All you say is true, but the that's more the fault of the wii U for having no analogue triggers, weaker gpu, and inferior online network. That dioesnt take away from Criterion.
I don't consider the wii u a weaker gpu especially paired with that 32MB of high bandwidth memory but I think the lack of online players compared to ps3 and 360 was more a cpu issue rather than online network issue but honestly not sure about that. I think Criterion did a fantastic job of optimising the game for each console it was on. I just felt playability was better on ps3 and 360.
Criterion definitely deserve props, the game is of a very high technical standard across PS3, 360, Wii U, and Vita, which is no easy feat. Usually when you have that many versions, at least one of them suffers.
Last edited by curl-6 - on 02 March 2018