Also, I'm unsure whether these numbers are good or not. I hope it's at least considered a success. Game looks like good fun.



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Also, I'm unsure whether these numbers are good or not. I hope it's at least considered a success. Game looks like good fun.



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Dance my pretties!
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| Johnw1104 said: What is typically a "good" number of sales for this sort of game? Like, what would most of them hope for? I have no feel for these kinds of games, as 80,000 would not be something to celebrate about for larger/more expensive to develop games. |
Well I do remember inti creates always celebrated small milestones with Gunvolt, like 60,000 then 80,000 then 100,000 and so on till 200,000 I think was the last milestone they celebrated iirc, so I suppose it has been good enough for them so far.

Cloudman said:
Ah maan, why'd you have to say that? Now I'm unsure if I should wait for a physical copy or just buy the game sooner... TwT |
The Binding of Isaac manual completely copied the original Legend of Zelda's manual (it's biggest inspiration) in a super cool way. I'd love for this game, as well as Wonder Boy, to do something similar, but it's definitely no guarantee. Probably not worth waiting for.
| Cloudman said: Also, I'm unsure whether these numbers are good or not. I hope it's at least considered a success. Game looks like good fun. |
| Johnw1104 said: What is typically a "good" number of sales for this sort of game? Like, what would most of them hope for? I have no feel for these kinds of games, as 80,000 would not be something to celebrate about for larger/more expensive to develop games. |
80k is pretty good, especially for 2 months. I believe most of the smaller games would be profitable selling 50k lifetime.
Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

Johnw1104 said:
The Binding of Isaac manual completely copied the original Legend of Zelda's manual (it's biggest inspiration) in a super cool way. I'd love for this game, as well as Wonder Boy, to do something similar, but it's definitely no guarantee. Probably not worth waiting for. |
Yeah, I got that manual for Issac too and it is super rad. So glad I got it 
I guess when I run out of things to play on the Switch, I'll get it, unless it does come physical.
LipeJJ said:
80k is pretty good, especially for 2 months. I believe most of the smaller games would be profitable selling 50k lifetime. |
I see, thanks for the info :D



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d21lewis said:
I'm not 100% convinced that NBA Playgrounds deserves to do well. I'm not hooked on it yet. I'm trying. It's missing something that NBA Jam and NBA Street had. |
Does it lack screams of
OH MY HE'S ON FIREEEEEEEEEEEEEEE?
Loved Megadrive NBA Jam
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