By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - How Nintendo could get all the third party support in the world.

Wright said:
Cerebralbore101 said:

 If we were to include every single PS3/360 third party title that was at the minimum good we'd have a list of over 100 games. In comparison Wii didn't have good third party support at all.

That's not a counter-argument to the line of thought of what you proposed at all. You were the one that brought the total number of Wii third-party games you could think in regards to my post about Wii having great third party support; I merely expanded upon it. Whether the other consoles got 100 or 1000 third party games is irrelevant, the point was about Wii having third-party support. It did, and it was great.

And much better than the WiiU. My Wii collection is 50/50, while WiiU is heavily shifted towards 1st party games.



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

Around the Network
Cerebralbore101 said:

Let's face it. Nintendo hasn't had the best third party support since the SNES. Why? What happened?

Wii: Graphically underpowered. Third party devs would rather sell to the combined PC + 360 + PS3 owners than take a chance making their game for a single system. Wii sold well, but active user base was very low. Very little third party support.

N64: Carts were expensive and couldn't hold as much memory. Cutting edge graphics. Low sales compared to PS1. Nintendo pissed devs off with tyranical bussiness practices from the NES/SNES days. Very little third party support.

Gamecube: Tiny Disks were a pain to make games for. Sales of the console were low. Best third party support after NES, and SNES.

NES/SNES: Graphically competitive. Good sales. Easy to develop for.  Fantastic third party support.

So what does Nintendo have to do to get good third party support? Simple. Make a system that is graphically competitive, sells well, and is easy and cheap to make games for.

Oh the last part had me cracking up. If we use the definion in your post, there's never been such a system from any manufacturer. Basically the high-end PC's come close, because they have so much power to waste on sloppy programming, and still manage to remain competitive compared to anything else.

SNES lost lots of 3rd party support to Megadrive, and, frankly, it wasn't that easy to program because of the many processors the system had. Making games for small discs is just as easy as making games for large discs. You just need more discs (that cost cents per copy).



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.

This is going to sound snobby, but the main reason third parties stear clear of Nintendo is Nintendo just is on another level of quality compared to many third parties. Hence why they don't sell as much on Nintendo platforms. Sure, you could argue the strength of IPs has something to do with it, but these Nintendo IPs are successful for a reason - they are the faces of quality games that have poven to be enduring to Nintendo gamers and enabled them to be popular in the first place. Nintendo doesn't put some spell over its audience compelling them to buy their games. They're simply at a level of quality that translates to sales. 

What third parties need to do if they want to do well on Nintendo platforms is really look at the elements of Nintendo's games that sell, emulate those features, and create some great products for their consoles. Not just crappy rushed ports, not afterthoughts or spinoffs by devs' B teams, but fully-fledged, quality software that has great and enduring gameplay. As long as these devs really put their passion into making great software, I really do believe that their games will sell very well. After all, there were plenty of quality NES and SNES third parties titles that sold strongly. Why couldn't this happen again?



 

"We hold these truths to be self-evident - all men and women created by the, go-you know.. you know the thing!" - Joe Biden

This is going to sound snobby, but the main reason third parties steer clear of Nintendo is Nintendo just is on another level of quality compared to many third parties. Hence why they don't sell as much on Nintendo platforms. Sure, you could argue the strength of IPs has something to do with it, but these Nintendo IPs are successful for a reason - they are the faces of quality games that have poven to be enduring to Nintendo gamers and enabled them to be popular in the first place. Nintendo doesn't put some spell over its audience compelling them to buy their games. They're simply at a level of quality that translates to sales.

What third parties need to do if they want to do well on Nintendo platforms is really look at the elements of Nintendo's games that sell, emulate those features, and create some great products for their consoles. Not just crappy rushed ports, not afterthoughts or spinoffs by devs' B teams, but fully-fledged, quality software that has great and enduring gameplay. As long as these devs really put their passion into making great software, I really do believe that their games will sell very well. After all, there were plenty of quality NES and SNES third parties titles that sold strongly. Why couldn't this happen again?



 

"We hold these truths to be self-evident - all men and women created by the, go-you know.. you know the thing!" - Joe Biden

Alby_da_Wolf said:
Ninty just needs to pay third party execs cocaine and whores, then, just to play safe, take photos and blackmail them.

You know what, that is not a bad idea. XD Who here has a camera and access to major publisher's buildings?



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Around the Network
DarthMetalliCube said:

This is going to sound snobby, but the main reason third parties stear clear of Nintendo is Nintendo just is on another level of quality compared to many third parties. Hence why they don't sell as much on Nintendo platforms. Sure, you could argue the strength of IPs has something to do with it, but these Nintendo IPs are successful for a reason - they are the faces of quality games that have poven to be enduring to Nintendo gamers and enabled them to be popular in the first place. Nintendo doesn't put some spell over its audience compelling them to buy their games. They're simply at a level of quality that translates to sales. 

What third parties need to do if they want to do well on Nintendo platforms is really look at the elements of Nintendo's games that sell, emulate those features, and create some great products for their consoles. Not just crappy rushed ports, not afterthoughts or spinoffs by devs' B teams, but fully-fledged, quality software that has great and enduring gameplay. As long as these devs really put their passion into making great software, I really do believe that their games will sell very well. After all, there were plenty of quality NES and SNES third parties titles that sold strongly. Why couldn't this happen again?

Lol are you talking about the same Nintendo that put out bad games on the Wii U like Mario tennis, Amiibo animal Crossing just to fill out the release schedule?

Blizzard, Rockstar, Bungie and many more are as good, if not better than Nintendo's best.

Cerebralbore101 said:

Let's face it. Nintendo hasn't had the best third party support since the SNES. Why? What happened?

Wii: Graphically underpowered. Third party devs would rather sell to the combined PC + 360 + PS3 owners than take a chance making their game for a single system. Wii sold well, but active user base was very low. Very little third party support.

N64: Carts were expensive and couldn't hold as much memory. Cutting edge graphics. Low sales compared to PS1. Nintendo pissed devs off with tyranical bussiness practices from the NES/SNES days. Very little third party support.

Gamecube: Tiny Disks were a pain to make games for. Sales of the console were low. Best third party support after NES, and SNES.

NES/SNES: Graphically competitive. Good sales. Easy to develop for.  Fantastic third party support.

So what does Nintendo have to do to get good third party support? Simple. Make a system that is graphically competitive, sells well, and is easy and cheap to make games for.

Nah, 3rd parties hate Nintendo for unknown reasons

Seriously tho, this is common knowledge. Underpowered systems is the main reason Western 3rd party support is lacking.



DarthMetalliCube said:

This is going to sound snobby, but the main reason third parties stear clear of Nintendo is Nintendo just is on another level of quality compared to many third parties. Hence why they don't sell as much on Nintendo platforms. Sure, you could argue the strength of IPs has something to do with it, but these Nintendo IPs are successful for a reason - they are the faces of quality games that have poven to be enduring to Nintendo gamers and enabled them to be popular in the first place. Nintendo doesn't put some spell over its audience compelling them to buy their games. They're simply at a level of quality that translates to sales. 

What third parties need to do if they want to do well on Nintendo platforms is really look at the elements of Nintendo's games that sell, emulate those features, and create some great products for their consoles. Not just crappy rushed ports, not afterthoughts or spinoffs by devs' B teams, but fully-fledged, quality software that has great and enduring gameplay. As long as these devs really put their passion into making great software, I really do believe that their games will sell very well. After all, there were plenty of quality NES and SNES third parties titles that sold strongly. Why couldn't this happen again?

it cant happen again because Nintendo doesnt have the power or influence it had in those days. Its not even close and they were a pain in the ass to work with from what we know. And they are simply not willing to do what Sony and MS do with their 3rd party relations. Do you see Ninty money hatting? I dont. Do you see a Switch bundle with COD? I dont

 

Edit: i keep seeing this argument that Nintendo games are SO good. But if that were really true then surely the strength of their games would have ensured Wii U sold better. So it cant be that good if people arent willing to put down the money for the HW to access them



Turkish said:
DarthMetalliCube said:

This is going to sound snobby, but the main reason third parties stear clear of Nintendo is Nintendo just is on another level of quality compared to many third parties. Hence why they don't sell as much on Nintendo platforms. Sure, you could argue the strength of IPs has something to do with it, but these Nintendo IPs are successful for a reason - they are the faces of quality games that have poven to be enduring to Nintendo gamers and enabled them to be popular in the first place. Nintendo doesn't put some spell over its audience compelling them to buy their games. They're simply at a level of quality that translates to sales. 

What third parties need to do if they want to do well on Nintendo platforms is really look at the elements of Nintendo's games that sell, emulate those features, and create some great products for their consoles. Not just crappy rushed ports, not afterthoughts or spinoffs by devs' B teams, but fully-fledged, quality software that has great and enduring gameplay. As long as these devs really put their passion into making great software, I really do believe that their games will sell very well. After all, there were plenty of quality NES and SNES third parties titles that sold strongly. Why couldn't this happen again?

Lol are you talking about the same Nintendo that put out bad games on the Wii U like Mario tennis, Amiibo animal Crossing just to fill out the release schedule?

Blizzard, Rockstar, Bungie and many more are as good, if not better than Nintendo's best.

Nintendo puts out more 90%+ metacritic games than any other company. They're the best, face it.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Sure. Nintendo can make the strongest piece of hardware if they want. But why should they bother? 3rd party games don't sell on Nintendo systems, and they won't magically start selling because they're hardware is just a copy of MS/Sony's system. They can sell their own games with high profits from software + hardware the way they do things right now, why change the plan?

We also have to wait how the current 3rd party games scheduled for the Switch do. I'm confident Skyrim will do pretty well, but I'm more interested in how FIFA and NBA 2k17 sell.



Bet with bluedawgs: I say Switch will outsell PS4 in 2018, he says PS4 will outsell Switch. He's now permabanned, but the bet will remain in my sig.

NNID: Slarvax - Steam: Slarvax - Friend Code:  SW 7885-0552-5988

Slarvax said:
Sure. Nintendo can make the strongest piece of hardware if they want. But why should they bother? 3rd party games don't sell on Nintendo systems, and they won't magically start selling because they're hardware is just a copy of MS/Sony's system. They can sell their own games with high profits from software + hardware the way they do things right now, why change the plan?

We also have to wait how the current 3rd party games scheduled for the Switch do. I'm confident Skyrim will do pretty well, but I'm more interested in how FIFA and NBA 2k17 sell.

 

3rd party portable games sell well on their systems.