I see the topic has slowed down and I have read every post. It is interesting how far off topic some people are willing to go in order to save their lost point. But enough of my sideline commentary, let me get into the bulk of the question.
For starters, this depends on what exactly you mean. If you are going by the narrative of quantity of AAA third party support, then without a doubt the answer has to be an emphatic, "No!" Wii U came out the blocks with more than thirty titles and the majority of those titles were triple-A titles that were excellent. People often forget about Ninja Gaiden III when talking about games that came to Wii U during that year one phase but it was actually an excellent (maybe even the best) port of the game. Switch is obviously outmatched in terms of quantity. I see a lot of people trying to revisionist history this but come on guys, the facts are the facts here. Switch launched with ten titles and only Zelda would be considered AAA. Not one third party AAA title. I know why people try to deny this: Wii U was a failure and there are people out there that believe Wii U lacking AAA third party software later on was a big contributing factor. To admit Wii U had great third party support early on yet still managed to be a failure while simultaneously saying Switch is lacking in that very department yet is successful is to admit their assessment of the situation was wrong. People hate to admit being wrong.
On the other hand you may be asking about the quality of the support which is a completely different question that deserves just as much attention as the previous question. The answer to that is also, "no" but not emphatic. The third party support has been largely the exact same as it was on Wii U in terms of overall quality. I have been critical not of DOOM (because I love DOOM and will be buying it), but of the people that are happy for the port coming to Switch. There is a large group of those people that would absolutely slaughter this exact same port if it came to Wii U instead of Switch. People would be saying it deserves to bomb and this is why Nintendo fans don't buy third party titles - among other things we heard all throughout the Wii U's lifetime. As a matter of fact, having DOOM at 720p and 30fps in handheld and docked seems quite a slap in the face of the proponents of Switch is a home console or even a hybrid as DOOM seems to be at handheld settings and then using an HDMI out, you can see it on your television. But I digress, people are willing to give these ports, the same ports that would get slaughtered on Wii U, a chance simply because of the portable aspect of Switch. Do these people forget that Switch is more capable hardware than Wii U? If NBA 2K18 were being downgraded as much for Wii U as well as having the storage fiasco surrounding it as it is for Switch, the game would be written into the laundry list of reasons why Wii U failed. However on Switch, people just excuse it, applaud it, and claim Nintendo has rekindled their relationship with third party developers. Ain't that about hypocritical? Now, I am not saying that people should be mad at Switch support that has come or is coming; rather, this is an indictment on the people that slammed Wii U for the exact same treatment: late ports, lesser graphical quality, missing features, lower frame rate, over priced. Nothing has changed and that is the raw and honest truth about the situation.
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