CGI-Quality said:
The difference? One of them was built from the ground up and the other wasn't. Hence, one is a Remake and the other is a Remaster. It's not strictly about looks, but assets. Crash's assets were rebuilt with modern technology and not simply "touched up". So if you're arguing that Crash is a Remaster, you're factually incorrect. Beginning with sound (music), the term 'Remaster' refers to a correction of original assets for better quality. That is not the same as assets rebuilt from the ground up, which is what the Crash N.Sane Trilogy is. |
Many out there still claim the game a Remaster. Mainly due to the core mechanics havnt changed. Majority of Remasters (the good ones) build alot of the visuals and sounds from the ground up and paste them over the core game.
Crash seems to play almost identical to the original games with added check points etc.
Conkers Live and Reloaded ill consider a Remake based on the big changes to level designs, controls, objectives, visusls, sounds. Crash still keeps alot of its core. Aside from some tweaks and extras much like Homeworld Remastered.
Im not complaining if its a remastered or a remake i see its a bit of a confusing topic.