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Lawlight said:
Alkibiádēs said:

Celeste has an 8.2 userscore on the most reviewed version (but no surprise you always cherry pick information to suit your goals).

Since when are we using userscores on metacritic anyway? They hold no value as anyone can give a score to a game, even if you didn't buy it.

Besides, there are many indie games that outsold Bloodborne, why are you using that game as an example?

And to answer your questions: there are a lot of gaming outlets, not all of them get paid by big publishers, but the one's that do are the outlets who declare "GOTY".

Did you ever take a look who's behind The Game Awards (the GOTY award that receives the most attention)? I'm quoting wikipedia here: 

 "Instead, Keighley worked with several entities within the industry, including console hardware manufacturers SonyMicrosoft, and Nintendo, and several large publishers, to financially back and craft a new awards show, the Game Awards, with Spike's blessing.[6] Keighley was able to secure space for hosting the live event. Without a broadcaster, Keighley and the entities agreed to stream the live show on the consoles' networks and on Valve Corporation's Steam service, as to be able to reach a much larger audience than Spike TV previously had.[5] Since then, Keighley has been able to secure multiple streaming services around the globe for the show, which has been a move appreciated by several of the Game Awards' partners since the show's inception."[7]

No, I'm just comparing scores of the games on the same platform - the PS4.

Many indies outsold Bloodborne but, really, not many. It's just an example. Pick Uncharted 4 if you wish.

There's a good reason why Sony doesn't showcase indies anymore and focus on the bigger games - that strategy helped them looking at the PS4's success. And here are some interesting stats for you:

https://www.mcvuk.com/development/average-indie-game-steam-sales-halve-yearonyear

And I'm talking about the individual outlets, not The Game Awards. They might score indie games higher (because they are in their own category) but they're not good enough to win awards.

What a load of nonsense. Indie games do win awards by the way, you can google it if you don't believe me. Minecraft (before it was bought by Microsoft), PUBG, Rocket League and Subnautica are all indie games.

These are some of the biggest and most influential games in the industry.

And yes, many indie games outsold Bloodborne and then some: Undertale, Stardew Valley, Rocket League, Minecraft, Subnautica, Super Meat Boy, Bastion, Limbo, Inside, Don't Starve & Don't Starve Together, The Binding of Isaac, etc.

Steam has a visibility problem because of all the crap they let through, but that says nothing about the quality of good indie games.

Fact of the matter is that those big AAA franchises are all becoming stagnant and they lack innovation, for the most part.

Last edited by Alkibiádēs - on 16 March 2018

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