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Farsala said:
S.T.A.G.E. said:

And how many sequels did you see out of those games? The output cannot register for success if you aren't seeing any return on the investment. What survives is what grows. Thank you for showing me some of those games. Now I know for sure that Xbox needs more exclusives that feature multiplayer and co-op. Microsoft's active first party can only be greater in the long run if their franchises are a success. Sure, the 360 had a greater variety of games in their library, but they features titles that were questionable in their ability to be successful

Viva Pinata had 2 sequels, Splosion Man had a sequel, Halo Wars had a sequel. 3/6 new ips got a sequel, compared to 0/1 for XB1. Better than nothing eh.

Halo Wars had an unnecessary sequel and most likely wont see a third, while Viva Pinata is no more (and thus Sea of Thieves is being made). As the list gets smaller we're seeing an issue with a lack of interest in actual internally made games from Microsoft unless its Halo, Gears and Forza. Halo was bought when Microsoft bought bungie and Gears IP was recently purchased. Microsoft has never properly invested in proper first party. As we look down the list are we not seeing that now? Their problems existed long ago far longer than many of us would like to admit.

Edited: Crackdown survived last gen, but now that the core Xbox audience is deciding the sales we shall see.

Last edited by S.T.A.G.E. - on 21 January 2018