Forums - Sony Discussion - The Order 1886 - most underrated

Yeah, no. The only positive thing about the game was it’s graphics. Which is a shame, because those purty graphics come at the expense of pretty much everything else. You’re plopped down into this very cool setting but every environment is static, the experience is on rails entirely. In fact if you explore too far, in many instances you actually trigger the next cut scene and are unable to return to the area you were exploring.

Combat was generic. Enemies were extremely cliche characters. Sniper guy, cover guy, shotgun guy. A couple moderately cool guns that get old very quick. NPCs that are dumb as fuck and will stand in your way during gunfights and just stand there when you’re waiting on them to open a door to advance the story.

That said, if the narrative the game wanted to tell was actually any good, I’d have forgiven all the other sins. But the story is shit. Your team gets zero backstory, the grail gets zero lore, the boss fights are actually recycled, you never actually fight the main enemy, and it ends in a cliffhanger that will never be resolved.

https://youtu.be/vG0zJ89Fv8c

This sums up my thoughts on the game rather well. I got the plat in either 5.5 or 6.5 hours. I wrote a review here. I think I gave it a 5? Honestly that was too nice on it. Game sucks ass imho.



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Nice Graphics
Short
Story was OK
Dumb repeated Boss battles with QT events
Combat was shallow

All in all, unremarkable game.




No it was crap. And I played it how it was meant to be played. On a 2.4.1 130'' screen.

8 hours wasted on a great concept (more so time period then gameplay concept).



We had a metascore prediction thread. My prediction (65 IIRC) was the closest one. Good times, hehe.

Last edited by okr - on 06 January 2018

Farsala said:
Errorist76 said:

They didn't copy UC. Problem was some people seemingly expected something along those lines.

 

DonFerrari said:

Nowhere on that text it says anything similar to copy or emulate as you yourself said.

They were inspired by the idea and feelings of UC, the cinematic idea and just that. So you post about copying ND style is unfounded.

@both, Again I didn't say they copied UC but the style. Your @bold is exactly what I am talking about, and it's a 3rd person shooter.

This will be my last post on the topic.

Nope you are twisting the word... they didn't copy the style at all. They wanted to make people fell emotions through the game... unless you think R&B and Reggae is the copying each other style just because a singer from one genre said they were inspired on someone from the other style from it making the listeners fell good with the music.

Wanting to pass similar emotions have nothing to do with copying the style. You are reaching.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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I don't care how underrated it might be, to be frank. As fun as the game was when I played it (decently fun), the game's existence and quiet delay apparently led to InFamous: Second Son being bumped up a full year so that there was another launch window game. Second Son suffered so much as a result that the series seems to be dormant for the foreseeable future. And what we got in return for an undercooked InFamous game was...another undercooked game. Yay



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!

Trash games that get panned on meta = underrated
Amazing games that get praised on meta = overrated




Undisputed Gamer BAY BAY 

Errorist76 said:
caffeinade said:
Just go play Half-Life 2.
12 hours of bliss.

12 hours?! Did you play on easy?!

An estimate.

I am currently replaying it, and the game isn't hard.
Regardless of the difficulty setting.




DivinePaladin said:
I don't care how underrated it might be, to be frank. As fun as the game was when I played it (decently fun), the game's existence and quiet delay apparently led to InFamous: Second Son being bumped up a full year so that there was another launch window game. Second Son suffered so much as a result that the series seems to be dormant for the foreseeable future. And what we got in return for an undercooked InFamous game was...another undercooked game. Yay

Second Son was a great game, a lot better than the previous 2.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
DivinePaladin said:
I don't care how underrated it might be, to be frank. As fun as the game was when I played it (decently fun), the game's existence and quiet delay apparently led to InFamous: Second Son being bumped up a full year so that there was another launch window game. Second Son suffered so much as a result that the series seems to be dormant for the foreseeable future. And what we got in return for an undercooked InFamous game was...another undercooked game. Yay

Second Son was a great game, a lot better than the previous 2.

Not even close to the quality of either. Weaker story; weaker characters; dialogue that was predominantly ad-libbed because the script wasn't done by the time the VAs began recording; gameplay that cuts out significant abilities; gameplay that forces you to collect the shards as a means to progress narratively,  to pad the game out to a decent length, rather than making them an optional, encouraged collectible that will help you unlock new abilities; very few abilities, and the ones we have are repeated three or four times among nearly identical powers. I can keep going too! The game's best feature is its visuals, which are gorgeous (miles above the  usually sub-30 framerate of 2), but if you play the game for more than one playthrough it absolutely falls apart, and it wasn't even super well held together before that. Even if you disagree, nobody can deny that a full year to, y'know, finish the script, finish the game, etc., would only have done it good, instead of rushing one game by a first-party studio out to cover for another game made by a third party, for which the writing was seemingly already on the wall.



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!