wish. There's a good reason why Sony doesn't showcase indies anymore and focus on the bigger games - that strategy helped them looking at the PS4's success. And here are some interesting stats for you: https://www.mcvuk.com/development/average-indie-game-steam-sales-halve-yearonyear And I'm talking about the individual outlets, not The Game Awards. They might score indie games higher (because they are in their own category) but they're not good enough to win awards. |
What a load of nonsense. Indie games do win awards by the way, you can google it if you don't believe me. Minecraft (before it was bought by Microsoft), PUBG, Rocket League and Subnautica are all indie games.
These are some of the biggest and most influential games in the industry.
And yes, many indie games outsold Bloodborne and then some: Undertale, Stardew Valley, Rocket League, Minecraft, Subnautica, Super Meat Boy, Bastion, Limbo, Inside, Don't Starve & Don't Starve Together, The Binding of Isaac, etc.
Steam has a visibility problem because of all the crap they let through, but that says nothing about the quality of good indie games.
Fact of the matter is that those big AAA franchises are all becoming stagnant and they lack innovation, for the most part.
Last edited by AlkibiĆ”dēs - on 16 March 2018"The strong do what they can and the weak suffer what they must" - Thoukydides











