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Johnw1104 said:
What is typically a "good" number of sales for this sort of game? Like, what would most of them hope for?

I have no feel for these kinds of games, as 80,000 would not be something to celebrate about for larger/more expensive to develop games.

Well I do remember inti creates always celebrated small milestones with Gunvolt, like 60,000 then 80,000 then 100,000 and so on till 200,000 I think was the last milestone they celebrated iirc, so I suppose it has been good enough for them so far.