Johnw1104 said:
I'm glad to hear that's working for you. I'd heard that the performance was far better on PS4 Pro, but I suppose that doesn't necessitate the base model version being noticeably poor. Still, it's an expensive piece of equipment so I'd have a hard time recommending it to people if they're going to be getting an inferior experience, given it costs the same regardless of which PS4 you had. I have to imagine that, much like Skyrim, the real meat of VR games in the coming years will become increasingly difficult to run without the Pro. I suppose one can always upgrade later and still use the same VR headset, though, so it might be worth it after all. I personally went with the Vive long before the PSVR was an available option, and the one thing I really thought Sony nailed with it is how comfortable it is to wear. While there's fun things you can do with the Vive that you can't with the PSVR, I suspect Sony's headset it the best way to win people over to VR without it feeling too cumbersome. |
Yeah, especially since Sony mainly focusses on a seated experience...most people don't have the space, will or dedication to rearrange their whole living room for VR.
Another thing Sony definitely gets right are the lenses and the RGB OLED screen, which has a noticeably lower amount of screen door effect than the Rift and Vive, despite it being a slightly lower res screen. I know SDE is the one thing, that would definitely keep me from buying a base model Vive or Rift. Same goes for the fresnel lenses which distort the image too much for my liking.
I still have to try to make my PSVR work on my PC. There is a workaround, but I would really like to try some PC/Steam exclusive stuff.