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Wyrdness said:
zorg1000 said:

Im well aware its a long ass game but still 15-20 hours before the "real game" starts is excessive.

Xenoblade X, Breath of the Wild & Skyrim are a couple of games in the last few years that i have or am on track to putting 70+ hours in and it didnt take anywhere near 15 hours for me to be engrossed in them.

 

I just double checked to see where i left off since i havent played for a few weeks, i was actually midway through chapter 3 so ill take your word for it and try playing again once im done with Skyrim.

 

VGPolyglot said:

That's not good game design if it requires 15 hours to get people engrossed.

Never said it was but then they had little choice with the amount the is in the game to teach the player, in XBX people complained the was too much to try and figure out with out the game telling you anything so here they took the opposite approach. What I can say for XBC2 is that it starts slow then ramps up very well in the long run where as Skyrim I found starts off quick but in the long run loses quite a bit of steam.

Well hopefuly their next game is a healthy medium between X & 2 when it comes the early stages.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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VGPolyglot said:
Wyrdness said:
15 hours is not even touching the surface of XBC2 the game doesn't take off until half way through chapter 3 because it walks players through the mechanics before leaving them to their fate for the remaining hundred+ hours

That's not good game design if it requires 15 hours to get people engrossed.

Exactly, its like a 1000+ page book that doesnt get interesting until 300 pages in.

Thats a lot of investment just to see if you like it.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
VGPolyglot said:

That's not good game design if it requires 15 hours to get people engrossed.

Exactly, its like a 1000+ page book that doesnt get interesting until 300 pages in.

Thats a lot of investment just to see if you like it.

Apples to oranges books don't have gameplay and other elements attach to them, it's not uncommon for JRPGs to start slow.



Wyrdness said:
zorg1000 said:

Exactly, its like a 1000+ page book that doesnt get interesting until 300 pages in.

Thats a lot of investment just to see if you like it.

Apples to oranges books don't have gameplay and other elements attach to them, it's not uncommon for JRPGs to start slow.

Apples to apples, they are both forms of entertainment and shouldnt take such a long time to be entertaining.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Wyrdness said:

Apples to oranges books don't have gameplay and other elements attach to them, it's not uncommon for JRPGs to start slow.

Apples to apples, they are both forms of entertainment and shouldnt take such a long time to be entertaining.

Apples to oranges as entertainment is a very broad spectrum vague similarities don't make them the same, you may as well compare a car to a plane because they're both modes of transport, also get going doesn't mean the game isn't entertaining.



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Wyrdness said:

also get going doesn't mean the game isn't entertaining.

Yes it does, we are talking about my personal take on the game, i played for 15-20 hours and was not entertained and for me that is way too long for a game to "get good", nobody else's opinion on the game matters because we are specifically talking about why I did not like it.



When the herd loses its way, the shepard must kill the bull that leads them astray.

If mods were available I'd say Skyrim in a landslide... Having had both on the Switch I will say that I put well north of 100 hours into Skyrim (I hadn't played it in about half a decade though) and got bored of Xenoblade 2 after about 30 (it felt like it took ages for the game to really get started and I just wanted to be let off the damn leash at some point), but from what I understand I'm more the exception than the norm for that game (though I imagine that's because most who bought it are really into JRPGs).

Really, one is very much a slightly more linear (but not nearly as linear as many of the genre) JRPG and the other is very much a western open world RPG where you can damn near ignore the main questline for ages (which I did). Whichever appeals to you more, go for it. 



killeryoshis said:
I am surprised that someone prefers Xenoblade X over Xenoblade 2. That is kinda rare. 

Well, I don't think it can't be that kind of rare. That being said, yeah, X is definitely my favorite Xenoblade game, it probably has everything I ever wished to appear in a video game. Too bad I don't have my Wii Us right now and can't play it again. Should do it right now, while the squad missions are still available. 

Now, between Xenoblade 2 and Skyrim... Skyrim, no contest, it's the better game and by a lindslide. However, there's a lot of charm in Xenoblade 2, but you'll likely need to get over a good bunch of things, mainly 2's atrocious sound design, the overwhelming mechanics, a rather poor technical display, the divisive art style, the weak cinematic direction, poor narrative, and so on. Regardless, it's still one hell of a game, one of the very few ones that are worth it on Switch right one (well, among those ones I currently own, it's one of the two). 



My bet with The_Liquid_Laser: I think the Switch won't surpass the PS2 as the best selling system of all time. If it does, I'll play a game of a list that The_Liquid_Laser will provide, I will have to play it for 50 hours or complete it, whatever comes first. 

Wyrdness said:
zorg1000 said:

Apples to apples, they are both forms of entertainment and shouldnt take such a long time to be entertaining.

Apples to oranges as entertainment is a very broad spectrum vague similarities don't make them the same, you may as well compare a car to a plane because they're both modes of transport, also get going doesn't mean the game isn't entertaining.

Stop defending Xenoblade and accept that other people have an opinion different than you. 

I put WAY more than 30 hours in the game and I still think it was atrocious with how it managed tutorials. You are free to disagree with that, but to keep arguing to the ends of oblivion to try and push a game onto someone isn't right . Zorg gave it a try , stop berating him to continue. Suggesting it in a friendly manor is fine, but this is just a bit far.

Last edited by AngryLittleAlchemist - on 03 April 2018

I'm mostly surprised that you have only just played Skyrim for the first time now. The combat really put me off Skyrim, I'd also give Xenoblade 2 another try.