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Forums - Nintendo - After playing some of Zelda: Breath of the Wild...

John2290 said:
AngryLittleAlchemist said:

"I expected you to have the same opinion as me, STAGE! I'm very disappointed in you! Bad BOY! Bad BOY!"

From lurking on these Forums since '06/'07 I respect a few people on here, STAGE is one of them. He uses logic most of the time over giving into the feels of the matter so yeah, I'll say it, I'm disapointed. 

Video games are entertainment. Entertainment = feels. Enjoyment, adrenaline, surprise, challenge, all the experiences games are designed to give us are, at the end of the day, feelings. Separately "feels" from gaming is like separating hearing from music.



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KratosLives said:

yeah but to me horizon felt short, and the combat with humans sucked. wish they oculd have done more in the game. 

I actually feel like Zelda is short. Lots of side quest but the main story is short. As far as combat each game has issues imo but overall I prefer Horizon mainly because of the stealth component. I'm a fan of stealth combat like that.



curl-6 said:
Nem said:

Of course they are not. Those two series are trash.

Yes the Xenoblade series can work for you, Dragon's dogma that just came out can work for you. An mmo like GW2 can work for you. Those are good sandboxes. Fallout 4 (3 and vegas), Skyrim can also work for you.

You just have to pick good games and not the games hyped by the billion dollar companies that are actually repetitive and boring.

Yeah I'm not a fan of AC. Tailing an enemy while they dump exposition and having to wait until the game arbitrarily decides you can go ahead and kill them is very tedious. Having said that, I honestly also found the only Fallout games I've played (3 and Vegas) boring as hell.

In fact, I would go so far as to say I'm not a fan of open world games in general; that I still adored Botw speaks volumes of how ingenius it is.

If you don't like exposition then i can see why you wouldn't enjoy Bethesda games. There is alot of dialogue interaction. 

I like alot of story in my RPG's. 

 

With that said, and while the story of the AC games are usually alot thinner than trailers make you think, the problem is that the activities you do and more importantly traversing their sandboxes is a chore. The climb up a building recipe worked well for the first game, where buildings weren't too tall and the skyline was very even. Ever since 2, just getting around has been awful. AC syndicate had a grappling cable, but even with it, t was still a pain.

Ac is simply not a very good game and i wish reviewers were honest about it. But... AAA publisher and pretty graphics.



curl-6 said:
John2290 said:

From lurking on these Forums since '06/'07 I respect a few people on here, STAGE is one of them. He uses logic most of the time over giving into the feels of the matter so yeah, I'll say it, I'm disapointed. 

Video games are entertainment. Entertainment = feels. Enjoyment, adrenaline, surprise, challenge, all the experiences games are designed to give us are, at the end of the day, feelings. Separately "feels" from gaming is like separating hearing from music.

Or seperating "feels" from music for that matter.



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RolStoppable said:
Ariakon said:

Reading all these impressions always makes me feel a bit left out. I bought Zelda with my Switch back in April and it just doesn't do it for me. I can acknowledge the excellence of the work put into the game, but the actual game world just hasn't ignited any sort of fascination or wonder in me yet. I think part of me simply craves a story, and Zelda just doesn't provide a narrative that interests me. The combat, as well, is good, but not exceptional (again, IMO) and the game just hasn't captured me the way I was hoping it would after reading the reviews and impressions. 

The problem is your refusal to play the game on TV.

Ha ha, that could be. Damn my Switch for feeling great as a handheld. I did play it on my projector for a bit, but I think I may just prefer combat and story over the joy of exploration. Still, I'll try it on one of my smaller TVs to see if that helps :)



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TruckOSaurus said:
curl-6 said:

Video games are entertainment. Entertainment = feels. Enjoyment, adrenaline, surprise, challenge, all the experiences games are designed to give us are, at the end of the day, feelings. Separately "feels" from gaming is like separating hearing from music.

Or seperating "feels" from music for that matter.

Good point. I mean, you can break down both music and video games to just their "logical" components and view them as mathematical patterns of notes and floating points, but to do so kinda misses the point, kind of like dismantling a clock to find the tick.

Nem said:

If you don't like exposition then i can see why you wouldn't enjoy Bethesda games. There is alot of dialogue interaction. 

I like alot of story in my RPG's. 

With that said, and while the story of the AC games are usually alot thinner than trailers make you think, the problem is that the activities you do and more importantly traversing their sandboxes is a chore. The climb up a building recipe worked well for the first game, where buildings weren't too tall and the skyline was very even. Ever since 2, just getting around has been awful. AC syndicate had a grappling cable, but even with it, t was still a pain.

Ac is simply not a very good game and i wish reviewers were honest about it. But... AAA publisher and pretty graphics.

I don't mind exposition, I didn't like the "stalk and eavesdrop" bits as like a lot about the series, it felt like a chore. And yeah, agreed, with the exception of AC4, (which wasn't great but at least had a welcome dose of light-heartedness and some kinda cool naval combat) I've found the AC games I've played uniformly dull and joyless.



Cloudman said:
I can't really make statements like that, considering I don't really play open world games, but I really did enjoy BotW's world. It was just a joy yo explore since there's always something calling out your attention all around you. Any Zelda session would easily last at least 2 hours because of this... which may be why I stopped playing it after some time. I don't have the spare time to play for that long, and trying to find everything single thing does make it quite tiring. Most of the time playing I did really enjoy though, haha.

It lived up to its name for sure. It takes experiences from other games and somehow makes them new and useful to the world youre in. You dont evolve outside the things you gain and add to yourself, the things you gain in the world. Its your decision that you have to make to push forward. Glad you enjoyed it, and much like you theres much less time in the day to play. LOL 



LudicrousSpeed said:
Picked up a Switch for the kids for Christmas. Gonna buy myself Zelda :)

Awesome. Its always good to have a change of pace! Hope you like it!



John2290 said:
"All of those other games essentially has little no interesting things to do on the way to your next mission outside of fulfilling an monotonous objective that eventually is copied by similar games" I hope you're not including the witcher 3 and horizon in this description.Don't write off the rest of gamings greats because you are blinded by that "omg, best game ever" feeling.
I expected more from you STAGE, i didn't think you'd become one of these hype drones. smh.
I think BoTW is up there, I've stated my feelings on it many times in these forums, that being it's great as games go just not up to the level that people hype it to be, even after recently spending a weekend with it and coming away with a score of 8 in retrospect I've upped it to a solid 9 after a few more hours but in my opinion journey like walking simulator vibes and action RPG's vibes should be kept at a distance from each other. It works here to some degree and I understand why many people love BoTW and why it has achieved such status, even though I don't find it to be worthy of such status, what I can't abide though is that people who hype it up to such levels seem the need to attack every other game out there that seems to compete with it directly.
BoTW is not a game that does anything innovative despite what people say, it does mix styles and themes (vibes) but it does not do anything new by itself nor does it beat out the top RPG's or take anything away from traditional game design.
Open world games, RPG's and action games should not stop and suddenly become BoTW in design despite what you say.

To me ...Zelda: Breath of the Wild is a representation of nintendo putting their input on the current state of open world games. The Nintendo stamp if you will, just like Sony does with cinematic games.is not repetitive in the traditional sense. It asks us to do similar things (like other games) but in a spread out way which does not force the mind to get used to the monotonous. Along the way it treats your like everything you have is finite and there is so much to be learned. Im not writing off other great games because of Zelda, because mechanically and animation-wse many of those games are way better than Zelda. What Zelda does is it takes whats simple and makes discovery and learning fun, while giving you a challenge. In most games you work to become a god, and in zelda you are essentially never a god. You are only as good as the instruments you wield and the hearts and endurance you gain. Its not an RPG, but rather operates like a real open world action game. Thats what I like about it.

Many games will follow the points that Legend of Zelda brings out in the years to come. You will see in time. Whenever a game does something in a different way (even when inpsired by other games) it causes people to follow. Take Uncharted or Gears for instance. Both are inspired games..but learned so much from RE4 and KIllswitch the generation before. Nintendo is forcing other competitive open world developers to test their understanding of fun factor (like they were inspired) in an open world by challenging you to discover for yourself. The truth of it all is I could bet that Nintendo accomplished this with a fraction of the budget of most major AAA experiences.



Eh, it's actually a different formula from the more modern zelda games anyway