Was really surprised with how good this Star Fox is when I finally got to play it on the SNES Classic, while I suck at Command, 2's smaller map makes for a less stressful and overall more fun experience to me, with the hard difficulty being a sweet spot, the different planets with a different atmosphere thans to the game's great (and very different for Star Fox standards) music, really liked the mini dungeon elements within the bases, kind of reminds me of Zelda, overall a really enjoyable and addictive style that I hope gets revisited on a future game.
And dat music, also hoping for them to revisit a style like Meteor's theme.
Time for a new hint: Once upon a time two gamemakers - let's call them Ron and Tim - worked together at a at the time very famous company and created together a game series that was beloved by fans. This and other games made the two famous. They went separate paths after that, but a few years ago they came together and made a completely new game (not based on their old cooperation), my game #44.
The_Liquid_Laser said:
Your game is The Cave.
Ron Gilbert and Tim Schafer both worked at LucasArts, back then in the golden time of point-and-click-adventures. They created games like Maniac Mansion, Day of the Tentacle and Monkey Island together. They left LucasArts in 90s. Tim Schafer the founded DoubleFine, which you might know for Psychonauts, Costume Quest or Broken Age. 2013 released Double Fine a game created in cooperation with Ron Gilbert: The Cave. This is my game for today.
The Cave follows in many regards the design of classical point-and-clicks. There are puzzles that are connected to the story and solving them progresses the story. As many of the classical adventures some puzzles are in itself fun.
The Story features a talking cave, that basically comments everything oyu do as a player. You enter with three characters out of seven (one character are actually two, they are siblings) and progresses through the story. For many puzzles you need the characters work together. All characters have an individual ability. Each playthrough contains story-parts that are common for all, but also for each of the three chosen characters an individual background-story. The story has dark humour that is cracking me up.
Hmm, a Star Wars RTS. Didn't know that existed. It looks fine.
It is. If you like Age of Empires, you'll like this. If you like Star Wars, you'll like it even better. It does have the flaw though that all races are basically the same, with the same kind of buildings and the same units and researches. Each race only has a single unique unit and maybe one or two unique techs, but still, it's fun just annihilating Gungans with an army of Stormtroopers and AT-AT's.
That game looks really cool! I remember back in the day I had fun with Star Wars: Rebellion, but I may have just been looking for a Star Wars strategy game. I'll have to check this one out.
curl-6 bet me that PS5 + X|S sales would reach 56m before year end 2023 and he was right. My Bet With curl-6
This game was a little on the short side, but that's part of what makes it so great. Too many games these days just pad themselves out. Shakespeare says that drama is life with the boring parts taken out. A fantastic game is a decent game with the boring parts taken out. Honestly this game should just be renamed "12 Hours of Epic Boss Battles". The atmosphere, and the way it ties into another famous game make this a classic. Best of all it's getting remade for the PS4! So graphics junkies now have no excuse not to play this one.