DélioPT said:
Miyamotoo said:
Like I wrote, only EA still didn't coment Fifa sales, while Take Two said they are satisfied with NBA 2K sales on Switch, juding to eShop Doom and Skyrim have good sales on Switch, I am prette sure that Bethesda is satisfied with sales also but its too early too comment them yet beacuse both games are less than one month on market. Basically all Japanese and plenty of Indies said they are satisfied with sales. Yes mainly ports, but that doesnt change nothing, beacuse those ports effected that devs decided to support Switch much stronger.
You missing a point, like I wrote in OP: After Wii U fail, logically plenty of 3rd parties were reserved about Switch support, they went with "wait and see" approach, to see if Switch will sell, how popular will be and how fast can make some solid instal base, so plenty of them released only one game and some didn't release not single one, but after great sales and poularity of Switch and good sales of 3rd party games, in recent weeks we had plenty of annumcents of 3rd parties that will gave much stronger support in future, so we yet too see how exatly strong Switch 3rd party will be, and we can expect much more 3rd party announcements in 2018. than we had in 2017. Thats totaly difrent situation to GC. About sales of games, again, almost all infos we had about sales of 3rd partys on Switch saying they are good and that devs are satisfied and beacuse of that they are promising much stronger support.
Not everywhere of course, but of course that for some people that full handheld mode is game changer and that people are willing to pay for that, there is reason why some of Indies are best selling on Switch and why for instance Doom and Skyrim have good sales on eShop despite people can play them on other platforms for less money. Portability is one of most important point of Switch, thats what maid Switch totally different compared to PS4/XB1, people beacuse of that can easily buy Switch and multiplatform games for it even if they have PC/PS4/XB1, that hybrid concept is one of main reasons of great Switch sales and popularity.
Yes, they announced two games that will be out in two months and one game that's most likely 2019. game, and announcment was great, they basically said you will play first two games in two months but we also working on brand new third Bayonetta game, its similar to Metroid Prime 4 announcement. But point is simple, many time I wrote to you that Switch will definitely have some games for Q1 and that Nintendo will announced them when we are getting closer to Q1. They will most likely unannounce another Q1 game for March in January Direct.
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I think one month is more than enough to comment on the game's reception. The question is how satisfied were they, given Switch's current library and release schedule? I don't question - a lot - if the support will continue or not, but to what extent will it happen.
For example, you claim that "all" japanese devs are happy. I do remembre the comments by Capcom and SE. And do you know what their very first move is, regarding more support? Old games/ports. See, this is exactly my problem: the type of support Switch will get.
Again, i understand that developers were relunctant of bringing games to Switch. Wii U failed, ok. But 3DS, not so much (and Switch is portable... on a portable centric country, right?) But that tells us a few things: Nintendo does not have the full support of even japanese 3rd parties, who, despite being presented a portable like console still couldn't trust Nintendo; And, overall, Sony does dominate (as in, can get the best deals) the japanese space in the background. "3rd partys on Switch saying they are good and that devs are satisfied and beacuse of that they are promising much stronger support." Capcom and SE, 2 of the biggest developers have already shown how much they believe in Switch.
The point of GC was simple: it lacked bigger names, but it had a really good number of games and it had diversity. So far, Switch hasn't proven that it can achieve those 2 goals. And to be honest, if it can't while games from PS4/XB1 can somewhat be ported, i really doubt it will be able to do that when PS5/"XB2" arrive.
Have you ever stopped to think that, probably, the real reason why Doom and Skyrim are doing so "well" is because they pretty much have no alternative in their genres; that in terms of non-indie games, they standout easily? The Switch library is more than begging for non-indie games and shooters/adventure games. Of course, playing them on the go is a big PLUS.
Yes, they announced a compilation for 2018 and a single game for 2019 or beyond. Technically you are correct, two is bigger than one, but it's still ONE release vs another release.
I never said that Nintendo had no games or that a lack of games was evident; nor did i say that Nintendo wouldn't reveal them at a later date (our E3 talks). But seeing as you bring up the 2018 calendar, i gotta say FE is the biggest one... and that is a bad sign. Despite that i do believe/hope that they have something better than that for Q1, at least...
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