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pokoko said:
SvennoJ said:

I dunno. Once my car carage gets close to 50 I start giving up on getting more and just go for the extremes while keeping some favorites to race with. What I'm disappointed with is the limited track selection, especially in VR. Hopefully more tracks will come and more tracks enabled for VR.  1/3rd of the tracks will be available for VR at the start, so that's only 6 probably, and only 1 on 1 races against AI, very light on content. I'll be back to Dirt Rally and DC if that's all there is. DC doesn't look great, but you do get 54 unique tracks with reverse and variations for the race tracks to race on, vs 5 online or vs 7 offline.

In a game focused on competition, there really won't be that many cars that are actually used.  In past GT games, I'd bet that only a handful of cars saw extended racing.  The overwhelming majority probably entered one race at the most and then got shelved or sold.  I can't help but wonder if they have statistics for that.

Hundreds of cars just means a lot of superfluous content.  Past a certain point, the developers are spending resources on cars that only "collectors" will care about.

That was my experience playing gt5 online for 6 months. Apart from some joke races, it was always the same selection of cars being used in the different performance groups. GT Sport has less disciplines than GT5 so I imagine the regularly used car roster will be even smaller.

It's a shame though that the vocal minority won in shunning the 'standard' cars. It never hurt to have all the old car models in their as well for collection purposes or for fun to race a souped up 70's Fiat Panda. Yet apparently a lot of people couldn't look past the fact that you never had to use them if they were so offensive. Heck use the old models in VR races instead of limiting it to one opponent.