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Forums - Nintendo - Kimishima on Switch stock, sales, and tease; Capcom and Koei Tecmo on support

GoOnKid said:
irstupid said:

They were in the very early stages of Switch development. From stories, it seems teh amount of Ram being what it is, is due to Capcom's incistence on it being more than it was.

Yeah I heard that too. I just don't know how early this is. It would be somehow contradicting if Capcom had been there from the begining but wouldn't have a proper game themselves for a launch window release. I mean, they would have quite a headstart then (let's just assume for a minute that Ultra Street Fighter II doesn't count because it was made by a handful of people in a handful of months time). That's somehow ironic, isn't it? It's not unlikely, though. But it's not satisfying.

Yea it's weird. Capcom was athere with that Zombie game for Wii U on launch and with the above story/rumors we all assumed they had stuff in teh works for the Switch.

It's werid though. Makes you think of like someone giving you advise on betting. You know like giving you a 10 minute speal on why one team is gonna beat the other and all the good money is on them, and then when the game is over and what he said was 100% true, you find out he bet on the other team/guy.



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The sad thing about this is that USF II alone probably sold more than all of Koei Tecmo new releases put together.



irstupid said:
GoOnKid said:

Yeah I heard that too. I just don't know how early this is. It would be somehow contradicting if Capcom had been there from the begining but wouldn't have a proper game themselves for a launch window release. I mean, they would have quite a headstart then (let's just assume for a minute that Ultra Street Fighter II doesn't count because it was made by a handful of people in a handful of months time). That's somehow ironic, isn't it? It's not unlikely, though. But it's not satisfying.

Yea it's weird. Capcom was athere with that Zombie game for Wii U on launch and with the above story/rumors we all assumed they had stuff in teh works for the Switch.

It's werid though. Makes you think of like someone giving you advise on betting. You know like giving you a 10 minute speal on why one team is gonna beat the other and all the good money is on them, and then when the game is over and what he said was 100% true, you find out he bet on the other team/guy.

You mean Ubisoft, no?



irstupid said:
GoOnKid said:

Yeah I heard that too. I just don't know how early this is. It would be somehow contradicting if Capcom had been there from the begining but wouldn't have a proper game themselves for a launch window release. I mean, they would have quite a headstart then (let's just assume for a minute that Ultra Street Fighter II doesn't count because it was made by a handful of people in a handful of months time). That's somehow ironic, isn't it? It's not unlikely, though. But it's not satisfying.

Yea it's weird. Capcom was athere with that Zombie game for Wii U on launch and with the above story/rumors we all assumed they had stuff in teh works for the Switch.

It's werid though. Makes you think of like someone giving you advise on betting. You know like giving you a 10 minute speal on why one team is gonna beat the other and all the good money is on them, and then when the game is over and what he said was 100% true, you find out he bet on the other team/guy.

You mean Zombie U? Wasn't that one a Ubisoft title?



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Fuck off capcom. No needs ridiculous excuses



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Darwinianevolution said:

One of the weirder things about all of this is Capcom's choices of old ports:

-They developed a more expensive MH game for PS4, XBOne and PC, and ignored the Switch version already done, and no word on releasing the new game on handhelds, where it hstorically sells better.

-They brought Ultra Street Fighter II months before it was leaked that they are planning an "Anniversary SF Collection" including SFII for PS4, XBOne and PC, and not the Switch.

-They brought Revelations 1 and 2 when they coul've just ported RE7 like Bethesda did with Doom (to be fair, I have no idea if its engine is Switch compatible).

-They were very successful with Megaman Anniversary Collection on the 3DS, but they won't bring the rest of the Anniversary Collection for the Switch (they are old games, why they haven't done this is baffling).

-They are bringing Okami HD to the PS4 and XBOne but not the Switch, when they can copypaste the game on the console and use the Wii's motion controlls setup to some degree on the Switch.

-They won't bring either MvsC Inf or UMvsCIII to the Switch, when they could have sold very good. Fighting games are selling well right now, we have a plethora of them on the console.

I have no idea what are they thinking. The only options that could make sense of this (other than mismanagement) is if they a) either were trying to push Nintendo into making deals with them, hoping that the console would have 3rd party droughts, or b) they are trying to appease Sony to keep Nintendo from dominating the japanese market with the only current handheld around. These two are very conspiracy-level theories, but I can't really think of other options. If they had made a mistake and they were planning to bring games to the console, wouldn't have they announced them a while ago to appease the userbase, and stopped with the "trial runs"?

When I read your reply I literally shook my head because of Capcoms stupidity. I don't even know what's left to say.



GoOnKid said:
Darwinianevolution said:

One of the weirder things about all of this is Capcom's choices of old ports:

-They developed a more expensive MH game for PS4, XBOne and PC, and ignored the Switch version already done, and no word on releasing the new game on handhelds, where it hstorically sells better.

-They brought Ultra Street Fighter II months before it was leaked that they are planning an "Anniversary SF Collection" including SFII for PS4, XBOne and PC, and not the Switch.

-They brought Revelations 1 and 2 when they coul've just ported RE7 like Bethesda did with Doom (to be fair, I have no idea if its engine is Switch compatible).

-They were very successful with Megaman Anniversary Collection on the 3DS, but they won't bring the rest of the Anniversary Collection for the Switch (they are old games, why they haven't done this is baffling).

-They are bringing Okami HD to the PS4 and XBOne but not the Switch, when they can copypaste the game on the console and use the Wii's motion controlls setup to some degree on the Switch.

-They won't bring either MvsC Inf or UMvsCIII to the Switch, when they could have sold very good. Fighting games are selling well right now, we have a plethora of them on the console.

I have no idea what are they thinking. The only options that could make sense of this (other than mismanagement) is if they a) either were trying to push Nintendo into making deals with them, hoping that the console would have 3rd party droughts, or b) they are trying to appease Sony to keep Nintendo from dominating the japanese market with the only current handheld around. These two are very conspiracy-level theories, but I can't really think of other options. If they had made a mistake and they were planning to bring games to the console, wouldn't have they announced them a while ago to appease the userbase, and stopped with the "trial runs"?

When I read your reply I literally shook my head because of Capcoms stupidity. I don't even know what's left to say.

I think the most believable answer is that they bet hard against the Switch/Japanese market and lost.   As for Capcom themselves, it seems like everything they do on non-Nintendo platforms either fails or underperforms.  I don't think MHW will fail but if it does, we'll probably be hearing a lot more gossip about Capcom being bought out.



wombat123 said:
GoOnKid said:

When I read your reply I literally shook my head because of Capcoms stupidity. I don't even know what's left to say.

I think the most believable answer is that they bet hard against the Switch/Japanese market and lost.   As for Capcom themselves, it seems like everything they do on non-Nintendo platforms either fails or underperforms.  I don't think MHW will fail but if it does, we'll probably be hearing a lot more gossip about Capcom being bought out.

It seems so. But then again,  Capcom recovers from their last year and all of their numbers are good so far.

http://www.capcom.co.jp/ir/english/finance/review.html



cycycychris said:
Miyamotoo said:

Capcom’s Switch support

– A company spokeswoman said releasing older games on a new console is normal procedure for third-party software developers because there isn’t enough time to make new games for a console within a year of its launch

 

Lol, fuck off capcom. You've been plenty able to port and make new games for console every generation in the first year. You judge the Switch wrong, we understand, your soon gonna also be bought, good luck to you.

Capcoms statement comes even more surprising considering that they managed to release games at launch or in the launch window for both the 360 and One. They simply jumped late on the bandwagon.



Vote the Mayor for Mayor!

Well, Capcom's comment certainly explains the actions they've been taking with the Switch so far. I just hope they start to release worthwhile stuff later on.

Also, looks like the Switch stock issue has gradually getting resolved in my area. I actually saw a fair number of systems in stock, which I haven't seen in awhile. Hopefully it remains that way. It'll be interesting to see how the holidays will be like.



 

              

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