Flilix said:
Games like Pokémon and Mario often get criticised for being to easy. Harder games (like Cuphead and Dark Souls) on the other hand, rarely* get criticised for their difficulty (it almost seems like they're getting praised for it).
Do you think this is fair? Should games get criticised for being either too hard or too easy? Why (not)?
(*Of course they do get criticised by some people, but I feel like it doesn't happen nearly as much as the other way around. Maybe this isn't true, maybe it's just me, but that doesn't matter. This thread is about your opinions.)
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Funny you should bring up Pokemon and Mario, seeing as most of the time both games are amped up hugely come post game.
Post game Mario levels are lots of times super hard and fun and challenging, yet the reveiwer typically just plays till he beats the game. Which is like 1/3 of mario games total levels.
Then pokemon, when you get ot actual say online battles, you will suck. They do something like complain about egg hatching, natures, ev, iv's, ect and say that its bull and too hard to do. That's bull. In a day I could could catch the pokemon I want, get the Nature I want, get the hidden power I want if I want, get amazing IV and EV train it to be how I want. If I wanted to waste my whole day I could do multiple. The system is not hard. They have methods of doing it fast, such as pokemon with Synchronize to get nature you want. Destiny knots to get good IV's passed in egg breeding. Everstones to pass on ability if need be. Power items to very quickly train up EV's.
As for the "hard" games you listed. I find them more frustrating for being unnecesarily hard for the sake of hard. They aren't any different htan many other games I enjoy, they just crank the enemies damage and hp up or yours down so that your a glass canon instead of surviving. A lot of these hard games feel like playing Mario Maker where they have trick death spots for the sake of killing you only. No way of knowing they are there until you die. That annoys me. As someone said above, if you gave God of War guy a crap load of more health the game woudl be less fun, in the same way I find giving him a sliver of health no fun either.