Okay… so I think I’ve just connected some dots.
During the Switch generation, we saw Nintendo work extensively with second party studios on “smaller” titles; e.g. Mercury working on Metroid Samus Returns & Dread, Next Level Games working on Luigi’s Mansion 3, Grezzo working on Link’s Awakening & EoW, IS working on Paper Mario TTYD.
Now, Nintendo has been open in their intention to expand developer headcount in preparation for the ensuing Switch 2 technical leap. But how could Nintendo possibly bring in such a large number of competent devs to fill these new office spaces? The answer: Look for smaller studios. -> If the studio looks promising, then assign them a remaster/remake project (in order to help devs understand how Nintendo makes their games). -> After they’ve learned from the remake, shift focus to an entirely original mainline entry. -> If all goes well, acquire them.
That said: if this theory holds, then Mercury and Grezzo could be joining Nintendo soon, just as NLG had in 2021 following the success of LM3. Camelot and IS are also good candidates, the latter having been involved with Nintendo for several decades at this point.








