Hiku said: That's not an example of "the wrong" mindset, if that person tries to enjoy the Souls style, but can't. I mentioned that "It's not a mindset that can always or easily change from game to game. Some times a bit of leyway is required to not get bothered by something." |
They can't enjoy it because of that mindset so it's the wrong mindset, the correct mindset is accepting the are some things in a game that you have to respect in order to get the most out of it and start adjusting. You see this a lot with fighting games where the player not respect the options their opponent has available to them in mechanics and moveset ends up getting destroyed, eventually either the player has to starting respecting it or continuously run into the same wall.
Games are the same in that respect they shouldn't have to cater to mindsets that are wildly not optimal to their design apporach, as said someone is free to go in and keep the wrong mind set but don't get upset when things become punishing. We play games over time so use that time to adjust your mind set if you're coming in with one that's not optimal.