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Forums - Sales Discussion - Monster Hunter: World Ships 7.5 Million those Legiana! (Best selling Capcom game in history)

Barkley said:
Manlytears said:
Damn! Whit this, i think it's safe to assume that we are going to see many MH on playstation in the future.
Damn, MHW is set to be the best selling MH ever, the good son is back on Playstation, and will stay for a long time.

It's not set to be, it already is. Capcom's best selling game ever in fact.

The best selling Monster Hunter prior to World was Monster Hunter Freedom 3 on the PSP with 4.9m sales, and behind that Monster Hunter X on 3ds with 4.3m sales.

World is completely on another level in terms of sales, and critical reception.

Good point, and yeah, this MH is just another level!! Finally MH managed to put great numbers in occident. Whit some Luck, this will mean no more MH as Nintendo exclusive.



Prediction: In 5 years Nintendo will Lauch a "Core Mario game"  very similar to Astro Bot. That said, many will Ignore Astro Bot existence and say Nintendo created this concept.

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Manlytears said:
Barkley said:

It's not set to be, it already is. Capcom's best selling game ever in fact.

The best selling Monster Hunter prior to World was Monster Hunter Freedom 3 on the PSP with 4.9m sales, and behind that Monster Hunter X on 3ds with 4.3m sales.

World is completely on another level in terms of sales, and critical reception.

Good point, and yeah, this MH is just another level!! Finally MH managed to put great numbers in occident. Whit some Luck, this will mean no more MH as Nintendo exclusive.

It would be weird to go back to making titles exclusive to Nintendo platforms, designing the next game to work on Switch as well as ps4/xbo/pc from the start seems a better option. Rather than designing a title specifically for one system, design it with all systems in mind.



Designing for all systems will just hold the game back. They need to focus making monster hunter as best as can be or else playstation and xbox owners won't be satisfied and they will lose interest



Barkley said:
Manlytears said:

Good point, and yeah, this MH is just another level!! Finally MH managed to put great numbers in occident. Whit some Luck, this will mean no more MH as Nintendo exclusive.

It would be weird to go back to making titles exclusive to Nintendo platforms, designing the next game to work on Switch as well as ps4/xbo/pc from the start seems a better option. Rather than designing a title specifically for one system, design it with all systems in mind.

I agree, just lower resolution and fps and the game will most likely run on switch. I mean, the gap of switch and og x1 isn't that big, i'm sure a switch port is something that can work at lower resolution, fps, and some "minor"sacrifices".



Prediction: In 5 years Nintendo will Lauch a "Core Mario game"  very similar to Astro Bot. That said, many will Ignore Astro Bot existence and say Nintendo created this concept.

Pinkie_pie said:
Designing for all systems will just hold the game back. They need to focus making monster hunter as best as can be or else playstation and xbox owners won't be satisfied and they will lose interest

The power gap of switch and og x1 isn't that big. Just remove some textures, put sub 720p resolution, and try to hit 30 fps, etc.

If Doom for ps4/x1/sw is possible, than so is a monster hunter game.

I mean, switch version will most like be miles behind other versions(almost a diferent game), but you will have mh on a handheld, and things will look "ok" on a small screen.

Last edited by Manlytears - on 05 March 2018

Prediction: In 5 years Nintendo will Lauch a "Core Mario game"  very similar to Astro Bot. That said, many will Ignore Astro Bot existence and say Nintendo created this concept.

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Manlytears said:
Pinkie_pie said:
Designing for all systems will just hold the game back. They need to focus making monster hunter as best as can be or else playstation and xbox owners won't be satisfied and they will lose interest

The power gap of switch and og x1 isn't that big. Just remove some textures, put sub 720p resolution, and try to hit 30 fps, etc.

If Doom for ps4/x1/sw is possible, than so is a monster hunter game.

I mean, switch version will most like be miles behind other versions(almost a diferent game), but you will have mh on a handheld, and things will look "ok" on a small screen.

You guys underestimate the Switch - XB1 gap, particularly, the CPU gap. XB1 CPU is at least >2 x faster than Switch, more like 2.5x faster from some known developers.

Ok, let's take Doom example to see how a MHW port on Switch would run: Doom runs at half the frame-rate and like twice less pixels on Switch compared to XB1 with serious downgrades everywhere. So from this MHW on Switch would run at 12-15fps at 576p with necessarily downgrades everywhere: textures, polygon counts, lighting etc. 

And that's totally ignoring the fact that Switch has only 3GB memory compared to at least 5GB on twins consoles. Doom is a linear game so it probably doesn't need 5GB to run on XB1 but MHW is a big open world with plenty of persistent and dynamic data, more so than most open world out there like Far Cry or Assassin's creed. For instance in MHW all monsters have a dynamic impact on the world, even if it's far away from you. They kill others monsters (that you can loot), they leave steps (that you can inspect), etc.

That persistent data is crucial to the gameplay of MHW !!! If you played the game you'd understand ! It is what makes this game so special. 



Great news to hear.Monster hunter is an excellent game but that son of bitch Barroth would not give me that motherfing wyvern gem.



Manlytears said:
Pinkie_pie said:
Designing for all systems will just hold the game back. They need to focus making monster hunter as best as can be or else playstation and xbox owners won't be satisfied and they will lose interest

The power gap of switch and og x1 isn't that big. Just remove some textures, put sub 720p resolution, and try to hit 30 fps, etc.

If Doom for ps4/x1/sw is possible, than so is a monster hunter game.

I mean, switch version will most like be miles behind other versions(almost a diferent game), but you will have mh on a handheld, and things will look "ok" on a small screen.

hm.. using simpler assets and the like lessens GPU load, the big big question for a MHW Switch port is if the Switch can handle the CPU load, as game logic/AI/physics etc have a certain budget that is hard to cut down

the PS4 Pro roughly performs 60% better than the base PS4 with more than twice the available GPU power, which indicates the games' fps might regularly be limited by CPU power



This franchise needed this game, well deserved!

*stole this from Resetera*



Why do these threads always turn into one big circle jerk?
Its absolute amazing that Capcom has found great success for Monster Hunter, but the blame for this series not advancing forward all these years falls on Capcom not Nintendo. People keep making comments as if it's Nintendo's fault that this company wanted easy cash grabs to fund their other games. Just weird to keep seeing these threads turn out with many comments like that...