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Forums - Gaming Discussion - sales of long awaited games

do you think that games that were announced to early could affect the sales of a game...or could it be completely the opposite. thinking of ffxv or the last guardian, was it bad that it took so long to release regarding the sales. or whats with kh3 or ffviir? changed it somehow the wish to purchase it?



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It could probably go either way, depending on a number of factors. A long waiting period could theoretically make people want to get the game even more as the hype for it can build up constantly over a long period of time. However, the wait can just as easily kill the hype, especially if the developer doesn't give frequent updates on the game's progress.

Other factors could be the announcements of other titles overshadowing the game, people simply forgetting the game after a while, the eventual quality of the game and whether it actually lives up to the extended hype, and various other things that can have an effect on sales.



I think FFXV could have won back some of the fans of the series that were disappointed by XIII if it did came out on PS360 while in 2016 it was probably too late. Similarly I think KH3 might have worse sales due to how long it took to be completed. FFVIIR on the other hand I feel like is totally different scenario, I expect it to do extremely well, far better than XV at least...



Darashiva said:
It could probably go either way, depending on a number of factors. A long waiting period could theoretically make people want to get the game even more as the hype for it can build up constantly over a long period of time. However, the wait can just as easily kill the hype, especially if the developer doesn't give frequent updates on the game's progress.

Other factors could be the announcements of other titles overshadowing the game, people simply forgetting the game after a while, the eventual quality of the game and whether it actually lives up to the extended hype, and various other things that can have an effect on sales.

"especially if the developer doesn't give frequent updates on the game's progress"
You mean like Half-Life 3...
I don't think Valve could kill the hype train if they wanted to.

But yeah, I pretty much fully agree, with everything in your post.



I think the worst aspect of they announcing to soon is the hype dying slowly until people forget it, or the expectations get too high and then the major disappointment.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Some games sell more thanks to it, like The Last Guardian. Though I think any extra profit from more sales is devoured by increased budget.



It depends. Generally people will have higher expectation the longer they wait for the game. If the game could live up to that, not only it will sell well but ppl will think that the game is polished and give it a high review. It's a high risk, high reward method for me.



A handheld gamer only (for now).

caffeinade said:
Darashiva said:
It could probably go either way, depending on a number of factors. A long waiting period could theoretically make people want to get the game even more as the hype for it can build up constantly over a long period of time. However, the wait can just as easily kill the hype, especially if the developer doesn't give frequent updates on the game's progress.

Other factors could be the announcements of other titles overshadowing the game, people simply forgetting the game after a while, the eventual quality of the game and whether it actually lives up to the extended hype, and various other things that can have an effect on sales.

"especially if the developer doesn't give frequent updates on the game's progress"
You mean like Half-Life 3...
I don't think Valve could kill the hype train if they wanted to.

But yeah, I pretty much fully agree, with everything in your post.

Well, Half-Life 3 has never actually been officially announced, so it doesn't quite apply to it. But yes, there are always going to be exception. I think the biggest problem HL3 will have if it ever actually is released is that it's practically impossible for it to live up to the expectations fans have built up for it over the last 10+ years.



In some cases an announcement of new game that is not releasing in the next 18 months is just a waste of marketing funds.



It doesn't really matter as long as the end product itself is good enough for the consumer. Wasn't Breath of the Wild announced in 2013?

Make a good game and people will buy it.