By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - "Impossible" ports

"Impossible" port? Super Mario Bros. 2600 aka Princess Rescue.
https://youtu.be/73TcDWQDFMk

Worthy mentions as far as I'm concerned would be Killer Instinct on the SNES, Doom III on the Xbox, Street Fighter II on the PC Engine/ Turbografx, and Driver II on the GBA.



Around the Network

Unofficial, but still awesome:

Doom running on an ATM

Doom running on a printer



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

flashfire926 said:
bonzobanana said:

I don't disagree about looking better as the wii u had improved textures in a few places but the game still had a cutdown number of online players, slower loading and lacked the 7.1 soundtrack of ps3 for example. Also the lack of analogue triggers on the gamepad meant the game simply didn't feel as good to play as the ps3 and 360 in my opinion, rumble felt worse too. I personally consider it a weaker version overall in actual playability (I own all three versions). For me I'd struggle to decide which is better ps3 or 360 and wouldn't consider the wii u to be in the running. It's not always about better graphics if the game is cut-down elsewhere.

All you say is true, but the that's more the fault of the wii U for having no analogue triggers, weaker gpu, and inferior online network.  That dioesnt take away from Criterion.

I don't consider the wii u a weaker gpu especially paired with that 32MB of high bandwidth memory  but I think the lack of online players compared to ps3 and 360 was more a cpu issue rather than online network issue but honestly not sure about that.  I think Criterion did a fantastic job of optimising the game for each console it was on. I just felt playability was better on ps3 and 360.



bonzobanana said:
flashfire926 said:

All you say is true, but the that's more the fault of the wii U for having no analogue triggers, weaker gpu, and inferior online network.  That dioesnt take away from Criterion.

I don't consider the wii u a weaker gpu especially paired with that 32MB of high bandwidth memory  but I think the lack of online players compared to ps3 and 360 was more a cpu issue rather than online network issue but honestly not sure about that.  I think Criterion did a fantastic job of optimising the game for each console it was on. I just felt playability was better on ps3 and 360.

my bad. I meant weaker cpu, but typed in gpu insteas.



Bet with Intrinsic:

The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

bonzobanana said:
flashfire926 said:

All you say is true, but the that's more the fault of the wii U for having no analogue triggers, weaker gpu, and inferior online network.  That dioesnt take away from Criterion.

I don't consider the wii u a weaker gpu especially paired with that 32MB of high bandwidth memory  but I think the lack of online players compared to ps3 and 360 was more a cpu issue rather than online network issue but honestly not sure about that.  I think Criterion did a fantastic job of optimising the game for each console it was on. I just felt playability was better on ps3 and 360.

Criterion definitely deserve props, the game is of a very high technical standard across PS3, 360, Wii U, and Vita, which is no easy feat. Usually when you have that many versions, at least one of them suffers.

Last edited by curl-6 - on 02 March 2018

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.