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Forums - Microsoft - 2017 was solid year for Xbox One sales in spite of exclusvies.

Farsala said:
Honestly it truly is a shame that XB1 and Wii U couldn't match their predecessors in quality content. MS better hope it is just cyclable, and allow the XB2 to knock it out of the park like Nintendo did with the Wii U/ Switch situation.

Microsoft’s internal content with the 360 wasn’t exactly stellar. They just had more marketshare for a while which prompted more devs to make exclusives for them. Their first party was never fixed and isn’t much better than what you’re seeing now. I called it years (here on vgchartz)  ago that if Microsoft didn’t fix their first party they would have a drought so visible they would be forced to fix their first party merely for the sake of pr. They proved that multiplats can carry you as they made themselves indistinguishable to Sony.

Last edited by S.T.A.G.E. - on 21 January 2018

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S.T.A.G.E. said:
Farsala said:
Honestly it truly is a shame that XB1 and Wii U couldn't match their predecessors in quality content. MS better hope it is just cyclable, and allow the XB2 to knock it out of the park like Nintendo did with the Wii U/ Switch situation.

Microsoft’s internal content with the 360 wasn’t exactly stellar. They just had more marketshare for a while which prompted more devs to make exclusives for them. Their first party was never fixed and isn’t much better than what you’re seeing now. I called it years (here on vgchartz)  ago that if Microsoft didn’t fix their first party they would have a drought so visible they would be forced to fix their first party merely for the sake of pr. They proved that multiplats can carry you as they made themselves indistinguishable to Sony.

Their first party 4 years in for the 360 was much better then XB1 4 years in by far.



Farsala said:
S.T.A.G.E. said:

Microsoft’s internal content with the 360 wasn’t exactly stellar. They just had more marketshare for a while which prompted more devs to make exclusives for them. Their first party was never fixed and isn’t much better than what you’re seeing now. I called it years (here on vgchartz)  ago that if Microsoft didn’t fix their first party they would have a drought so visible they would be forced to fix their first party merely for the sake of pr. They proved that multiplats can carry you as they made themselves indistinguishable to Sony.

Their first party 4 years in for the 360 was much better then XB1 4 years in by far.

You cant have a bar for first party if you have no major internal first party track record. Microsoft paid outside devs for a variety of exclusives. That's what their first party from the 360 was....a mountain of throw away second party developed first party ips. Gears was not first party last gen, but rather a third party exclusive and that was their biggest exclusive. Lost Odyssey was probably the best second party developed exclusive they got in my opinion and honestly the xbox audience didn't come out for that game. In the same vein this gen the core trend continued of not supporting internally funded exclusives, which led people to think its Microsofts who has the issue with exclusives, but rather they were working on a smaller budget and needed a return to ensure sequels. Last gen they rode off of the fact that they had third party covering their tracks. As the PS3 pulled up on the 360 the third party exclusives dwindled. This is when you saw Microsoft going back to PC and getting the Witcher 2 to show up on the console.



S.T.A.G.E. said:
Farsala said:

Their first party 4 years in for the 360 was much better then XB1 4 years in by far.

You cant have a bar for first party if you have no major internal first party track record. Microsoft paid outside devs for a variety of exclusives. That's what their first party from the 360 was....a mountain of throw away second party developed first party ips. Gears was not first party last gen, but rather a third party exclusive and that was their biggest exclusive. Lost Odyssey was probably the best second party developed exclusive they got in my opinion and honestly the xbox audience didn't come out for that game. In the same vein this gen the core trend continued of not supporting internally funded exclusives, which led people to think its Microsofts who has the issue with exclusives, but rather they were working on a smaller budget and needed a return to ensure sequels. Last gen they rode off of the fact that they had third party covering their tracks.

360 was still better without 2nd or 3rd party in the first 4 years. I count Bungie because it would be ridiculous not to.

360: Halo 3 and ODST, Forza 2 and 3, Kameo, Perfect Dark Zero, Viva Pinata, Jetpac, Viva Pinata, Banjo Kazooie Nuts and Bolts, The Maw, Splosion Man, Halo Wars, Shadowrun, Fable 2,

XB1: Halo 5, Forza 5,6,7, Killer Instinct, Kinect sports rivals, Rare Replay, Gears of War Ultimate, Gears of War 4,

Can't think of anything else. Pretty much all sequels for XB1, in 360 era they actually tried with a few new games.

Last edited by Farsala - on 21 January 2018

Farsala said:
S.T.A.G.E. said:

You cant have a bar for first party if you have no major internal first party track record. Microsoft paid outside devs for a variety of exclusives. That's what their first party from the 360 was....a mountain of throw away second party developed first party ips. Gears was not first party last gen, but rather a third party exclusive and that was their biggest exclusive. Lost Odyssey was probably the best second party developed exclusive they got in my opinion and honestly the xbox audience didn't come out for that game. In the same vein this gen the core trend continued of not supporting internally funded exclusives, which led people to think its Microsofts who has the issue with exclusives, but rather they were working on a smaller budget and needed a return to ensure sequels. Last gen they rode off of the fact that they had third party covering their tracks.

360 was still better without 2nd or 3rd party in the first 4 years. I count Bungie because it would be ridiculous not to.

360: Halo 3 and ODST, Forza 2 and 3, Kameo, Perfect Dark Zero, Viva Pinata, Jetpac, Viva Pinata, Banjo Kazooie Nuts and Bolts, The Maw, Splosion Man, Halo Wars, Shadowrun, Fable 2,

XB1: Halo 5, Forza 5,6,7, Killer Instinct, Kinect sports rivals, Rare Replay, Gears of War Ultimate, Gears of War 4, Wilson's Heart,

Can't think of anything else. Pretty much all sequels for XB1, in 360 era they actually tried with a few new games.

And how many sequels did you see out of those games? The output cannot register for success if you aren't seeing any return on the investment. What survives is what grows. Thank you for showing me some of those games. Now I know for sure that Xbox needs more exclusives that feature multiplayer and co-op. Microsoft's active first party can only be greater in the long run if their franchises are a success. Sure, the 360 had a greater variety of games in their library, but they features titles that were questionable in their ability to be successful. They either need to up the quality of their single player experiences or focus on more on co-op multiplayer which is now tied with the image of xbox.

Last edited by S.T.A.G.E. - on 21 January 2018

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S.T.A.G.E. said:
Farsala said:

360 was still better without 2nd or 3rd party in the first 4 years. I count Bungie because it would be ridiculous not to.

360: Halo 3 and ODST, Forza 2 and 3, Kameo, Perfect Dark Zero, Viva Pinata, Jetpac, Viva Pinata, Banjo Kazooie Nuts and Bolts, The Maw, Splosion Man, Halo Wars, Shadowrun, Fable 2,

XB1: Halo 5, Forza 5,6,7, Killer Instinct, Kinect sports rivals, Rare Replay, Gears of War Ultimate, Gears of War 4, Wilson's Heart,

Can't think of anything else. Pretty much all sequels for XB1, in 360 era they actually tried with a few new games.

And how many sequels did you see out of those games? The output cannot register for success if you aren't seeing any return on the investment. What survives is what grows. Thank you for showing me some of those games. Now I know for sure that Xbox needs more exclusives that feature multiplayer and co-op. Microsoft's active first party can only be greater in the long run if their franchises are a success. Sure, the 360 had a greater variety of games in their library, but they features titles that were questionable in their ability to be successful

Viva Pinata had 2 sequels, Splosion Man had a sequel, Halo Wars had a sequel. 3/6 new ips got a sequel, compared to 0/1 for XB1. Better than nothing eh.



Farsala said:
S.T.A.G.E. said:

And how many sequels did you see out of those games? The output cannot register for success if you aren't seeing any return on the investment. What survives is what grows. Thank you for showing me some of those games. Now I know for sure that Xbox needs more exclusives that feature multiplayer and co-op. Microsoft's active first party can only be greater in the long run if their franchises are a success. Sure, the 360 had a greater variety of games in their library, but they features titles that were questionable in their ability to be successful

Viva Pinata had 2 sequels, Splosion Man had a sequel, Halo Wars had a sequel. 3/6 new ips got a sequel, compared to 0/1 for XB1. Better than nothing eh.

Halo Wars had an unnecessary sequel and most likely wont see a third, while Viva Pinata is no more (and thus Sea of Thieves is being made). As the list gets smaller we're seeing an issue with a lack of interest in actual internally made games from Microsoft unless its Halo, Gears and Forza. Halo was bought when Microsoft bought bungie and Gears IP was recently purchased. Microsoft has never properly invested in proper first party. As we look down the list are we not seeing that now? Their problems existed long ago far longer than many of us would like to admit.

Edited: Crackdown survived last gen, but now that the core Xbox audience is deciding the sales we shall see.

Last edited by S.T.A.G.E. - on 21 January 2018

S.T.A.G.E. said:
Farsala said:

Viva Pinata had 2 sequels, Splosion Man had a sequel, Halo Wars had a sequel. 3/6 new ips got a sequel, compared to 0/1 for XB1. Better than nothing eh.

Halo Wars had an unnecessary sequel and most likely wont see a third, while Viva Pinata is no more (and thus Sea of Thieves is being made). As the list gets smaller we're seeing an issue with a lack of interest in actual internally made games from Microsoft unless its Halo, Gears and Forza. Halo was bought when Microsoft bought bungie and Gears IP was recently purchased. Microsoft has never properly invested in proper first party. As we look down the list are we not seeing that now? Their problems existed long ago far longer than many of us would like to admit.

Edited: Crackdown survived last gen, but now that the core Xbox audience is deciding the sales we shall see.

Plus unnecessary closures/ bad foresight like Lionhead. And buying Mojang to make money rather than build new ips. Honestly I liked Xbox> 360> XB1, but that's just me.



Farsala said:

360 was still better without 2nd or 3rd party in the first 4 years. I count Bungie because it would be ridiculous not to.

360: Halo 3 and ODST, Forza 2 and 3, Kameo, Perfect Dark Zero, Viva Pinata, Jetpac, Viva Pinata, Banjo Kazooie Nuts and Bolts, The Maw, Splosion Man, Halo Wars, Shadowrun, Fable 2,

XB1: Halo 5, Forza 5,6,7, Killer Instinct, Kinect sports rivals, Rare Replay, Gears of War Ultimate, Gears of War 4, Wilson's Heart,

Can't think of anything else. Pretty much all sequels for XB1, in 360 era they actually tried with a few new games.

A large portion of those Xbox One games are on PC and thus are not true exclusives. (Killer Instinct, Gears 4, Gears Ultimate, Forza 6 and 7.)

I don't mind sequels personally, if they are great.
But if it's the same crap in a different wrapper, pass.

S.T.A.G.E. said:

Halo Wars had an unnecessary sequel and most likely wont see a third, while Viva Pinata is no more (and thus Sea of Thieves is being made). As the list gets smaller we're seeing an issue with a lack of interest in actual internally made games from Microsoft unless its Halo, Gears and Forza. Halo was bought when Microsoft bought bungie and Gears IP was recently purchased. Microsoft has never properly invested in proper first party. As we look down the list are we not seeing that now? Their problems existed long ago far longer than many of us would like to admit.

Edited: Crackdown survived last gen, but now that the core Xbox audience is deciding the sales we shall see.

Halo Wars 2 was actually pretty decent, it could have ended better. though... And you are right. Doubt we will see a third, don't think the sales was anything to write home about, even on PC. (Probably because it's not on Steam.)




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Pemalite said:
Cerebralbore101 said:

It has terrible visual design though. Everything in Halo 5 is too bright, and calls attention to the player. It's the same problem as the mud brown shooters that we got last gen, only this time it has to do with too much as opposed to not enough color. On the bright side though, Halo has a good foundation for an art direction, lore, gameplay etc. 

I agree.
Halo 4 had great visual design that added a ton of atmosphere... Halo 5 was a regression in that aspect.

The brightness was likely a bid to try and appeal to E-Sports, they tend to like bright and vibrant colours as it appeals to observers, it's easier for them to keep track of everything that is happening on-screen, downside is... Everything will look washed out and cartoony.

Hopefully as Halo 5 hasn't exactly set the E-Sports world on fire to say... The same degree as Overwatch, they take visual design more seriously with Halo 6.

Mr Puggsly said:

Xbox 360 may have performed even better had RROD not happened. But we do know 360 thrived thanks to failures with PS3.

Well. That's disingenuous. We know the Xbox 360 thrived because of a ton of different factors and not just limited to Sony dropping the ball.

Mr Puggsly said:

Based on VGChartz, the sales disparity for 06 and 07 aren't that significant. It was 1 million higher even though Halo 3 sold nearly 7 million in months. Its possible a lot of Halo fans had their 360 in anticipation of that game. That was also the year for AC, Bioshock, CoD:MW, Forza 2, and even Gears was still selling well. Hence, it took a lot more than Halo 3 to make 360 the success it was AND it didn't just rely on exclusives.

Halo 3 still caused console sales to increase. That's the evidence.
If one game can do that, what could a dozen highly coveted exclusives do?

Mr Puggsly said:

2008 saw a nice sales boost for 360, but that was also the year it hit $199, it was still a lot cheaper than PS3, and a bunch of notable games launched that year as well. So I give some credit to Halo 3 for the 360's success, but so much more to PS3's failure.

Price was a big factor for the Xbox 360, which is why my position has been the Xbox 360 succeeded for a range of reasons and not exclusive to Sony screwing up.


Mr Puggsly said:

I agree more exclusives wouldn't hurt the Xbox brand, but it has notable content you aren't giving it credit for.

Name them.

Mr Puggsly said:

Common TV standards are supported by the X1X. The same goes for the standard X1, from what I've seen its only designed to support 480p, 720p and 1080p.

What a coincidence. They are also common monitor display standards.
Not sure what your point is here, considering Microsoft has pledged to support standards which aren't common in the TV sphere?
Because Microsoft has recognized a ton of people actually use their superior PC displays to play their consoles on.

I am just complaining at the time frame to add such basic support in, I shouldn't have to wait months. - Until then, the Xbox One X is a glorified 1080P console for me.

Mr Puggsly said:

Again, you say people with (gaming) PCs shouldn't buy an X1X. You should have took your advice, you would complain less.

No. I will buy every console. And there ain't nothing you can do about it. Don't like it? Stiff shit. Deal with it.

And the bright side is... I can see where these machines fall short and criticize them, I don't live in a world of ignorance, the other bonus is that I can help steer people to buy the appropriate device for their needs or debate with people about various aspects.

I am not a blind supporter of any platform. I hate all consoles equally.

Mr Puggsly said:

I don't anticipate a new console by 2020, from Sony or MS. The mid gen upgrades bought them some time.

If Sony does go for 2020, I think MS would just follow up in 2021 with a more powerful box, while the X1X could be their budget option.

Agreed. Anytime before that, there just isn't likely to be the technological jump to warrant a next-gen machine.

The biggest upgrade that we could get from a console if it drops before 2020 is on the CPU side of things, the Xbox One X and Playstation 4 Pro's CPU's are garbage, Zen would be a massive boost.

Xbox One X will never be a budget option.
It's vapor chamber cooler, it's 384-bit memory bus and it's comprehensive power delivery is a testament to that.

Mr Puggsly said:
People are torn on Halo 5's presentation. Compared to other 60 fps shooters it looks great and the lighting is impressive. But I understand your gripes with the "brightness." However, I gladly take that over the "brown shooters."

Not everything in Halo 5 is 60fps though.
Lighting is indeed impressive. Particles can also look impressive at times.

But the muddy textures (Except the cliff textures), brightness, shadowing, geometry detail, resolution and so on... Left much to be desired.

Halo 4's presentation was almost universally praised, it pushed the 360 to it's limits. (Mostly thanks to baked details.) Halo 5, not so much.
Still, with the criticism out there now... And with the Xbox One X on the playing field, there can't be any excuses for Halo 6.

Thats a straw man. I didnt give all the credit to PS3's failures, just most.

The 360 had a bunch of great games, which includes multiplats. But people went to 360 because it was considerably cheaper than PS3 for pivitol years.

The notable games are generally the ones with good reviews.

1440p is not a common TV resolution. Perhaps it exist but not common.

Ah, so you buy all consoles for attention? I mentioned that before. Okay, you've justified your X1X purchase and I still think it was dumb. I mean its collecting dust, right?

While X1X has a modest CPU, it might be able to handle 9th gen content fairly well. Its just speculation right now and its safe to assume 9th will focus more on GPU then CPU, again.

Halo 4 pushed great visuals at 30 fps with dips. Halo 5 raised the bar greatly on effects while hitting 60 fps. Halo 5 is a mixed bag on presentation due to sacrifices but 60 fps objectively feels great.



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