Nem said:
Xxain said:
Clarify the Streets of Rage outlook. SEGA couldn't do a Streets of Rage Mania because its already been done - Streets of Rage Remake project has been out for over 10 years now. The Beatem up genre definitely is prime for a revival.
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Sonic mania is like a Sonic game for the saturn. A streets of rage for the saturn with complete remade HD pixel art just like mania is what i had in mind. Something classic looking that will get people excited.
Thinking about it, there could be another formula that could work, but it's a gamble. If you played Sleeping dogs... an open world game with combat in that vein but in the Streets of rage darker universe. I dunno. What i do know is that streets of rage suffers from the same problem final fight or golden axe do... they don't translate well to 3D.
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Its already been done. Streets of Rage Remake Project:
- Over 100 remastered/new stages.
- 20 playable characters
- 83 remixed songs
- All 64 enemy types retooled
- Survival mode
- Boss Rush
- mini games
It did it all. SEGA recently shut it down after 10 years;It was becoming to big. SEGA has been beat to the punch. Hell there is a Streets of Rage as if it was made for NeoGeo.
As for your second point about not translating to 3D... You ever play the Yakuza series? That is 100% Streets of Rage combat wise. My thing is this - Why does it have to be 3D? Why cant the secondary focus of a new Streets of Rage be to reinvent the beat tm up wheel? We are in a time right now where we are rediscovering (for lots just discovering) the joy of 2D gaming with modern touches.