Bofferbrauer2 said:
Shadowrun game of 2008 tried crossplay between PC and Consoles in an FPS. Of course, Keyboard + Mouse trounced through the Gamepad players due to faster control and more precision, and of course same would also happen here in this game. However, I think the reason why it doesn't release on Console is a certain technical issue: RTS, and AoE Series in particular, are pretty CPU intensive. Elaborate CPU Enemy AI, Unit AI, Pathfinding... all these things cost a lot of calculating power the old and sluggish Jaguar CPU will have a very hard time to provide. I doubt it can be made for consoles without literally dumbing it down, ie much lighter and thus weaker AIs to save on CPU processing power. |
Again, nobody is suggesting gamepad and KB+M should compete. Its dumb this is even mentioned.
Even 360 was doing a pretty good handling RTS games. Halo Wars, C&C, etc.
Halo Wars 2 is a pretty demanding game, like 6 teams on a single map controlling a fairly large number of units. But its 30 fps/1080p.
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