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Hiku said:
Wyrdness said:

Preference is a part of the mindset, someone can try to like something but can't shake off bad habits or just want to play in one particular way it's still a wrong mindset to employ, what you're describing with Joe is him accepting and respecting the limits placed upon him by the design.

The original poster has a point as the game would need an overhaul design to balance unbreakable weapons as many are heavily abusasble in situations which would mean restrcting access to more powerful gear, you eventually learn to manage your gear like resources and how to approach the game, this is when you start to have the optimal mindset as the weapons are never meant to be a permanent thing and even then the game allows some deviation to this with the unique champion gear which can be replaced.

I acknowledge that preferences are a part of your midndset in the examples I gave in my first post. But it's specifically Joe's preference that made him not like the durability system. His overall mindset, which was trying to like it, understanding it, and even analyzing what would make him like it more, is a good mindset to have going into a game. That's the best you can do, as not everyone will like everything. Saying that "the durability system sucks because it's not like *insert specific game*" as your only critique of it is an example of a bad mindset to have, as they are different games.

Assuming that the only problem people can have with this system is them having the "wrong mindset" is arogant.
That would be unfair people who try to enjoy it, and give it a fair chance, but simply can't. There's nothing wrong about that.

You make it sound like he hated the weapon system when actually he said he will be happy if they just lasted a bit more and he aknowleges why the system works as it is, if he hated it he wouldn't be praised the game so much, since combat is pretty important, instead of being as closeminded as Jim, Joe started with the wrong mindset and little by little he started to understand how the system worked and how he was suppose to play it, when he adjusted he loved the game.