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Forums - Nintendo - Harmonix on Wii: It Needs a Hard Driv

All Nintendo needs to do it open up the SD cards for use with games.

If Harmonix actually wanted Nintendo to make a HD, they should have just made DLC an option, and let people complain to Nintendo that there wasn't enough room to fit most of their stuff. Blaming no HD is a convenient lie.

The criticisms against Nintendo are kinda silly, in this topic. I mean, mrstickball, you kinda went off, lol. You don't like Nintendo? I'm fairly sure they kept the storage low for costs, and not out of spite. I don't think it was quite the fatal error you make it out to be. In fact, out of all the gaming companies, I would say Nintendo is certainly the most clever. I know it's not Microsoft or Sony, that's for sure. I'm sure when the inevitable storage solution is made, it'll sell millions and millions, for billions of dollars, while giving the non-online gamer the option not to buy it.

Respectful reply to mrstickball aside, I see a ton of anti-Nintendo posts from known anti-nintendo fanboys, who are bandwagon jumping in this topic, to flame Nintendo. Know this, the topic has grown to long for me to call out each and every one of you, so know that your heavily biased opinion isn't slipping under the radar here in such a smart community. You're broken records.



I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.

NO NO, NO NO NO.

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ZenfoldorVGI said:
All Nintendo needs to do it open up the SD cards for use with games.

If Harmonix actually wanted Nintendo to make a HD, they should have just made DLC an option, and let people complain to Nintendo that there wasn't enough room to fit most of their stuff. Blaming no HD is a convenient lie.

The criticisms against Nintendo are kinda silly, in this topic. I mean, mrstickball, you kinda went off, lol. You don't like Nintendo? I'm fairly sure they kept the storage low for costs, and not out of spite. I don't think it was quite the fatal error you make it out to be. In fact, out of all the gaming companies, I would say Nintendo is certainly the most clever. I know it's not Microsoft or Sony, that's for sure. I'm sure when the inevitable storage solution is made, it'll sell millions and millions, for billions of dollars, while giving the non-online gamer the option not to buy it.

Respectful reply to mrstickball aside, I see a ton of anti-Nintendo posts from known anti-nintendo fanboys, who are bandwagon jumping in this topic, to flame Nintendo. Know this, the topic has grown to long for me to call out each and every one of you, so know that your heavily biased opinion isn't slipping under the radar here in such a smart community. You're broken records.

#1: Not everyone has SD cards. #2: SD cards are not enough to hold all the DLC you need for games. #3: I'm not anti-Nintendo, I'm mad that my Wii isn't as good as it should be. If I was just playing Rock Band, I guess a 2GB stick would be large enough, but it's not just Rock Band's problem! I'm currently using tens of gigs for content on my PS3, and not being able to do the same thing with Wii games and demos is annoying. If it was possible for Harmonix to stream songs from an SD card, and Nintendo let them do DLC (what other games have official DLC, btw? Where can I go on my Wii to download that?), then they should have the option. They should also have the option for online play on both the PS2 and Wii versions, not that I see much use in that personally (unlike a lot of games which need online play such as Mario Kart). I just don't see how you can expect Harmonix to go out of their way to get Nintendo to allow them to do all of these things when most people just have the 512MB of space that isn't just used for Rock Band.



windbane said:
ZenfoldorVGI said:
All Nintendo needs to do it open up the SD cards for use with games.

If Harmonix actually wanted Nintendo to make a HD, they should have just made DLC an option, and let people complain to Nintendo that there wasn't enough room to fit most of their stuff. Blaming no HD is a convenient lie.

The criticisms against Nintendo are kinda silly, in this topic. I mean, mrstickball, you kinda went off, lol. You don't like Nintendo? I'm fairly sure they kept the storage low for costs, and not out of spite. I don't think it was quite the fatal error you make it out to be. In fact, out of all the gaming companies, I would say Nintendo is certainly the most clever. I know it's not Microsoft or Sony, that's for sure. I'm sure when the inevitable storage solution is made, it'll sell millions and millions, for billions of dollars, while giving the non-online gamer the option not to buy it.

Respectful reply to mrstickball aside, I see a ton of anti-Nintendo posts from known anti-nintendo fanboys, who are bandwagon jumping in this topic, to flame Nintendo. Know this, the topic has grown to long for me to call out each and every one of you, so know that your heavily biased opinion isn't slipping under the radar here in such a smart community. You're broken records.

#1: Not everyone has SD cards. #2: SD cards are not enough to hold all the DLC you need for games. #3: I'm not anti-Nintendo, I'm mad that my Wii isn't as good as it should be. If I was just playing Rock Band, I guess a 2GB stick would be large enough, but it's not just Rock Band's problem! I'm currently using tens of gigs for content on my PS3, and not being able to do the same thing with Wii games and demos is annoying. If it was possible for Harmonix to stream songs from an SD card, and Nintendo let them do DLC (what other games have official DLC, btw? Where can I go on my Wii to download that?), then they should have the option. They should also have the option for online play on both the PS2 and Wii versions, not that I see much use in that personally (unlike a lot of games which need online play such as Mario Kart). I just don't see how you can expect Harmonix to go out of their way to get Nintendo to allow them to do all of these things when most people just have the 512MB of space that isn't just used for Rock Band.

 

But from all of our knowlege Harmonix doesn't have to get Nintendo to do anything to take advantage of the Wii's SD card adapter; on top of that not everyone has a hard-drive for the XBox 360 yet Harmonix found a way to have downloadable content for the XBox 360.

I don't think that anyone here is saying that Nintendo's approach to storage space or online games is great (or even particularly good) but I think everyone will admit that it is adequate to provide the content that Harmonix claims can not be done; this means that Harmonix is lying, probably to pass the buck and place the blame for their shoddy port on Nintendo.

 



"Come on Nintendo, we need a hard drive," Harmonix design director told Next-Gen sibling CVG in an interview about the matter. "That's what we want. The whole problem is there's nowhere to store it.

"If the platform could do it, we'd jump on it", he said. "It's something that we championed to Nintendo, that we'd like to do it. Who knows what will happen down the line, I don't know what's coming down the line, but that's the reason there's no DLC in Wii Rock Band"

Wii currently only has 512MB of internal storage, and an SD card slot for expansion. Single songs for Xbox 360 and PlayStation 3 versions of Rock Band are around 30-40MB, and three-song packs often exceed 100MB.


It was quite obvious to some of us...

 

http://www.vgchartz.com/forum/thread.php?id=22960&start=50

http://www.vgchartz.com/forum/thread.php?id=22486&start=50

They have already sold over 6.5 million songs as DLC, why would they not include DLC if it was possible? The only reason would be if they hate making money, and considering Rock Band will sell for $350 in Europe, obviously that is not the case.

 



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

DMeisterJ said:
 

I'm so tired of the 13 year old excuse.

I've played close to six hundred matches on Halo 3, and the only time you come across them is when you're not playing ranked games, same goes for CoD4. Same with RSV2. 9/10 times, I don't encounter anyone like that. Maybe you're living under a bad tree or something, but I have no clue what you're talking about. That excuse is so tired. And to go even further, NINTENDO DOESN'T EVEN HAVE A HEADSET, so how can you hear an annoying 13 year old?

@ Mrstickballs post

Win.


 
2008 Year End Totals:
 
Exclusive AAA (90%+) games (metacritic):  Wii - 4    XBOX 360 - 2   PS3 - 0

  

Sig copied and pasted for Jan 1, 2009.

We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

We have a real culture of thrift. The goal that I had in bringing a lot of the packaged goods folks into Activision about 10 years ago was to take all the fun out of making video games. - Activision CEO Bobby Kotick

 

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*~Onna76~* said:
For that I find Nintendo the biggest fools around, sorry to put it like this. The lack on about almost everything you can imagine. Took ages before WIIWare came, no harddrive... and name up the rest.... All I can say is: it would be about time!!

And for these comments, I find you to be one of the biggest fools around.  Nintendo was actually smart to delay WiiWare, as it has both pushed VC sales and at the same time cleared out some of their back catalogue that would have crushed independant developers if they had to launch side-by-side.  Look at the list of WiiWare games and ask yourself how many could have kept up with simultaneous launches with any of the Mario or Zelda games.  At least this way, the focus is going to beshifted from VC to WiiWare to give the little guys a better shot of stepping outside of NIntendo's long shadow.

The HDD is also no loss, as it would have made the thing a lot more expensive.  That would have been counter productive to them, and they are unwilling to release a console at anything more than the mainstream is willing to pay ($250 these days, but $200 before the iPod came along).  And that's a good choice for them, since it's gotten them number one with a bullet this gen.  Plus, sometime in '09 or '10 they'll probably release an upgrade the doesn't change the base hardware configuration but does grant noticable graphical performance enhancements a la GBC and they can pack more flash memory into thing making it even more desirable as an upgrade.  That's what I'd do if I were Nintendo, since it's what has worked so well for them for a long time now on their handheld systems.

And yes, it's about time.  They could have launched WW sooner, as the intial buzz of VC has been wearing off for a while.

Anyway, maybe EA should just consider using a reasonable file format for their songs.  Really, they do not need to sell uncompressed audio when there are existing lossless compression techniques.  It's fine to put uncompressed audio on the DVD since they are never going to pack enough data onto the disc to fill it, but it's wholly unnecessary for DLC.  Unless each of these songs comes with a unique FMV for the background (which doesn't seem to be the case, from the look of the game), there's simply no reason to take up that much space other than to be a jerk.



You do not have the right to never be offended.

azrm2k said:
Alright Harmonix that's completely understandable. Unlike that karoake game that can stream songs off their servers RB DLC is too big for Wii's storage system. Nintendo sucks at online implementation I agree.

Now find a way for me to use my GH guitar in RB and you have my money. Unlike the PS3, Activision can't block you considering their guitar is a classic controller shell. It's not a proprietary controller that they have the rights over.

Also online play would be nice but i'm willing to forgive that in favor of local play if my damn Les Paul will work with the game.

 Damn straight, all I want in my Les Paul to work I could give two shits about DLC.



HappySqurriel said:
windbane said:
ZenfoldorVGI said:
All Nintendo needs to do it open up the SD cards for use with games.

If Harmonix actually wanted Nintendo to make a HD, they should have just made DLC an option, and let people complain to Nintendo that there wasn't enough room to fit most of their stuff. Blaming no HD is a convenient lie.

The criticisms against Nintendo are kinda silly, in this topic. I mean, mrstickball, you kinda went off, lol. You don't like Nintendo? I'm fairly sure they kept the storage low for costs, and not out of spite. I don't think it was quite the fatal error you make it out to be. In fact, out of all the gaming companies, I would say Nintendo is certainly the most clever. I know it's not Microsoft or Sony, that's for sure. I'm sure when the inevitable storage solution is made, it'll sell millions and millions, for billions of dollars, while giving the non-online gamer the option not to buy it.

Respectful reply to mrstickball aside, I see a ton of anti-Nintendo posts from known anti-nintendo fanboys, who are bandwagon jumping in this topic, to flame Nintendo. Know this, the topic has grown to long for me to call out each and every one of you, so know that your heavily biased opinion isn't slipping under the radar here in such a smart community. You're broken records.

#1: Not everyone has SD cards. #2: SD cards are not enough to hold all the DLC you need for games. #3: I'm not anti-Nintendo, I'm mad that my Wii isn't as good as it should be. If I was just playing Rock Band, I guess a 2GB stick would be large enough, but it's not just Rock Band's problem! I'm currently using tens of gigs for content on my PS3, and not being able to do the same thing with Wii games and demos is annoying. If it was possible for Harmonix to stream songs from an SD card, and Nintendo let them do DLC (what other games have official DLC, btw? Where can I go on my Wii to download that?), then they should have the option. They should also have the option for online play on both the PS2 and Wii versions, not that I see much use in that personally (unlike a lot of games which need online play such as Mario Kart). I just don't see how you can expect Harmonix to go out of their way to get Nintendo to allow them to do all of these things when most people just have the 512MB of space that isn't just used for Rock Band.

 

But from all of our knowlege Harmonix doesn't have to get Nintendo to do anything to take advantage of the Wii's SD card adapter; on top of that not everyone has a hard-drive for the XBox 360 yet Harmonix found a way to have downloadable content for the XBox 360.

I don't think that anyone here is saying that Nintendo's approach to storage space or online games is great (or even particularly good) but I think everyone will admit that it is adequate to provide the content that Harmonix claims can not be done; this means that Harmonix is lying, probably to pass the buck and place the blame for their shoddy port on Nintendo.

 


Again, tell me where I am to get DLC for any Wii game. Will it be on a developer's website? Does Nintendo allow that? Does Nintendo even know what DLC is for a game? They seem to be slacking on VC lately. Not many 360 owners lack a hard drive, and those with 1 have at least 20GB (14-16GB free, I think). That's a lot more than 2-4GB.



ChichiriMuyo said:
*~Onna76~* said:
For that I find Nintendo the biggest fools around, sorry to put it like this. The lack on about almost everything you can imagine. Took ages before WIIWare came, no harddrive... and name up the rest.... All I can say is: it would be about time!!

And for these comments, I find you to be one of the biggest fools around.  Nintendo was actually smart to delay WiiWare, as it has both pushed VC sales and at the same time cleared out some of their back catalogue that would have crushed independant developers if they had to launch side-by-side.  Look at the list of WiiWare games and ask yourself how many could have kept up with simultaneous launches with any of the Mario or Zelda games.  At least this way, the focus is going to beshifted from VC to WiiWare to give the little guys a better shot of stepping outside of NIntendo's long shadow.

The HDD is also no loss, as it would have made the thing a lot more expensive.  That would have been counter productive to them, and they are unwilling to release a console at anything more than the mainstream is willing to pay ($250 these days, but $200 before the iPod came along).  And that's a good choice for them, since it's gotten them number one with a bullet this gen.  Plus, sometime in '09 or '10 they'll probably release an upgrade the doesn't change the base hardware configuration but does grant noticable graphical performance enhancements a la GBC and they can pack more flash memory into thing making it even more desirable as an upgrade.  That's what I'd do if I were Nintendo, since it's what has worked so well for them for a long time now on their handheld systems.

And yes, it's about time.  They could have launched WW sooner, as the intial buzz of VC has been wearing off for a while.

Anyway, maybe EA should just consider using a reasonable file format for their songs.  Really, they do not need to sell uncompressed audio when there are existing lossless compression techniques.  It's fine to put uncompressed audio on the DVD since they are never going to pack enough data onto the disc to fill it, but it's wholly unnecessary for DLC.  Unless each of these songs comes with a unique FMV for the background (which doesn't seem to be the case, from the look of the game), there's simply no reason to take up that much space other than to be a jerk.


He's no fool. It is not smart to delay Wiiware. VC has been a non-factor for quite awhile. I think new and unique games llike Live and PSN get all the time would survive against unknown classic games no one remembers. They could have included a cheap 20GB HD like the Xbox and PS3 had at their launches (PS3 also had 60GB but whatever) wouldn't have cost Nintndo a whole lot. The $250 is already a ripoff compared to the value of the other consoles. Nintendo makes a lot of money on those sales, and making a few dollars less for a hard drive and some DLC wouldn't have been so bad. But whatever, most people don't care so I don't know why I do. If I want a game with DLC and a system with demos for games I'll just turn on my PS3 or PC.



I agree it's a bit overdue. But it's not something that has hurt them at all, as far as the majority of their customers are concerned. They still haven't stopped selling out, so they can afford to delay content until it is most beneficial to them. Why waste energy rushing games out when the machine practically sells itself?

And, again, it's still to Nintendo's benefit that the machine doesn't have an HDD because that would cost them significantly more and would cut into their profits. The machine sells very well without an HDD, and it leaves them with an opportunity to sell an add-on or upgrade later. They exist to maximize profits, and that's what they are doing.

Really, for what their aims are as a company, they are doing fantastic. Maybe you feel like it's a rip off, but many millions flatout disagree. And if Nintendo is overcharging but still selling the things like hotcakes, who really cares? That's what they exist to do: provide a product and make money off of it. I don't like all of their decisions either, but they are not stupid and they haven't made a mistake yet as long as we're talking about dollars and cents, barring their fear of producing more consoles.



You do not have the right to never be offended.