Kai_Mao said:
BraLoD said:
No I'm not. I'm saying that once they realized it failed they choose to screw the few buyers they had by dropping another system to resell those games, not to move foward. The fact they held Zelda away from Wii U onwers until the Switch was ready was also another big showing. If you take the PS3 as the comparision, when Sony was struggling they did all the possible to make the PS3 best, they lowered massively its price and focused it completely on games and bringing the most possible content to it, and didn't just released the PS4 in 2010. Meanwhile Sony screwed the Vita owners as well, but instead of making another system to resell the Vita core games, they simply ported it, althought still letting Vita owners to eat dust.
The point is that both did wrong to its consumers, but Nintendo actually cut the Wii U short to resell it.
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But Sony had third parties to carry the load along with their first party content for the PS3 and Vita, especially Vita since Sony decided to abandon it early on.
The Wii U had no such luxury. It barely had any momentum. Lowering the price for a console not a lot of people cared for or even were aware of would do nothing but create losses, more than Nintendo would want beyond the 2-3 years of losses. Besides Nintendo themselves did pretty much as close to all they could for the Wii U. Sure no Metroid, but they had Splatoon, Smash, Kart, 3D World, Pokken, #FE, Xenoblade X, Mario Maker, Yoshis Woolly World, Pikmin 3, Kirby, DKCTF, Hyrule Warriors, and BoTW. If you have an idea of getting as much out of 13 million consumers who were more than likely ready to move on for this year and next, then be my guest.
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