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Forums - Nintendo - Switch will probably have best 3rd party support for Nintendo platform from SNES

Fido said:

Here in Europe the Switch hasn't been quite as successful as US or Japan so Nintendo are under a little more pressure to price cut over here.

And where is that myth still coming from that the Switch is in some kind of trouble in Europe...? Just because it is not doing the exact same gangbuster numbers as in the US and Japan, doesn‘t mean Nintendo has to already lower the price or anything. As far as we know, the Switch is still selling great numbers all around Europe with maybe the exeption of UK, where it still is doing decently.

I think he just pointed it's less popular than it is in US and espacily in Japan, but offcourse its selling good in Europe also. Talking about price, I am from Europe too, and defiantly would be good if price is on same pair like it is US and Japan around $300 or in Europe case 300e instead of current 330e.



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Miyamotoo said:
DélioPT said:

My "issue" with Skyrim or Doom isn't if they are selling well or not. Given that they have no competition in their genres, i want to know if they doing more than just "well".
Doing fine, given the circumnstances, is not enough. If Switch is to become a real alternative to XB or PS, this type of software needs to exceed expectations, otherwise, both devs and gamers alike, won't bother with a console that ends up being more about Nintendo than 3rd parties.

"but they will again buy some of those 3rd party games beacuse full handheld mode."
That was never an issue with me.
Gamers bought GTC V in droves again on PS4 and XB1. It's not really a surprise if that happens on Switch aswell.

The survey that i remembre from Nintendo showed that people used the portable mode at home.
If that data is accurate, than Switch is failing to leave to it's potential: Switch was about indoor and outdoor gaming.

"Why would companies said "we are bringing our future games to this console" if they also want to bring some older ports!?"
I don't understand how a company saying they will bring more ports but also newer titles it's something weird to you. Didn't Capcom do that with Megaman 11 (new game) and old Megaman games (ports)?
That is what should be happening, given Switch's success.

Again, i'm not denying that more games will come.
What i'm talking about is what kind of support Switch will be having in the coming years. And with the little we have heard from developers is: more ports and smaller franchises.

"while bigger annucments will come later (next year)."
You talk as if this was a fact. Want to prove it? Do you have inside information to backup your claims or is it just speculation?

I said that we aren't getting new exclusives. And that is the truth.
There have been announcements of more support but all they say is ports and more ports or they don't clearly say what kind of support is (Ubisoft, for exemple).
"Mario Rabbids, Fire Emblem Warriors, Octopath Traveler, Shin Megami Tensei V, No More Heroes and Bayonetta 3"
Of these, only one was/is a success, three, are from not "successful" franchises and one, has yet to prove to be a success or not.

If you think the number of titles is all that needs for a platform to be successful, than you are mistaken.
Look at the top 10 lists and see what sells every month, every year. That's what Nintendo needs to get to really compete.

The quality of the titles is not what matters. What matters is that in the first 10 months, there's an equal number of 1st party titles for both Wii U and Switch.
Quality is secondary to this discussion.

Splatoon and Bayonetta were both released on a failed platform. One did less than a million, the other, more than 4,.5 million.

You do realise that Nintendo used the "The Game Awards", a show seen by millions, to announce Bayonetta 1, 2 and 3, and not a great 1st party title, right?

Look this way, Skyrim was 4. best selling Switch game in US in November (only Zelda, MK8 and Odyssey sold better) while Doom was 8. best selling, offocurse those are sales without digital sales. Thats quite good. Doing "good or well" is enough that Bethesda make profit and continue supporting platform. We will know what will Bethesda exatly say about sales of their Swtich games and Switch support, I am pretty sure it will be positive in both cases.

Than you can just imagine how many people would buy Switch if GTAV comes to Switch just to be able to play it in full handheld mode, there is no stronger 3rd party title that could Switch recive. And there are definitely some chances that GTA V will come to Switch.

Point where people are using portable mode dont change fact that more people are using handheld mode compared to docked mode, but most people are using Switch in both modes.

Capcom didn't said they will bring only ports, they said we will bring games that were not available on previous Nintendo platforms and they will suport Switch stronger, and like you wrote Mega Man 11 is new game. While SE said: "we won't rule out any IPs. Those include new ones, currently active ones, currently not-active ones".

Actually you did arguing if Switch will get more support, not what kind support will be. Yes there will be plenty of ports but there will be some new games also.

You dont have any confirmation for that, offocurse that Switch will have bigger announcements also next year, probably we will have few of them next month.


"I said that we aren't getting new exclusives. And that is the truth" - How that can be true when I mention all exclusives that are unanced in only 9 months of Switch, so of course they are not only exclusives that Switch will receive, ofcourse that Switch will much more exclusive than that. Point wasnt if those exclusives are/or will be successful. 

Again, more games is better in any case, more divers linuep is what Switch need, and Switch is getting more diverse linuep with tons of Indies, Fifa, NBA, Rocket League, Skyrim, Doom, LA Noire, RE, Lego, Outlast, DQ11...and in future will be much more diverse with more announcements.

OF course that quality and big titles are very important, first because people are buying consoles because quality and big titles, and second beacuse devs need much more time for developing big and qualite games compared to smaller or less quality games, and Switch lineup kills Wii U 1st year lineup. Also talking about Wii U lineup, Wii U after launch had a couple of months without single one release, while Nintendo basically released one bigger or stronger game every month without any droughts.

Ofcourse, one is very specific kind of game while another is basically Mario Kart of online shooters. But in any case, Splatoon 2 will sell better than Splatoon 1 and B2 will probably sell better on Switch compared to Wii U.

I don't see how that has anything with what we are talking about, but yes I do realise that and it was good decision because both games are good games that will be out in near future and Bayonetta 2 is Nintendo paid exclusive, and that totally goes with line that they are focusing on games that are coming in near future, but also when unancing ports of two Bayonetta games is great opportunity to announce brand new Bayonetta game that will come exclusively to Switch.

How were the sales of those games, worldwide? Do you know? Because you are making a comment about global sales but seem to be basing it on US sales.
Doom and Skyrim need to do more than just "ok". Switch is getting closer to 10m users (that figure, so far, is shipped) and they have no real competition. So, "ok" is not encorouging.
What type of support we'll see is dependant on how the games do (you can include other games like Fifa, there). The better they do, the better support will be. 
I don't understand how you don't see this.

Switch's primary premise was "play anywhere"; commercials showed how you could really do that.
If all that we see is gamers playing at home, than, that goal (for gamers to take their consoles with them) failed and will eventually lead to less people not doing it in the future.

I wouldn't bet that GTA V would be the best game Switch could receive. 
If the game wasn't so successful even on XB1 and PS4, then yeah, i would agree. But not everyone wants to play the same game 3 times just because you can take it with you... - to your couch!
GTA V was just an example of how gamers are willing to replay some games. That was all.

Capcom was clearly referring to games that never came out on Nintendo consoles. There's nothing there that points at future games.
SE's is also pointing at that. For exemple, we might finally see FF7; we might also see games that just were dormant and might get a port like Secret of Mana, for example.

My point with support has been the same ever since we started talking:  it's lacking the big names; we are getting more ports than actual new games; we are still getting more port talk than new games talk.

Libraries aren't remembered because of their quantity, but because of their quality. That's why people remembre so fondly SNes and PS2's libraries, for example: they had the very best games.
And those games are what drive HW. Not Indies.  

There's no point in comparing the quality of Nintendo's first party output, in the first 10 months, between Switch and Wii U. That was not the issue here.
What mattered was the ability to provide new games. And when we look at the output, there really isn't a difference.

Also, 2 of Switch's big system sellers are Wii U games (MK8 and Zelda BoTW). If we remove those from the equation, Nintendo's efforts wouldn't have looked as good as they do now.

I was talking about how Bayonettta is not a great franchise. You argued and implied that low sales of Wii U didn't help the game sell more. I then pointed at Splatoon and how Wii U being a failure really can't be used as an excuse for Bayonetta sales.

 

I don't know if you have realized, but only Bayonetta can be seen as focusing on the short term. Fire Emblem: announced more than a year away. Kirby and Yoshi, at least 6 months away. Pokémon and Metroid, clearly more than a year away.
Their 2018 games do not show a focus on the short term: they also announced 3 games not for the short term, 2 games not for 2018. And the only short term focus was a port of B1-2.

Nintendo's "focus" on the short term seems to be more a result of the January presentation than anything else. While the majority of games announced from Nintendo, since then, with the exception of ports, seem to follow a different trend.
That could change, but so far, things are not going that route.



Miyamotoo said:
Jumpin said:

SMD and even NES had a much stronger third party lineup in the earlier part of the generation. SNES was kind of weak outside of Capcom, Enix, and Konami support. Outside of a few other quality releases (like FF4 in 91, and SoM in 93) almost all the rest of early SNES third party software were low quality titles and shovelware ports. It was in 94-97 that the SNES quality really went up; particularly with extremely strong offerings from Square.

The Switch should easily be able to top the volume of quality games from third parties, at least in the first three years. Also, the quality titles won’t be mostly tied to a small number of genres (early SNES quality titles were mostly sidescroller action/platformers)

Yes, but SNES did had almost all games like SMD at end and thats point, Switch will not be in that position compared to PS4.

Oh, I agree on that part; it is incredibly unlikely the Switch, as a percentage of third-party exclusivity, that it's going to be at the SNES level. It will also likely be the highest level since SNES for a Nintendo console in terms a total percentage of third party software on the platform.



I describe myself as a little dose of toxic masculinity.

DélioPT said:
Miyamotoo said:

Look this way, Skyrim was 4. best selling Switch game in US in November (only Zelda, MK8 and Odyssey sold better) while Doom was 8. best selling, offocurse those are sales without digital sales. Thats quite good. Doing "good or well" is enough that Bethesda make profit and continue supporting platform. We will know what will Bethesda exatly say about sales of their Swtich games and Switch support, I am pretty sure it will be positive in both cases.

Than you can just imagine how many people would buy Switch if GTAV comes to Switch just to be able to play it in full handheld mode, there is no stronger 3rd party title that could Switch recive. And there are definitely some chances that GTA V will come to Switch.

Point where people are using portable mode dont change fact that more people are using handheld mode compared to docked mode, but most people are using Switch in both modes.

Capcom didn't said they will bring only ports, they said we will bring games that were not available on previous Nintendo platforms and they will suport Switch stronger, and like you wrote Mega Man 11 is new game. While SE said: "we won't rule out any IPs. Those include new ones, currently active ones, currently not-active ones".

Actually you did arguing if Switch will get more support, not what kind support will be. Yes there will be plenty of ports but there will be some new games also.

You dont have any confirmation for that, offocurse that Switch will have bigger announcements also next year, probably we will have few of them next month.


"I said that we aren't getting new exclusives. And that is the truth" - How that can be true when I mention all exclusives that are unanced in only 9 months of Switch, so of course they are not only exclusives that Switch will receive, ofcourse that Switch will much more exclusive than that. Point wasnt if those exclusives are/or will be successful.  

Again, more games is better in any case, more divers linuep is what Switch need, and Switch is getting more diverse linuep with tons of Indies, Fifa, NBA, Rocket League, Skyrim, Doom, LA Noire, RE, Lego, Outlast, DQ11...and in future will be much more diverse with more announcements.  

OF course that quality and big titles are very important, first because people are buying consoles because quality and big titles,  and second beacuse devs need much more time for developing big and qualite games compared to smaller or less quality games, and Switch lineup kills Wii U 1st year lineup. Also talking about Wii U lineup, Wii U after launch had a couple of months without single one release, while Nintendo basically released one bigger or stronger game every month without any droughts. 

Ofcourse, one is very specific kind of game while another is basically Mario Kart of online shooters. But in any case, Splatoon 2 will sell better than Splatoon 1 and B2 will probably sell better on Switch compared to Wii U. 

I don't see how that has anything with what we are talking about, but yes I do realise that and it was good decision because both games are good games that will be out in near future and Bayonetta 2 is Nintendo paid exclusive, and that totally goes with line that they are focusing on games that are coming in near future, but also when unancing ports of two Bayonetta games is great opportunity to announce brand new Bayonetta game that will come exclusively to Switch. 

How were the sales of those games, worldwide? Do you know? Because you are making a comment about global sales but seem to be basing it on US sales.
Doom and Skyrim need to do more than just "ok". Switch is getting closer to 10m users (that figure, so far, is shipped) and they have no real competition. So, "ok" is not encorouging.
What type of support we'll see is dependant on how the games do (you can include other games like Fifa, there). The better they do, the better support will be. 
I don't understand how you don't see this.

Switch's primary premise was "play anywhere"; commercials showed how you could really do that.
If all that we see is gamers playing at home, than, that goal (for gamers to take their consoles with them) failed and will eventually lead to less people not doing it in the future.

I wouldn't bet that GTA V would be the best game Switch could receive. 
If the game wasn't so successful even on XB1 and PS4, then yeah, i would agree. But not everyone wants to play the same game 3 times just because you can take it with you... - to your couch!
GTA V was just an example of how gamers are willing to replay some games. That was all.

Capcom was clearly referring to games that never came out on Nintendo consoles. There's nothing there that points at future games.
SE's is also pointing at that. For exemple, we might finally see FF7; we might also see games that just were dormant and might get a port like Secret of Mana, for example.

My point with support has been the same ever since we started talking:  it's lacking the big names; we are getting more ports than actual new games; we are still getting more port talk than new games talk.

Libraries aren't remembered because of their quantity, but because of their quality. That's why people remembre so fondly SNes and PS2's libraries, for example: they had the very best games.
And those games are what drive HW. Not Indies.  

There's no point in comparing the quality of Nintendo's first party output, in the first 10 months, between Switch and Wii U. That was not the issue here.
What mattered was the ability to provide new games. And when we look at the output, there really isn't a difference.

Also, 2 of Switch's big system sellers are Wii U games (MK8 and Zelda BoTW). If we remove those from the equation, Nintendo's efforts wouldn't have looked as good as they do now.

I was talking about how Bayonettta is not a great franchise. You argued and implied that low sales of Wii U didn't help the game sell more. I then pointed at Splatoon and how Wii U being a failure really can't be used as an excuse for Bayonetta sales.

 

I don't know if you have realized, but only Bayonetta can be seen as focusing on the short term. Fire Emblem: announced more than a year away. Kirby and Yoshi, at least 6 months away. Pokémon and Metroid, clearly more than a year away.
Their 2018 games do not show a focus on the short term: they also announced 3 games not for the short term, 2 games not for 2018. And the only short term focus was a port of B1-2.

Nintendo's "focus" on the short term seems to be more a result of the January presentation than anything else. While the majority of games announced from Nintendo, since then, with the exception of ports, seem to follow a different trend.
That could change, but so far, things are not going that route.

First I need to say that is my last reply to you, same like in our previous discussions you clearly ignoring clear facts, totally spin out things, or you writing stuffs that are not true at all, so I really don't see point wasting my time any more.


Its interesting how to fail to see even most obvious things and reasons, in this case reason why I bringing US specifically is because we just got NPD numbers, (in any case US biggest market for Nintendo) we dont have sucha numbers for hole Europe (but those games were selling good on eShop in Europe) and games are still not out in Japan. Again, doing "good or well" is enough that Bethesda make profit and continue supporting platform. We will know what will Bethesda exatly say about sales of their Swtich games and Switch support, I am pretty sure it will be positive in both cases. I see all that, but you refuse to see that they are selling good, we still dont know how much exactly good but good is positive enough in any case, there are reason why almost 3rd parites that have Switch games promised stronger support. You are again wrong, 10m for Switch is sold to users, not shiped.

No, Switch premise is to play Switch "anytime, anywhere, with anyone", and commercials shown exactly that. And users are doing exatly that, fact is that most users using Switch in both modes, and actualy more of them using it like handheld than like home console (50% users is playing it both modes, 30% users is playing it in handheld mode and 20% is playing in docked mode), whitout any doubts proves how much Switch concept is successful (not failed lol), I cant belive you trying to spin that also.

http://www.siliconera.com/wordpress/wp-content/uploads/2017/10/20171031_005930_thumb.jpg

 

Again, not everyone, but definitely plenty of people. There is reason why GTA V become third best selling game in world after Tetris and Minecraft (sold 85m and that numbers is raising), and why 4 years after release still is very often in top 10 selling games, so yeah definatly there would be a plenty of people that would love to have portable GTAV that they can play everywhere and anytime they want, and yeah there not single one stronger 3rd party game that Switch could recive.

Lol, you have some very strange and weird points. You saying they there is nothing that points they talking about newer games also but there is nothing that points that they will not release any new games in future and offcourse they will release some new games also, after all Mega Man 11 and Ace Atorney are new games. SE very clearly pointed that they considering old games, ports and new games and you keep deny that!?

But fact is that support is not same, look list of releases and announcements from launch until now, you will see much more releases and announcements how times go (just look how many games Capcom announced in last month only), and we are definitely getting even much more support and announcements next year. And again, we both already agree that ports are also support, so dont pretend now like they are not support.

And Switch already getting and will get even much more quality games in any case (most of bigger Switch 3rd party games are quality games), fact that Switch has strong Indie support doesn't mean it want have quality games, and bigger linuep is good in any case.

Of course there is point to compare quality or how much bigger games are of 1st year of Switch and Wii U lineup because quality and bigger games require more time for developing.  Again, Nintendo Switch 1st year linuep is one of main reasons why Switch is seling great, Wii Us Nintendo 1st year linup is one of reasons why Wii U failed beacuse didnt had one single stronger or biggger system seller game, and thats why Nintendo after Wii U prepared several of them for Switch 1st year. Also funy how you ignoring fact that Wii U after launch had a couple of months without single one release, while Nintendo basically released one bigger or stronger game every month without any droughts. Even without MK8D and Zelda BotW, Switch would still have Splatoon 2 and Mario Odyssey in 1st 9 months on market, two big system seller games that Wii U didnt had, but it any case MK8 and Zelda BotW just proves how much better Nintendo managing Switch linuep compared to Wii U.

Lol, I was talking about how one game is very specific kind of game for specifk group of gamers (more hardcore gamers), while another is basically Mario Kart of online shooters has much wider apeling for market and more similar too Mario Kart. So of course that first game will have worse sales in any case easily on very limited user base.

 

:D You are crazy man really, its amazing how you totaly spin out things, all 2017. Switch lineup was focusing on games that are releasing in near future expect Zelda BotW, so no Bayonetta 1/2 is not only one game. And with fact that we actually still don't know about majority of Switch 2018. lineup we can easily say that most of Switch 2018. lineup will also be focusing on games that will be released in near future.

But fact they showed Switch line up only 3 months before Switch launch also prove they are focusing on near future, not to mentione that over 90% things that are showed in that January event are all released.

And like I wrote to you, Nintendo will show in next Direct in January some Q1 and Q2 games, and you will say OK but what about second half of year, then we will have onother DIrect and E3 where there will be shown more games for second half of year, and you will say OK but what about Q1 of 2019. and so on...and you will still not get it.

Last edited by Miyamotoo - on 16 December 2017

Jumpin said:
Miyamotoo said:

Yes, but SNES did had almost all games like SMD at end and thats point, Switch will not be in that position compared to PS4.

Oh, I agree on that part; it is incredibly unlikely the Switch, as a percentage of third-party exclusivity, that it's going to be at the SNES level. It will also likely be the highest level since SNES for a Nintendo console in terms a total percentage of third party software on the platform.

Yeah I agree.



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Not much to compete with, here. Nintendo has literally had weak third party support since the 64. GC third-party support was decent at best, but nothing comparable to PS2 anyway. Though the Switch already has better first-party exclusives than the GC, so I'm expecting that over the years the third-party support should easily surpass it.