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Forums - Nintendo - Wii U port begging (on Switch)

Conina said:
Vini256 said:

I have no problem with ports, as long as they don't make tons of them. If it makes sense, why not? I wouldn't mind definitive editions of Hyrule Warriors or Smash for example, because I didn't play the former and I missed all of the DLC for the latter. Games like Yoshi's Wooly World or Super Mario Maker though don't make sense, because they've already been ported to the 3DS and it would be pretty redundant to port the same games twice instead of making sequels.

So Yoshi's Wooly World or Super Mario Maker don't make sense because they already were available on Wii U and 3DS but Hyrule Warriors or Smash make sense although they already were available on Wii U and 3DS?

Make up your mind.

Aside from Smash, none of those games should have gotten 3DS ports in the first place (HW and SMM were heavily downgraded and the 3DS already had a Yoshi game, for better or worse). The reason I think Smash and HW deserve a definitive edition more than the other two games is because they both had a ton of DLC (Which Mario Maker and YWW didn't), not to mention the version-exclusive content, and also for my own personal reasons which I already gave above at the bold part.

Edit: Hyrule Warriors also ran rather poorly on both versions, so a Switch version could fix that too.



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Conina said:
Magnus said:
I'm fed up with all of this port begging. I bought my Wii U to play exclusives, it was not worth buying if you could skip it and play all those games regardless. Breath of the Wild on Switch should have never happened, Mario Kart 8 Deluxe should have never existed, end of story. People who skipped the Wii U do not deserve to play any Wii U game.

 

  • You could also skip the Wii and play all those Wii games later on Wii U.
  • You could also skip the GameCube and play all those GC games later on Wii.
  • You could also skip the DS and play all those DS games later on 3DS.
  • You could also skip the GBA and play all those GBA games later on DS.
  • You could also skip the PS2 and play all those PS2 games later on PS3 Fat.
  • You could also skip the PS1 and play all those PS1 games later on PS2 and many on PSP, Vita and PS3.
  • You could also skip the Xbox 360 and play many of those 360 games later on Xbox One.
  • You could also skip the Xbox and play many of those Xbox games later on Xbox 360.
Why is it that evil to offer some games of the previous system to buyers of a new system without backwards compatibility?

You had the advantage to play these games on Wii U a lot earlier. Nobody ever promised you that these games won't ever be playable on different hardware... no matter if that is done by hardware emulation (BC), port/remaster or software emulation.

Remasters is not the same as backwards compatibility. With backwards compatibility you don't get better graphics (usually), more content and most of the games are out of print, so it's not a viable option. Backwards compatibility is not for people who skipped a console.

And no other Nintendo system had as many of its titles ported as the Wii U. Nintendo clearly screwed people who bought a Wii U, promising exclusives then porting them one or two years later. That's a scam.



Magnus said:

Remasters is not the same as backwards compatibility.

It's not exactly the same, but it is similar. The main purpose of both methods is to make more devices compatible to a game, which can also result in additional sales to new audiences.

Magnus said:

With backwards compatibility you don't get better graphics (usually), more content and most of the games are out of print, so it's not a viable option.

It's not unusual that BC also brings some advantages, if the new hardware allows that. Sometimes better graphics (f.e. higher resolution for some Xbox games on Xbox 360), better performance (f.e. some 360 games on Xbox One, some PSP games on Vita), additional control settings + remapping of buttons (f.e. PSP emulation on Vita), faster loading times, modernized video output (HDMI), save games on internal memory instead of memory cards (PS1 games on PS3), backup and transfer option of these save games (PS1 games on PS3/PSP/Vita), some comfort functions like saving where you want...

But any of these advantages must be a big betrayal in your eyes to the "original buyers" that are entitled to have at least parity.

Magnus said:

Backwards compatibility is not for people who skipped a console.

Because you say so? BC has two functions: game owners can play their already bought games on the new hardware and giving other buyers of the new hardware the option to buy some older games either physical (if still available) or digital. I bought a lot of PSP titles on Vita and some Wii games on Wii U.

And even if Sony, Microsoft and Nintendo promote the first function for their devices that support BC... the second function will be much more important to them, because that allows additional software sales and additional revenue for them.

Magnus said:

And no other Nintendo system had as many of its titles ported as the Wii U.

Because it wasn't that necessary thanks to BC of the other Nintendo systems since GameCube. The hybrid concept of the Switch and the new architecture doesn't allow easy BC, so they have to make t least a few of these games available otherwise. If these ports and remasters find new audiences and are profitable, it is a no-brainer to do it... it's a Win-Win-situation for many Switch users who hadn't a Wii U and the developers/publishers.

Magnus said:

Nintendo clearly screwed people who bought a Wii U, promising exclusives then porting them one or two years later. That's a scam.

Where have they promised that the Wii U games will be never available on any other future system? Have they also promised that Wii games won't run on Wii U? Have they also promised that DSi games won't run on 3DS?

Are gamers today more entitled that every exclusive games stays exclusive forever? Was there an outrage of NES fans when Super Mario Bros 1 - 3 were re-released on SNES as Super Mario All-Stars? Was that a scam? Did Nintendo screw these NES fans?

Does it even make sense to enforce such a hardware bound exclusiveness when meanwhile unofficial emulation on PC/consoles/handhelds/mobile reduces that exclusiveness to absurdity?



As someone that has had a Wii U since day 1 and still hasn't bought a switch, I would love to see some ports on the switch. Facts is, Nintendo doesn't have support from third parties, and having some ports would help widen their selection quickly. I would love to see a smash port with all the dlc, as well as xcx. Plus, the virtual console library is a must.



Magnus said:
Conina said:

 

  • You could also skip the Wii and play all those Wii games later on Wii U.
  • You could also skip the GameCube and play all those GC games later on Wii.
  • You could also skip the DS and play all those DS games later on 3DS.
  • You could also skip the GBA and play all those GBA games later on DS.
  • You could also skip the PS2 and play all those PS2 games later on PS3 Fat.
  • You could also skip the PS1 and play all those PS1 games later on PS2 and many on PSP, Vita and PS3.
  • You could also skip the Xbox 360 and play many of those 360 games later on Xbox One.
  • You could also skip the Xbox and play many of those Xbox games later on Xbox 360.
Why is it that evil to offer some games of the previous system to buyers of a new system without backwards compatibility?

You had the advantage to play these games on Wii U a lot earlier. Nobody ever promised you that these games won't ever be playable on different hardware... no matter if that is done by hardware emulation (BC), port/remaster or software emulation.

Remasters is not the same as backwards compatibility. With backwards compatibility you don't get better graphics (usually), more content and most of the games are out of print, so it's not a viable option. Backwards compatibility is not for people who skipped a console.

And no other Nintendo system had as many of its titles ported as the Wii U. Nintendo clearly screwed people who bought a Wii U, promising exclusives then porting them one or two years later. That's a scam.

To base your enjoyment of a console on whether or not other people who didn't buy this system may one day enjoy many of these games in the future is both illogical and selfish.

There's been a couple of Wii U ports to the Switch so far, but for years you were playing games that were only available on the Wii U. That's why you bought the thing, and that's what you paid for; you did not pay for some exclusive right to games that will never again see the light of day once the Wii U is gone, and as that really has no affect on you it shouldn't bother you to begin with.

You are, of course, free to wait until the next console comes out, but you'll have to do that for the remainder of your life as every console has games which will reappear on other platforms and, as it generally doesn't take an enormous investment of time or money, they'll frequently be upgraded. If you want that new experience, get the new console. If not, get over it; you already had your fun.



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Conina said:
Magnus said:

Remasters is not the same as backwards compatibility.

It's not exactly the same, but it is similar. The main purpose of both methods is to make more devices compatible to a game, which can also result in additional sales to new audiences.

Magnus said:

With backwards compatibility you don't get better graphics (usually), more content and most of the games are out of print, so it's not a viable option.

It's not unusual that BC also brings some advantages, if the new hardware allows that. Sometimes better graphics (f.e. higher resolution for some Xbox games on Xbox 360), better performance (f.e. some 360 games on Xbox One, some PSP games on Vita), additional control settings + remapping of buttons (f.e. PSP emulation on Vita), faster loading times, modernized video output (HDMI), save games on internal memory instead of memory cards (PS1 games on PS3), backup and transfer option of these save games (PS1 games on PS3/PSP/Vita), some comfort functions like saving where you want...

But any of these advantages must be a big betrayal in your eyes to the "original buyers" that are entitled to have at least parity.

Magnus said:

Backwards compatibility is not for people who skipped a console.

Because you say so? BC has two functions: game owners can play their already bought games on the new hardware and giving other buyers of the new hardware the option to buy some older games either physical (if still available) or digital. I bought a lot of PSP titles on Vita and some Wii games on Wii U.

And even if Sony, Microsoft and Nintendo promote the first function for their devices that support BC... the second function will be much more important to them, because that allows additional software sales and additional revenue for them.

Magnus said:

And no other Nintendo system had as many of its titles ported as the Wii U.

Because it wasn't that necessary thanks to BC of the other Nintendo systems since GameCube. The hybrid concept of the Switch and the new architecture doesn't allow easy BC, so they have to make t least a few of these games available otherwise. If these ports and remasters find new audiences and are profitable, it is a no-brainer to do it... it's a Win-Win-situation for many Switch users who hadn't a Wii U and the developers/publishers.

Magnus said:

Nintendo clearly screwed people who bought a Wii U, promising exclusives then porting them one or two years later. That's a scam.

Where have they promised that the Wii U games will be never available on any other future system? Have they also promised that Wii games won't run on Wii U? Have they also promised that DSi games won't run on 3DS?

Are gamers today more entitled that every exclusive games stays exclusive forever? Was there an outrage of NES fans when Super Mario Bros 1 - 3 were re-released on SNES as Super Mario All-Stars? Was that a scam? Did Nintendo screw these NES fans?

Does it even make sense to enforce such a hardware bound exclusiveness when meanwhile unofficial emulation on PC/consoles/handhelds/mobile reduces that exclusiveness to absurdity?

If backwards compatibility was intended to sell old games to new audiences, they why didn't Nintendo, Sony or Microsoft reprint old games? Because BC was never intended to sell more old games, and any extra features backwards compatibility offered games were minor.

I don't intend Wii U exclusives to be exclusives forever, but Nintendo should have waited a decade or so to remaster most Wii U games instead of a couple of years. For 30 years most Nintendo games stayed on the console they were originally released on, and you had to wait about a decade for those games to be remastered. None of the Virtual Boy titles were ever ported to other platforms, so even on systems that sold poorly you at least got something out of your investment. But with Wii U they promised support instead of axing the console shortly after launch. Yet it is clear that they were deliberately misleading people to sell systems, because most Wii U games were ported to 3DS or Switch at launch, or after one of two years. This never happened before, and it is clear that they scammed Wii U owners to sell a console they were not willing to properly support. They should have canned the Wii U after launch, but instead they scammed gamers like me.

There's been a couple of Wii U ports to the Switch so far, but for years you were playing games that were only available on the Wii U. That's why you bought the thing, and that's what you paid for; you did not pay for some exclusive right to games that will never again see the light of day once the Wii U is gone, and as that really has no affect on you it shouldn't bother you to begin with.

I bought the Wii U to play games that wouldn't be on any other system for at least a decade. I bought the Wii U to play an exclusive Mario Kart, an exclusive Smash Bros., an exclusive Zelda plus other games that would be exclusive and stayed on Wii U, just like on every other Nintendo system. I didn't buy the system for beta Switch titles.



I don't know why you're so against them. It only allows them to reach an even bigger audience, as well as more profit for said games, considering the Wii U didn't do too hot in the end. It's not like it's slowing down development on other games, seeing we're getting quite a number of new titles, both old and new IPs. It seems strangely selfish to be completely against porting Wii U games, when it wouldn't really hurt anyone at all. Keeping them strictly on Wii U likely would, actually.



 

              

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I don't mind ports, as long as they actually add new content, instead of just being a straight-up transfer to another console.



Darwinianevolution said:
No reason not to bring them all. Bring them all, Nintendo.

Relevant signature HAHAHAH



Johnw1104 said:
I was just thinking I'd love to play Super Mario 3D World and Smash Bros on the Switch in handheld mode lol

It's probably in your best interests to just get used to it and not stress over it, as I imagine we still have a few coming.

Why 3D World when an new actual 3D Mario is coming out?