Wyrdness said:
PG are the obvious targets tbh as they've been in collaboration with Nintendo since the Wii, they make a type of game Nintendo doesn't have an in house equivalent for as well as utilize a gameplay/mechanics first approach, it may be nothing but Astral Chain had Nintendo staff actively working on it with three of the lead design team being Nintendo employees. Often such a move is to nurture talent that specializes in that field I can see PG just being acquired or a Retro Studios like scenario where some PG staff leave to form a first party studio (Original members of Retro were originally the Turok Team aka Iguana). |
That explains why Metroid Prime turned out as good as it did.









