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Forums - Nintendo - Nintendos 2018 Line up is pretty boring for me, so far

Mar1217 said:
bubblegamer said:
Do yourself a favor and get a ps4. You'll stop being unhappy.

Huh ....

I think you missed the post where he said that he sold all his consoles (PS4 included) and only kept his PC. (But then, backtracked ?)

Sure i backtracked. Why should i still be here if not?



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2018 is the year of transitioning from Wii U port/titles delayed to Switch and quick games (2017) to the first real switch games from third party and some first party teams (2019).

We will still have a pretty good year, mostly the last quarter i believe even tho i personally find the entire planning great. But 2019 will be HUGE.



adisababa said:
Well, it's almost certain now that Nintendo won't be getting good third-party support from the BIG western studios this year and probably never, since games from now on will only demand more power, it'll either be old ports like Dark Souls and South Park or pixel art indies which are just meh.

Also seeing that the Switch barely makes it out alive when running Doom (612p 20fps??) doesn't really help its third-party, AAA game capable case.

Definitely an underwhelming start to the second year.

RIP Switch 3rd party support

"RIP Switch 3rd party support"

It's almost as if you don't understand what it is that motivates these third parties to release their software on a particular platform.

I'll give you a hint: it isn't specs.



DélioPT said: 

But the problem with those games is that they only sell to the existing userbase and as such, most of 2018's line-up can't be used as a selling factor in 2019 and beyond. Which means that Switch could have becomed more attractive this year and the next ones, but it probably won't because Nintendo didn't plan right.

They might keep momentum for the existing users, but what about the other consumers who haven't bought a system? Those consumers we'll have to wait?

Nintendo should be in a position where they could indeed offer something meaningful every quarter. Offering Kirby and Mario Tennis doesn't cut it. 
Labo's potential remains to be determined.

I never said sales would go down, but i'll say that they aren't higher because Nintendo didn't prepare itself as it should.
My point is that Switch could have done better, could be doing doing even better if...
The later Nintendo comes up in full force (not just one year, but as new standard), the more sales it will lose and become less appealing than it could be.

What you wrote dont make sense if you look current sales, Switch is still very good despite it had only Bayonetta 1/2 until now, and this year sales will most likly sell more than last year ones.

Games like Bayonetta 1/2, Kirby, Labo, DKTF, Hyrule Warriors, Captain Toad, Octopath traveler, Travis Strikes Again, Mario Aces...are quite different compared to last year games and they are actually expending variate of Switch game offers and they automatically expanding intrest in Switch (espacily with multiplatform ports), sales proves that beacuse Switch is still seling very good.

Its hard to have something huge evre quarter, but Labo have potential to be huge for 2nd quarter and Smash Bros is most likely 3rd quarter game (September release).

Fact that Nintendo from February will have every month 1-2 (Nintendo or exlusive release) releases means that they prepared they self like they should to continue momentum without any droughts. You sound like Switch is not selling and like its loosing momentum, but sales proves that you are wrong and you dont see that.

Last edited by Miyamotoo - on 12 March 2018

Thats a shame. Games that interest me are...

Bayo 1 and 2 (never played them)

South Park (never played)

Kirby

Smash

Octopath Traveller

Wolfenstein II (held out for Switch version)

Okami HD (never played)

Ys 8 was it? (Missed this on PS4, now holding out for Switch)

Hyrule Warriors Def (Played on WiiU, own on 3DS, will still buy for Switch. I jave a Zelda collection where I have every game, manga, comic, TV show, official book, amiibo, etc in their MOST RECENT physical format)

Mario Tennis (maybe?)

Fire Emblem

Donkey Kong Tropical Freeze (missed on WiiU)

Dark Souls (Maybe? Still own, but have yet to play, DS3 on PS4)

And I am sure I am missing a few on my list, as well as new announcements from E3. There is no way I am going to be able to afford them all, but this year is pretty solid for me so far. Not as strong as 2017 due to Zelda and Mario, but I think Switch will have another solid year.

I predict 2019 is when we will really see the console shine even more than it is already. By then we should have Bayo 3, Matroid Prime 4, Pokemon, Animal Crossing, and many more titles to come that I do not feel like writing predictions for on the AA end of it. Also at this point we should have a firm idea on what 3rd party support will be like, as they will have had plenty of time to play catch up due to most of their games being in dev before Switch was revealed and time taken to test the waters.



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Ck1x said:
The fact that Nintendo just announced Smashbros and its coming out this year should tell us we have no clue what the full line-up will look like for 2018.

Right. So far, we only know what games will be coming on  the 1st half of the year.

Smash will probably be a release for the holidays, though. We all know that.



Lonely_Dolphin said:
DélioPT said:

Kinda like FE. 

From the sales i have seen (haven't checked all), despite the great success for the recent FE games, those games did little to nothing for HW.

 

 

There's no random luck here, the sales are a direct result of Nintendo's actions, hence they are the sole determining factor if Nintendo is making good choices or not when talking from a business standpoint. You simply can't give an objective take without factoring in the numbers, only a misinformed/biased one. Now with your response to Zorg, you just admitted that you'd have concerns no matter how well Nintendo sellls since they could always sell better than they currently are (be it 200k a week or 2m). This is also why that point is moot. What matters is that they sell well, which they undeniably are.

About your claiming smaller games have no effect on system sales, the single greatest system seller is not any one game no mattter how big it may be, but a huge library of games, as not everyone likes every game, and most don't buy consoles solely for one game. Thus the smaller games are very important. For instance, Mario Odyssey by itself might not get everyone interested in the game to get a Switch, but it plus Bayonetta, Kirby, and Tropical Freeze will entice more people to jump on board. That's just one of many many examples that could be made. Oh and needless to say, expecting a 5+ million seller every quarter is pretty unrealistic. 2017 is not going to be the norm, and as Nintendo is proving, it doesn't have to be for them to sell well.

I'm not saying Switch wasn't a plan. I'm saying that this level of success was not what was expected. Even Nintendo admitted that it didn't expect such a success.
So, yeah, things turned out to be way better than expected.

"be it 200k a week or 2m"
What is the basis for this accusation?
I said that my concerns were based on Nintendo's scheduling. 
With that in mind, i'm looking at how they planned things even before the console came out. So i'll say it again: they didn't plan well.

If you factor in sales, that plan proved to be short lived: a success in 2017, but, so far, bad for 2018.

Actually, if we look at Nintendo's expectations for the console, even there we can see that the plan was not correctly balanced.

My concern is that they could be doing more and they aren't; they could enter 2019 with a way better library and they, from the likes of it, aren't.
And when they pretty much streamlined their SW production, that's a big mistep.

I claimed smaller games have zero effect on sales? Either i didn't explained correctly or you misunderstood me.
To me, smaller games don't sell HW, but that doesn't mean they don't help in creating a library for the console and make it more or less attractive. That is pretty much implied.

But if system sellers can only carry you so far, the same goes for smaller games.
If you look at how many games PS4 has vs Xbox One, by numbers alone you won't find a reason for the difference in HW sales.
A good, diverse library is good, but you need something more if you want to win a marathon and not just the race.


zorg1000 said:

 

Im sorry but this entire post is made up of nothing but assumptions based on nothing.

 

How do you know the 2018 games only appeal to existing users?

Why cant the 2018 titles be used as a selling point in 2019 and beyond?

How do you know Kirby, Mario Tennis and the ports wont cut it?

PS4 has a stacked lineup this year, how is that relevant to Switch sales?

Sales arent higher because they didnt prepare as well as they should have?

 

I mean these are all just a bunch of nonsense claims you are making. Looking at sales trends so far this year shows that Switch is doing very well with no major releases so there is little to be concerned about its sales on the coming months.

Well, those games have had iterations in the past and they didn't set the world on the fire.
Ask anyone about system sellers that Nintendo has and you'll hear 3D Mario, Zelda, Pokémon, MK, Animal Crossing, Smash, 2D Mario, etc., but you won't hear Kirby, Mario Tennis, Yoshi, etc.
And that's why i believe those games won't cut it, not in 2018 or beyond. Cut it, as in, sell the system.

Ports will always have a shorter appeal (they already sold to a userbase before). There are exceptions, though, like MK.
Those exceptions are the minority.

I think that assuming that sales could be better if Switch had more system sellers in 2018 is a reasonable assumption. One that could be made for every console.
Heck, even more appealing franchises would probably result in better sales.

 

To be honest, Switch is doing better than i expected. Specially in Europe.
But using a month and a half of data is enough for you to claim victory for 2018?
From what i saw with PS4, sales kinda drop after March, only to pick up in September. And from here, a great number of system sellers come out and drive HW.
If we expect the same for Switch, what games will drive HW from September onwards? Smash is a big, big seller, but i hope it's not alone.



Opínions, opinions....

Kirby, Yoshi, Octopath Traveller, Dragon Quest XI, Attack on Titan 2, Mario Tennis Aces, SNK Heroines, Y´s VIII, Smash Bros, Dark Souls Remastered, Crash.... and more to come

That seems a very good lineup to me.



The games you mentioned should get an update at E3 during a direct, so i'd hold onto the Switch until then. I for one am picking up Mario Tennis, and i've already picked up Bayonetta 1&2. Metroid, Pokemon & Smash are the next big games, so anything else more would have to be dormat IP or a new IP. Nintendo is good for it, but I doubt you would be using it for multiplats, right?



Yeah, I can't help you if you hate Smash. Actually no one can.