Miyamotoo said:
vivster said: Nothing he said makes any sense.
First he said he doesn't want to make it a second rate version by putting Frostbite on Switch and then downscale everything. And then he starts comparing it to the PS3/X360 version. But it's still the same as a second rate version of the PS4 version. Maybe not in features but graphically. So the end result is still a scaled down version from the Frostbite version on PS4.
So what exactly did they gain here? I can only imagine that Frostbite just didn't run properly on the Switch and they had to switch to a custom engine. |
They gained 720p/60fps in portable mode and 1080p/60fps in docked mode, something like that couldn't be achieved with Frostbite 3 engine on Switch.
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Yes, but technically it doesn't improve anything. Frostbite and Switch obviously just don't work well together. So using a custom engine achieves the exact same result as if Frostbite could be scaled down better.
Having the version run at an acceptable framerate is not an achievement, it's the absolute minimum requirement but they're talking as if it's somehow super special when it is not. It has the exact same features now as the PS4 version.
Are we actually celebrating EA that they decided against releasing a broken game? Something is seriously wrong with your game when "being better than last gen console versions" is supposed to be the biggest selling point.