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Forums - Sony - PS4: GT Sport Amazes! [3 New Videos]

ChaosReich said:

Oh thank god, that is a fuckin relief. Now im going to consider buying it.......where did u hear that the dlc will be free though?

Someone in the thread said earlier about an interview where they promissed up to 500 cars and some tracks via free DLC.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
ChaosReich said:

Oh thank god, that is a fuckin relief. Now im going to consider buying it.......where did u hear that the dlc will be free though?

Someone in the thread said earlier about an interview where they promissed up to 500 cars and some tracks via free DLC.

That person is wrong. They did say there would be 400 to 500 cars, but they never said whether any of the DLC would be paid or free.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.

SvennoJ said:
ChaosReich said:
Is no one else highly disappointed by the fact that GT Sport will only have around 170 cars while Forza 7 has over 700. I am impressed with the way GT Sport looks but id also love a larger vehicle selection. I mean at least give us 350 cars to choose from

I dunno. Once my car carage gets close to 50 I start giving up on getting more and just go for the extremes while keeping some favorites to race with. What I'm disappointed with is the limited track selection, especially in VR. Hopefully more tracks will come and more tracks enabled for VR.  1/3rd of the tracks will be available for VR at the start, so that's only 6 probably, and only 1 on 1 races against AI, very light on content. I'll be back to Dirt Rally and DC if that's all there is. DC doesn't look great, but you do get 54 unique tracks with reverse and variations for the race tracks to race on, vs 5 online or vs 7 offline.

In a game focused on competition, there really won't be that many cars that are actually used.  In past GT games, I'd bet that only a handful of cars saw extended racing.  The overwhelming majority probably entered one race at the most and then got shelved or sold.  I can't help but wonder if they have statistics for that.

Hundreds of cars just means a lot of superfluous content.  Past a certain point, the developers are spending resources on cars that only "collectors" will care about.



Normchacho said:

That person is wrong. They did say there would be 400 to 500 cars, but they never said whether any of the DLC would be paid or free.

Yes, all they've promised is that there would not be microtransactions. I reckon they'll go with the Driveclub model.



 

The PS5 Exists. 


ChaosReich said:
Is no one else highly disappointed by the fact that GT Sport will only have around 170 cars while Forza 7 has over 700. I am impressed with the way GT Sport looks but id also love a larger vehicle selection. I mean at least give us 350 cars to choose from

It takes one person six whole months to model one of those cars in 8K resolution!

https://www.gtplanet.net/gt-sports-super-premium-cars-specced-playstation-4-pro/

More cars will be added over time just like tracks...I’m sure a certain amount even for free. GT support has always been great in the past imho.

As someone else said already...the low number of tracks is more disappointing to me. 17 locations seems a little low to me, especially going up after a pCARS2 with 60+ locations. I could definitely see some reviewers critisize it for that reason.



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Normchacho said:
DonFerrari said:

Someone in the thread said earlier about an interview where they promissed up to 500 cars and some tracks via free DLC.

That person is wrong. They did say there would be 400 to 500 cars, but they never said whether any of the DLC would be paid or free.

I see. it's understandable.

pokoko said:
SvennoJ said:

I dunno. Once my car carage gets close to 50 I start giving up on getting more and just go for the extremes while keeping some favorites to race with. What I'm disappointed with is the limited track selection, especially in VR. Hopefully more tracks will come and more tracks enabled for VR.  1/3rd of the tracks will be available for VR at the start, so that's only 6 probably, and only 1 on 1 races against AI, very light on content. I'll be back to Dirt Rally and DC if that's all there is. DC doesn't look great, but you do get 54 unique tracks with reverse and variations for the race tracks to race on, vs 5 online or vs 7 offline.

In a game focused on competition, there really won't be that many cars that are actually used.  In past GT games, I'd bet that only a handful of cars saw extended racing.  The overwhelming majority probably entered one race at the most and then got shelved or sold.  I can't help but wonder if they have statistics for that.

Hundreds of cars just means a lot of superfluous content.  Past a certain point, the developers are spending resources on cars that only "collectors" will care about.

Well Kaz said multiple time that the big amount of cars in GT is because GT was first a sim and second a collectionist game.

So I'm pretty sure that less than 200 models had frequent use in any GT, so GTS having over 100 cars (most racing games I can remember have far less cars, some even less than 40) and enough competitive cars per class is enough for launch. Perhaps some cars will be free DLC and others will be paid depending on how complete they think the initial offer was and how much they can gain from new buys because of free DLC versus extra revenue from DLC on exisiting users.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Kyuu said:
Normchacho said:

I'd be careful projecting your own ignorance on to other people. There have been plenty of articles, videos, and interviews explaining what this game is. And I don't think gamers are as oblivious as you think they are.

Oh yes, a good number of gamers aren't sure how Sony is planning to proceed with the franchise, and you can't really blame them because Sony is being vague and confusing about it.

"We're not announcing Gran Turismo 7 at this stage"
- Jim Ryan. Late 2015

"Thinking about it now, yeah, we could have called it Gran Turismo 7. But it's got so many features, we wanted it to be different."
- Kazunori. 2016

“Gran Turismo 7 is not currently planned. All our studios are focused on Gran Turismo Sport and, once it is out, the DLC that follows afterwards.”
- Kazunori. Last August.

There you have it.

If GT Sport fails to meet the sales target, then it's pretty obvious Sony would revert to a more traditional GT7 sooner than later. Feel free to interpret it your own way but it's not "ignorant" to consider it a spinoff until Sony proves otherwise. I doubt many of those articles and interviews you're referring to (barring that passing statement that I missed) explains that it's a GT7 under a different badge.

I’d rather assume they’d just update the game with a single player career mode. I can see that happen over time anyway. Shouldn’t be that hard to implement if the rest of the game is already complete. 



No SPA, Monza or European citie circuits are you for real PD.



Please excuse my (probally) poor grammar

Qwark said:

No SPA, Monza or European citie circuits are you for real PD.

Well, maybe the lasers doesn't work over there =[



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

pokoko said:
SvennoJ said:

I dunno. Once my car carage gets close to 50 I start giving up on getting more and just go for the extremes while keeping some favorites to race with. What I'm disappointed with is the limited track selection, especially in VR. Hopefully more tracks will come and more tracks enabled for VR.  1/3rd of the tracks will be available for VR at the start, so that's only 6 probably, and only 1 on 1 races against AI, very light on content. I'll be back to Dirt Rally and DC if that's all there is. DC doesn't look great, but you do get 54 unique tracks with reverse and variations for the race tracks to race on, vs 5 online or vs 7 offline.

In a game focused on competition, there really won't be that many cars that are actually used.  In past GT games, I'd bet that only a handful of cars saw extended racing.  The overwhelming majority probably entered one race at the most and then got shelved or sold.  I can't help but wonder if they have statistics for that.

Hundreds of cars just means a lot of superfluous content.  Past a certain point, the developers are spending resources on cars that only "collectors" will care about.

That was my experience playing gt5 online for 6 months. Apart from some joke races, it was always the same selection of cars being used in the different performance groups. GT Sport has less disciplines than GT5 so I imagine the regularly used car roster will be even smaller.

It's a shame though that the vocal minority won in shunning the 'standard' cars. It never hurt to have all the old car models in their as well for collection purposes or for fun to race a souped up 70's Fiat Panda. Yet apparently a lot of people couldn't look past the fact that you never had to use them if they were so offensive. Heck use the old models in VR races instead of limiting it to one opponent.