DonFerrari said:
dinning table for couch is a reality for so many years. And having a real table and chair nearby isn't totally out of question as well. Making Mouse+KB compatibility or allowing controller isn't an argument or better idea than not porting? So I really have no idea what you would want. Ow I know, you just want to win the argument. |
Since when everyone have a dinning table in front of the couch as readily available as that?That dosent get in the way of people being able to traverse the house?I know I dont.I know many of my friends dont.As I said, it doesnt impede you from actually using Keyboard and mouse, but you would have to bring a table over, then return it back where it was(because it would be in the middle of the way) everytime you play the game.As I said, its an extra hindrance.
So, thats all your arguments?Its ok to port over a game that will be vastly inferior to the actual game just because you can?Just because you can fool your customers to buy a game that is just ok or not even that(assuming the actual game is great) in the glorious quest to serve all gaming communities?
The common mistake here is thinking that "anything is better than nothing".No, thats simply wrong.Lets take the Switch as an example.Lets say Super Game A releases on the PS4 and gets a 99 score on metacritic.Its praised as the second comming of Jesus, but its a game that pushes the very limit of the PS4.The developers of this game also wishes to port over to the Switch, but without heavy compromises, its simply not possible.And yet, they do just that and the game turns out to be a dud.Just for the sake of argument, lets say it gets a 60 on metacritic.The sacrifices made to port the game over were beyond just downgrading the graphics, it influenced the gameplay of the game itself.And mind you, they are charging full price for the game.So let me ask you this question?Is that a better idea than just not porting?Is it better to receive shoverlware isntead of no game at all?Something you wont even enjoy it at all?
Now, of course Im exagerating with this example, but its just to illustrate my point.Porting over to XBox would mean that, for the big majority of players that doesnt have a keyboard to attach to the console or simply doesnt want to do that because its clumsy as hell, you will be getting a far inferior product, that not only will be downgraded visually(thats not really a problem in my opinion), but most importantly, will have a compromised gameplay that will be required to make in order to fit the control squeme of the console.Not only that, but it also means that the online portion of the game wont be nearly as enjoyable as it should be, and for a RTS, and especially one that (from what I assume) doesnt have a campaing as strong as SC, it kills even more the appeal of the game.
There is a reason why most Blizzard games arent ported over to other places outside of PCs.Its because the design of the game is made with the PC in mind, and everything else would compromise that vision, even if its slightly so.One thing that people need to get out of their heads:Much like not every game needs to be for everyone(Dark Souls doesnt need to be easier so it becomes more acessable, Turn based games doesnt have to become action based games because there is a market for both genres, and so on), not everygame needs to be made available to every single platform, ESPECIALLY when said games works best in a platform(and has its majority of the audience there) than others.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1










