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Mr Puggsly said:
Bofferbrauer2 said:

Shadowrun game of 2008 tried crossplay between PC and Consoles in an FPS. Of course, Keyboard + Mouse trounced through the Gamepad players due to faster control and more precision, and of course same would also happen here in this game.

However, I think the reason why it doesn't release on Console is a certain technical issue: RTS, and AoE Series in particular, are pretty CPU intensive. Elaborate CPU Enemy AI, Unit AI, Pathfinding... all these things cost a lot of calculating power the old and sluggish Jaguar CPU will have a very hard time to provide. I doubt it can be made for consoles without literally dumbing it down, ie much lighter and thus weaker AIs to save on CPU processing power.

Again, nobody is suggesting gamepad and KB+M should compete. Its dumb this is even mentioned.

Even 360 was doing a pretty good handling RTS games. Halo Wars, C&C, etc.

Halo Wars 2 is a pretty demanding game, like 6 teams on a single map controlling a fairly large number of units. But its 30 fps/1080p.

Of course the 360 also had a pretty good CPU at the time which was still halfway decent when the ONE got released. The Japuar, on the other hand, was never decent in the first place apart from not consuming a lot. The Jaguar and it's predecessor Bobcat had been pitted against Intel's Atom, after all, not the Core Series