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Forums - Gaming - Analyst: PS5 In 2H 2018 > 10TFLOPS

BraLoD said:
Bofferbrauer said:

The RSX in the PS3 was adapted out of a 80W TDP NVidia 7800GT, the PS GPU in the PS4 out of a 150W TDP Radeon HD 7850. 150W is pretty much the maximum a console could take in total, hence why such a big jump was possible between the PS3 and the PS4. But since we reached the limit here in such a small case as a console has, it cannot grow as fast anymore. Compounding to this issue is also the fact that production nodes shrink at a much slower pace since the 32/28nm process, which in the past made such jumps much easier as smaller processes mean less energy needed and thus less heat.

While your way of thinking seems sound to someone less tech versed, it can't stand against a deeper analysis. Like I said before, it's feasible, but not without a bigger case than the XBO has and a pretty hefty pricetag attached to it.

I'm talking both about the pattern and what has been happening currently just as well.
As I said, the PS4 Pro more than doubled the PS4 flops in a 3 years time frame, so I don't see why the PS5 can't double and add a bit more to the Scorpio flops, three years after it.

I'm not trying to do any analisys, I just don't see why it can't happen, and power usage is a non factor up until now, the PS4 had a good airflow design and a bigger version like the Pro could keep the heat by adding just a single extra layer while more than doubling the power. If at some point it starts becoming just too much, making a better cooling system could just fix it, instead of just throwing a huge case, like we just saw the Pro do as well.

I'm by no means saying you are wrong, as you just pointed I'm not really a tech versed guy, I'm just not, really, but the patterns are pretty solid and the newest examples still keep backing them up very well, so I'm keeping on it.

Let's extrapolate:

it took 7 years to reach 8x the power of the PS3

it took 3 years to (a bit more than) double the power of the PS4

This would mean 6 years to quadrouple and 9 years to reach 8x the power of the PS4. In short, that would even mean 2022 instead of 2021 like I said in my first post.

@bolded part: It has been since the release of the Xbox 360. Red Ring of Death, anyone? The PS4 is also pretty close to it's limit, and the Pro even more so.

@italic: and a die shrink to 14nm, and a change to GCN 1.3, which both did actually much to reduce the power needed. Otherwise that one little extra layer wouldn't have done much to keep the chip from throttling due to overheating.

@underlined: A better cooling system would need a bigger case to fit in, especially as it would need bigger ventilators to get all that hot air out of the case and fresh air sucked into it. The cooling system of the PS4 pro is very performant - but it couldn't get increased without also increasing the size of the console. There's a reason why even the smallest (high end) gaming PCs are so big compared to consoles.



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Hope thats not the case, i dont want a PS5 until at least 2020 or 2021.



LOL no. I'd say 2019 at the earliest. PS4 didn't skunk out like their competition, so I see them talking their time to release their new product since the userbase is VERY established right now.



vivster said:
The sooner the better. Though I do wonder at what kind of performance the devs stop pursuing ever more and shinier pixels and focus on actual playability. My guess is never.

When all games run at 4K I think (hope) devs will go more for framerate. I mean, no way they're going to start pushing for 8K right away..... right? That would be a complete waste.



A 10Tflop PS5 in 2018 would most likely mean PS would have to change their physical console style. The small sleek box would have to go by the wayside and make way for an XB1 sized box, and whether or not you could use an internal power supply based on the power draw and heat in a system like that, is questionable.

For PS to make this type of change and launch PS5 this quickly, Scorpio (and/or XB1S) would have to sell much much closer to the numbers PS4/Pro has, month after month going forward. This is highly unlikely, especially based on everything XB and Phil has been saying, unless they are lying and hiding a few game changers up their sleeves.

A late 2018 PS5 would have to be $499+, for more reasons than just the 10Tflops. It also could not, in any way, leave the PS4 ecosystem behind that soon. As long as Scorpio and XB1S continue to sell considerably lower than PS4/Pro, which is the most likely outcome, than its in PS' best interest to hold off PS5 until 2019/2020.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.

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RolStoppable said:
Teeqoz said:

When all games run at 4K I think (hope) devs will go more for framerate. I mean, no way they're going to start pushing for 8K right away..... right? That would be a complete waste.

4k is a lot of pixels, so there's plenty of opportunity to improve details over framerate.

I suppose there is.



No to both. I highly doubt PS5 will come out until 2019, and you're not going to get more than 10tf in a $399 console next year. If so, MS would have just waited another year to release Scorpio, and Sony would have simply waited until then instead of pushing out the Pro. 



I don't think it's a good idea with the PS4 Pro just launching, too much hardware in too short of a span IMO, people are legitimately going to care less and less because the only main difference is going to be graphics and at some point that becomes a bit stale as a selling point.

Besides, what's the benefit here for Sony really? They'd be cuting off their legs, they have a lot more PS4s to sell this generation and a good profit margin at that. 

I think fall 2019 is a better idea and they need VR to come down in price, VR is going to have to play a bigger role for PS5 because people are not going to be sold on the same the game experience just at 4K instead of 1080p with better graphics and then you're going to get into like 8K resolution and people are going to say enough is enough.



Nah. They will in 2020 tho. Even 2019 not so sure about. PS4 selling so well Sony will ride this train for a while.



I certainly hope not. I just got my PS4 pro last year, I thought Sony was trying to extend the life of PS4 with it. If it was only for 2 yrs I would have rather waited for a more powerful console.

I don't think they'll have maxed out the PS4 Pro's graphics in just 2 short years. It just doesn't make sense to release it 2 yrs after releasing the pro.