Hiku said:
I acknowledge that preferences are a part of your midndset in the examples I gave in my first post. But it's specifically Joe's preference that made him not like the durability system. His overall mindset, which was trying to like it, understanding it, and even analyzing what would make him like it more, is a good mindset to have going into a game. That's the best you can do, as not everyone will like everything. Saying that "the durability system sucks because it's not like *insert specific game*" as your only critique of it is an example of a bad mindset to have, as they are different games. |
You make it sound like he hated the weapon system when actually he said he will be happy if they just lasted a bit more and he aknowleges why the system works as it is, if he hated it he wouldn't be praised the game so much, since combat is pretty important, instead of being as closeminded as Jim, Joe started with the wrong mindset and little by little he started to understand how the system worked and how he was suppose to play it, when he adjusted he loved the game.







