Forums - Nintendo Discussion - Shin Megami Tensei V for Switch officially announced, New Trailer.

Cloudman said:
Seems kinda strange that it's NS exclusive. I figured it would have been multiplat at least. Either way, I'll be getting this. I loved SMT4

Maybe it's times exclusive or exclusive in Japan.  

 

What kind or percentage or Persona 5 buyers would likely buy this if it was on ps4?



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Kerotan said:
Cloudman said:
Seems kinda strange that it's NS exclusive. I figured it would have been multiplat at least. Either way, I'll be getting this. I loved SMT4

Maybe it's times exclusive or exclusive in Japan.  

 

What kind or percentage or Persona 5 buyers would likely buy this if it was on ps4?

Why would it be strange for this to be exclusive and not say, Persona 5?



SMT and Persona are most popular in JP and NA.
Switch is the best-selling system in both those regions currently.

If anything, it'd be more logical to see a Persona 5 Switch port announced first, but we'll just wait and see how SMT V does on Switch.



twintail said:
DivinePaladin said:

Per (at the time) Sega of America PR Manager, P5 was not coming to Switch, period.  That was January, and tings can change, but that's a pretty solid statement that indicates exactly as such.  Perhaps an eventual P5 FES/Golden/etc. would come to Switch (please?), but I'm not expecting it.  With SMT V following in the usual series trend of being on Nintendo (with a slight detour almost 15 years ago to the PS2 for a couple games), I don't expect that to go over to PS4, either.

SMT4 is the only that had never come to a PS console.

 

But as I mentioned earlier, if its Switch exlusive then thats fine. Exclusives for different devices are cool.

But please dont try and retroactively rewrite history on which devices SMT has actually appeared on.

At this point you're making an argument similar to if saying FF was a PlayStation franchise through FFXII due to ports of the early FF games to PS1.  The early SMTs getting ported to PS1 up to and over a decade after release makes both of our points correct.  (Minus the fact that the first two games even received PS1 ports 8-11 years after release, because even as somebody who likes to keep up on stupid trivia like that, I had no idea.  Points to you for knowing that!  Attributing a small little piece of trivia like that to malice instead of ignorance and assuming I'm trying to rewrite history is a bit rude, though.)  Your point is correct - the mainline series was in some way available on PS, usually a decade late.  My point is also correct, the non-Persona SMT series has been exclusive to Nintendo since at least 2009 if my memory is correct, and only took a slight detour to the PS market for a couple years (I believe seven years, if spinoffs like DDS are included) during the big Japanese PS2 boom.  The rest of the 25+ years shows a clear Nintendo focus.

 

This is all semantics, though, as it's clear Atlus just rode whichever wave was popular in Japan at the time, hence why the early games received GBA ports as well.  You know as well as I do that gaming is a "What did you do for me lately" industry, so even going back to 2003 is stretching really far just to wonder/hope if the game might not be exclusive!  Of all the things Atlus has done lately, especially since Sega acquired the company, the one consistent thing they've done is send mainline Persona to PS and mainline SMT to Nintendo.  Hell, on a personal note, I was surprised there was even a discussion - the moment SMT V was teased months back, I assumed it was pretty clear it was gonna be a Switch exclusive!



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!

Persona 5 for Switch...SMT V for PS4....
What will people say about the teaser of the Switch exclusive Persona Q2 someday, I wonder



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spemanig said:

I've been thinking about this, but while SMT is clearly the "darker" series, it's not really accurate to say it focuses on "darker" elements. What's most accurate is to say that SMT, as a franchise, focuses on philosophy and mythology while Persona focuses exclusively on psychology.

Even the high school thing I think is overstated. The reason mainline SMT protagonists are never in high school is because they're all in the middle or the aftermath of an apocalypse and literally can't go to school, but they're all of high school age aside from the SJ protagonist. That's what Persona is there for. "IF" that apocalypes didn't occur, what would happen in it's place?

Also, Persona is very clearly a dating sim now. I know people don't like when people point that out, but mechanically that's what it encourages and is where the time management and "personal" skill mechanics come from. They come from dating sims. To call the series the most intelligent and mechanically nuanced dating sim in existance would be to sell it incredibly short, and the genre would have such a bad rep if most of them were like Persona.

I completely disagree witht the last paragraph because it's very different in P5. It's more of High School sim in Japan than a Dating Sim TBH. You can go to work, Study, Exams, Eat Food, Fishing, Baseball and read books, You can even be a barista and do laundry, play video games, work on your tool, Claw machine.

Even though dating sim is one of the important aspect of P5 but It's like 1/4 of the things you can do in P5 it is not forced unlike the previous Persona. I mean you can practically skip it and you can still get a powerful Persona in P5. Strengthening, Training, Itemize? 
Mild spoiler ahead 
Conversation with Fool confidant and some the Confidant are even story related and can you even consider that as a date? The request of the twin wardens is like a side quest in order for you to Strenghten your persona.  Velvet room for P5 is one of the greatest improvment for Persona series. 

You can also just train or do request or hunt materials for tools everyday in mementos or train in the palace, do the laundry for armor, create tools or Physical training to raise your HP everyday. If you want to do something different go Fishing and Play baseball or work for extra income. Going to date/hangout or not with the confidants is very much your choice because it will make going to Palace much easier but you can just focus on the main hero and building his stats and making a strong persona with the right skillset and you can still beat it with ease. 



DivinePaladin said:

twintail said:

SMT4 is the only that had never come to a PS console.

 

But as I mentioned earlier, if its Switch exlusive then thats fine. Exclusives for different devices are cool.

But please dont try and retroactively rewrite history on which devices SMT has actually appeared on.

At this point you're making an argument similar to if saying FF was a PlayStation franchise through FFXII due to ports of the early FF games to PS1.  The early SMTs getting ported to PS1 up to and over a decade after release makes both of our points correct.  (Minus the fact that the first two games even received PS1 ports 8-11 years after release, because even as somebody who likes to keep up on stupid trivia like that, I had no idea.  Points to you for knowing that!  Attributing a small little piece of trivia like that to malice instead of ignorance and assuming I'm trying to rewrite history is a bit rude, though.)  Your point is correct - the mainline series was in some way available on PS, usually a decade late.  My point is also correct, the non-Persona SMT series has been exclusive to Nintendo since at least 2009 if my memory is correct, and only took a slight detour to the PS market for a couple years (I believe seven years, if spinoffs like DDS are included) during the big Japanese PS2 boom.  The rest of the 25+ years shows a clear Nintendo focus.

Im sorry, that wasnt my argument.

Maybe I have missed something here, but you initially implied that the series is Nintendo exclusive from SMT 1 until SMT3. With SMT V following in the usual series trend of being on Nintendo (with a slight detour almost 15 years ago to the PS2 for a couple games), I don't expect that to go over to PS4, either.

This seems clear when you now state that not only didnt you know SMT1 and 2 came to PS1. The series might have been exclusive when SMT released in 1992, but after its move to PC Engine and SEGA CD not long after, it was never exclusive. Sure it has a strong Nintendo focus for many years but thats not the same thing.

Besides before PS2 got SMT3, the Saturn got 2 exclusive titles (the 2nd of which came to PS1,) PC got one, and the Xbox another as well.  There are SMT games, mainline and spinoffs, that Nintendo never got. 



AngryLittleAlchemist said:
Kerotan said:

Maybe it's times exclusive or exclusive in Japan.  

 

What kind or percentage or Persona 5 buyers would likely buy this if it was on ps4?

Why would it be strange for this to be exclusive and not say, Persona 5?

I wouldn't find that strange at all. When did I say that? 



JamesGarret said:
StarOcean said:

SMT is the core of the Shin Megami Tensei series -which in itself is a spin-off/spiritual successor to Megami Tensei. Persona is a spin off of SMT. 

SMT focuses on darker elements with theism, chaos and order, etc. And is set in pre/during/post-apocalyptic settings. Uncomfortable topics like cannibalism, human harvesting, etc also come up. The games are shorter, about 40-60hrs and are a lot harder. The games are more about atomosphere and suspense than the more poppy Persona games. You recruit demons through talking to them and adding them to your team. This series made the "catch monsters" genre that Pokemon popularized. 

Persona games all (so far) take place during high school. You assume the life of a high schooler and balance school life with social life and fighting shadows in different dimensions (3-5, 1-2 were more like SMT but with kids). It has more psychological elements and has a bigger emphasis on meeting and talking to classmates and stuff. It also has dating elements. Its also noticeably a lot happier and positive than the SMT games. The themes tackled in Persona tend to be things teenagers face like themes of rebellion, acceptance, sexual assault and stuff. The game focuses less on atmosphere and more on... uh, lets just say things really pop out in the games XD Also each Persona game has a color theme to it. P3 was blue, P4 was yellow, P5 is red. P1-2 didnt really have that idea but are also purple and red. Which affects the tone. P3 people are more down, depressed. P4 is more uppity and happy, P5 is more serious, angry. 

Theres more to say. But those are some of the basics

Thanks for the detailed answer.SMT seems quite dark, which I like...any consensus on which SMT is the best?

Nocturne is the most popular one



"Atlus decided to make Shin Megami Tensei V for Switch due to its playstyles. Players will be able to enjoy the story in HD on a television while also experiencing the game in portable or tabletop mode to put in the grind to level up and fuse demons at the comfort of your own bed."

http://nintendoeverything.com/atlus-explains-why-shin-megami-tensei-v-is-being-made-for-switch/

An intriguing and great reason for games such as these to be on the switch.