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160rmf said:

Idk if somebody can answer me on that, but what I found about Duskbloods is that it will be focused on online multiplayer, right?

Isn't the wording "focused" implies that will have a single player offline campaign mode of some sort, like Splatoon for example? Or am I tripping?

It's unknown what path this game is going down tbh given FS' recent games, all of their games with the exception of Sekiro have a significant online multiplayer element yet they still retain big single player that can be played offline as single player is treated as a way to build up your character yet is still good on its own.



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160rmf said:

Idk if somebody can answer me on that, but what I found about Duskbloods is that it will be focused on online multiplayer, right?

Isn't the wording "focused" implies that will have a single player offline campaign mode of some sort, like Splatoon for example? Or am I tripping?

I hope it has offline single player. I'm less social than I should be.



WOW! This looks incredible!! I await the day this decomp is finished… this may just be the way which I experience TP for the first time.







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Wyrdness said:
160rmf said:

Idk if somebody can answer me on that, but what I found about Duskbloods is that it will be focused on online multiplayer, right?

Isn't the wording "focused" implies that will have a single player offline campaign mode of some sort, like Splatoon for example? Or am I tripping?

It's unknown what path this game is going down tbh given FS' recent games, all of their games with the exception of Sekiro have a significant online multiplayer element yet they still retain big single player that can be played offline as single player is treated as a way to build up your character yet is still good on its own.

Miyazaki made it clear long ago that it's a PvPvE game, so that's why it's "focused" on multiplayer. But who knows, it might be another Nightreign situation where they just decide to make solo games a thing.



TheRealSamusAran said:

Miyazaki made it clear long ago that it's a PvPvE game, so that's why it's "focused" on multiplayer. But who knows, it might be another Nightreign situation where they just decide to make solo games a thing.

That literally tells us nothing as all their games except one fall into that boat, Demon's Souls OG was describe exactly as that back on PS2, what he's asking is more what the execution is going to be like.



I have nothing important to add to the discussion, so here's King K Rool doing the Sneakers O'Toole gag from Family Guy.



This is an extremely early WIP... so please excuse the messiness at the moment lol. But after having spent the past couple of hours compiling all known sales/shipment data for NS1/NS2 first-/second-party releases, I have come up with this WIP graph! I'm trying to better gauge how well the current NS2 releases have done commercially. [NS1 software only goes up Q4FY2019 because late-gen releases will see very different sales patterns than early-gen.]

From what I can tell: (i) DKBananza should comfortably hit at minimum 8 million LTD. (The next mainline 3D Mario will hurt long-term legs.) (ii) Pokopia should hit at least 10 million LTD assuming it maintains decent legs (at least 1 million per quarter) over the next year. (iii) Kirby Air Riders could see anywhere from 3 to 5 million LTD.

The trickiest part about looking at this data, however, is that NS1 software is expected to have much stronger legs for early gen software than NS2. The two main reasons IMO being (1.) NS1 was not backwards compatible with previous Nintendo hardware's library nor was there any sort of virtual console/NSOnline pumping out retro titles every month, and (2.) the lack of strong third-party presence on NS1 until 2019/2020. This relative weakness is seen most notably with DKBananza only selling through 0.76 million during the holiday quarter, which — for context — is well below was BotW, MK8Deluxe, Splatoon 2, and Mario Odyssey did during any given quarter (yes, BotW significantly outperformed DK's holiday even during the early- and latter-summer months) within the first year of launch.



Wyrdness said:
TheRealSamusAran said:

Miyazaki made it clear long ago that it's a PvPvE game, so that's why it's "focused" on multiplayer. But who knows, it might be another Nightreign situation where they just decide to make solo games a thing.

That literally tells us nothing as all their games except one fall into that boat, Demon's Souls OG was describe exactly as that back on PS2, what he's asking is more what the execution is going to be like.

What? No, FS never made a PvPvE before, they made single player games with multiplayer features, like most Pokémon games. PvPvE does tell a lot about the game, the main focus will be the PvP, but there will be computer enemies to fight too, and probably hard bosses because it's FromSoftware.