LipeJJ on 12 May 2017
| Cloudman said: Also, I'm unsure whether these numbers are good or not. I hope it's at least considered a success. Game looks like good fun. |
| Johnw1104 said: What is typically a "good" number of sales for this sort of game? Like, what would most of them hope for? I have no feel for these kinds of games, as 80,000 would not be something to celebrate about for larger/more expensive to develop games. |
80k is pretty good, especially for 2 months. I believe most of the smaller games would be profitable selling 50k lifetime.
Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won








