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Darwinianevolution said:

One of the weirder things about all of this is Capcom's choices of old ports:

-They developed a more expensive MH game for PS4, XBOne and PC, and ignored the Switch version already done, and no word on releasing the new game on handhelds, where it hstorically sells better.

-They brought Ultra Street Fighter II months before it was leaked that they are planning an "Anniversary SF Collection" including SFII for PS4, XBOne and PC, and not the Switch.

-They brought Revelations 1 and 2 when they coul've just ported RE7 like Bethesda did with Doom (to be fair, I have no idea if its engine is Switch compatible).

-They were very successful with Megaman Anniversary Collection on the 3DS, but they won't bring the rest of the Anniversary Collection for the Switch (they are old games, why they haven't done this is baffling).

-They are bringing Okami HD to the PS4 and XBOne but not the Switch, when they can copypaste the game on the console and use the Wii's motion controlls setup to some degree on the Switch.

-They won't bring either MvsC Inf or UMvsCIII to the Switch, when they could have sold very good. Fighting games are selling well right now, we have a plethora of them on the console.

I have no idea what are they thinking. The only options that could make sense of this (other than mismanagement) is if they a) either were trying to push Nintendo into making deals with them, hoping that the console would have 3rd party droughts, or b) they are trying to appease Sony to keep Nintendo from dominating the japanese market with the only current handheld around. These two are very conspiracy-level theories, but I can't really think of other options. If they had made a mistake and they were planning to bring games to the console, wouldn't have they announced them a while ago to appease the userbase, and stopped with the "trial runs"?

When I read your reply I literally shook my head because of Capcoms stupidity. I don't even know what's left to say.