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Forums - Gaming - So I played both Forza 7 and GT Sport today....

DonFerrari said:

Yep, I would always start (after GT2, I was like 15 when I played GT1) on the licenses to clear content and prizes. It is strange to be allowed to use Formula level cars without doing even the equivalent to class C license.

On the assist, I liked the line assist showing breaking point and best course on the track, but one could say I got dependent on it. On GTS seems like the substituted it for three cones demarking entrance, appex and exit of the corners.


the rules on licenses were very rigid. the challenge on GT were much more on gold on licenses and challenges than winning all the championships.... and Nurburgring is always a nightmare for me.

Yup... those licenses were really the draw of the game back then. I felt almost wrong playing GTS this past few days and having access to certain cars. I was even gifted some of them for just driving a certain amount of miles through normal gaming?????!!!!! WTF??

Like so whats the point?

Sigh..... games have really gotten easy these days.

I never used the assists.... I found that they do make you become dependent on them. I just did tracks over and over again yntil I mastered them.... oh, and race against your ghost.



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Chris Hu said:
twintail said:
Comparing a released game with a demo is the in thing now?

But the demo is pretty much the whole game that is why its 43GB it just doesn't let you access the whole game this isn't the case with the FM7 demo which is a seperate file and only lets you try three different races in three different cars which is less then 1% of the actual game.

Holy fuck is the demo actually 43 gb?



SvennoJ said:
DonFerrari said:

On the assist, I liked the line assist showing breaking point and best course on the track, but one could say I got dependent on it. On GTS seems like the substituted it for three cones demarking entrance, appex and exit of the corners.

the rules on licenses were very rigid. the challenge on GT were much more on gold on licenses and challenges than winning all the championships.... and Nurburgring is always a nightmare for me.

I never use line assist, it's too intrusive and distracting. I also turned the corner markers off, didn't see the point of those. I do rely on the braking indicator in GT games. The flashing gear indicator is very useful for timing the actual braking point as it's always a little bit before. Flash flash flash break now kinda countdown, # of flahses depending on the corner. Then after a while it becomes natural.

Ghosts are a double edged sword for me. Useful to see how you can improve, but I always instinctively try to avoid the ghost car. I either have to be behind a bit and observe or see it in my rearview mirror to see I'm doing well. Driving half inside the ghost car never ends well. It's the same with line assist, trying to stay precisely on the line only makes me screw up.

Perhaps VR will get you into the Nurburgring. Actually seeing the elevation changes and severity of corners should help.

For me was the opposite, I was always doing my best to match the line and could really see the difference in time on the corners between my usual breaking point and line of corn against what was offered as assist.

But yes I would usually brake a little later than the initial red line or the assist information.

But with DC removing those cues I got better at recognizing track signs for breaking and then deciding my line, was able to gold all challenges.

Never mind ghosts, I only see them as a form to see if I'm ahead or behind and if I'm being able to close up. Unless it's a target ghost and I'll also use it to learn the points.

Let's see how Nurb on GT will be on VR. I used to be able to get silver time on GT5, but alway unable to really do a full lap with 0 mistakes on very fast cars. To long for 0 mistakes.

Intrinsic said:
DonFerrari said:

Yep, I would always start (after GT2, I was like 15 when I played GT1) on the licenses to clear content and prizes. It is strange to be allowed to use Formula level cars without doing even the equivalent to class C license.

On the assist, I liked the line assist showing breaking point and best course on the track, but one could say I got dependent on it. On GTS seems like the substituted it for three cones demarking entrance, appex and exit of the corners.


the rules on licenses were very rigid. the challenge on GT were much more on gold on licenses and challenges than winning all the championships.... and Nurburgring is always a nightmare for me.

Yup... those licenses were really the draw of the game back then. I felt almost wrong playing GTS this past few days and having access to certain cars. I was even gifted some of them for just driving a certain amount of miles through normal gaming?????!!!!! WTF??

Like so whats the point?

Sigh..... games have really gotten easy these days.

I never used the assists.... I found that they do make you become dependent on them. I just did tracks over and over again yntil I mastered them.... oh, and race against your ghost.

Yes it was strange, but I done all challenges and lap attacks before going to the online. But yes getting high grade cars for driving 40km a day is strange and will end up with full garage quite fast.

Well I may be a little worse driver than you and Svennoj, but the line really helped me get on the track an by seeing how much I was deviating (not trying to correct during the corner) made me gold the licenses and challenges... on GT5 I got gold in all but 2 S level licenses and all challenges but Nurb and Vettel.



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monocle_layton said:
Chris Hu said:

But the demo is pretty much the whole game that is why its 43GB it just doesn't let you access the whole game this isn't the case with the FM7 demo which is a seperate file and only lets you try three different races in three different cars which is less then 1% of the actual game.

Holy fuck is the demo actually 43 gb?

The demo was pretty much the whole game that is why it was only available for a limited time now if you want to try the game you have to buy the whole game.