outlawauron said: People rag on the newer games because there's a bit of spite that by using a more mainstream art style and allowing more time to be spent romancing characters, it's popularized the series from irrelevancy to meaningful hit. "Selling out" by making the game a lot easier and more approachable. That's my take on the distaste for the newer Fire Emblems. |
As someone who's played every FE released outside Japan, I don't think the ragging is completely unjustified. The quality of writing in Awakening and Fates was a lot simpler than the previous titles, and the support system was revamped to focus more on breadth than depth. The latter was definitely a dissapointing to me, since, while annoying to unlock at times, the supports in Blazing Sword and Path of Radiance were a lot more interesting and natural than the largely one-note conversations the newer games have. I suppose it's subjective, but I can only remember a select few supports that stood out in Fates, and not a single one in Awakening.
On the counter side, there's definitely a hipster side to it too. Fates, and Awakening to a lesser extent, see the most refinement from a gameplay perspective, and Fates has some of the best stage design in the franchise. While the story had issues, it's definitely dissapointing to see the newer games dismissed for that and the romance aspect alone.
To the the original point though, I think the series has seen enough change that I wouldn't recommend basing an opinion of the series on one (or even two) titles alone. Still, playing Echoes, it's easy to see how much the games from changed from both a story and gameplay aspect.
NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334