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Farsala said:
S.T.A.G.E. said:

Microsoft’s internal content with the 360 wasn’t exactly stellar. They just had more marketshare for a while which prompted more devs to make exclusives for them. Their first party was never fixed and isn’t much better than what you’re seeing now. I called it years (here on vgchartz)  ago that if Microsoft didn’t fix their first party they would have a drought so visible they would be forced to fix their first party merely for the sake of pr. They proved that multiplats can carry you as they made themselves indistinguishable to Sony.

Their first party 4 years in for the 360 was much better then XB1 4 years in by far.

You cant have a bar for first party if you have no major internal first party track record. Microsoft paid outside devs for a variety of exclusives. That's what their first party from the 360 was....a mountain of throw away second party developed first party ips. Gears was not first party last gen, but rather a third party exclusive and that was their biggest exclusive. Lost Odyssey was probably the best second party developed exclusive they got in my opinion and honestly the xbox audience didn't come out for that game. In the same vein this gen the core trend continued of not supporting internally funded exclusives, which led people to think its Microsofts who has the issue with exclusives, but rather they were working on a smaller budget and needed a return to ensure sequels. Last gen they rode off of the fact that they had third party covering their tracks. As the PS3 pulled up on the 360 the third party exclusives dwindled. This is when you saw Microsoft going back to PC and getting the Witcher 2 to show up on the console.