Faelco said:
Well, if your game don't run properly on handheld mode... |
Example please?
Faelco said:
Well, if your game don't run properly on handheld mode... |
Example please?
Faelco said:
Well, if your game don't run properly on handheld mode...
How am I jumping to conclusions by saying "If more games are like that, then it could...."? The console is not out yet, and one of its first third party games is like this. We can safely assume that more games will release like this one. I'm not saying it will be a lot of games, but the devs have that possibility if they want, so we'll see how they use it. If devs can reduce development costs, I think some of them will do it. |
Because of the other part of your post in which you speculated the whole point of the Switch could be moot ;) Or maybe because of the 100+ games announced we know of one that is only playable in handheld mode and that's a port of a mobile game?
| Asriel said: I don't see how this restricts the hybrid nature of Switch. Surely the point of a hybrid is that it can do both 'either' as well as 'and'? Either portable or home, or portable and home. Partially though I guess that's down to Nintendo positioning the Switch as a home console you can take on the go, which is a message I expect will change later this year. |
The problem is that if Nintendo allows this, then other developers might follow. The only thing we have then is two separate consoles within one chassis. That's completely against the vision of being able to play how you want.
I'm just gonna hope that it's only touch specific games. Rhythm games with touch controls should be the only exception though.
If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.
irstupid said:
Example please? |
You're joking, right?
I'm talking about possibilities, isn't it easy enough to understand? IF a developer has trouble with the handheld mode because its game is too demanding or poorly optimized, then they could make a TV game only. We already know that several AAA games can't run on Switch, is it so hard to think that some games could run on docked mode but not handheld mode?
Good, limiting devs to use a specific control method is dumb.
So all Theatrhythm and other rhytm games are gon be affected by this? Hmm i wonder how some devs will react to this news
| twintail said: whats the point of it being a hybrid then? |
What's the point of it being more powerful than a Playstation 1 if Nintendo allows cheap indie games on it?
What I expected. It's the perfect hybrid console since it's a home console, handheld console and tablet at the same time. It makes it more versatile and interesting for many smaller developers.
This is not really a good thing. I'm not saying developers should be forced into a certain way they make their games, but this will cause confusion among consumers. It better be pretty clear what game works which way, and those tiny icons on the back of covers aren't going to cut it (other than cover Nintendo and those developers legally) for something this fundamental. It'll need to be crystal clear per game if they want to avoid a potential s**tstorm. Moreover, if too many games, and especially big games, will work only on one or the other mode, that would delude the selling point and concept of the Switch.
| Faelco said: Didn't see that here yet, but interesting info about the Switch games: Switch games can be handheld mode only. It's like that for the game VOEZ, a rythm mobile game releasing on Switch in Japan on March 3rd. Being a mobile tactile game, it can be played only in handheld mode with the touchscreen, but just can't be played in TV or table mode. We don't know yet if games can also be TV mode only, but it's clearly a possibility. Link (in French, sorry ^^): http://www.gamekult.com/actu/voez-quand-la-switch-zappe-le-mode-tv-A173739.html My opinion on this is that we can expect quite a bit of games to use that kind of limitation. Developers will try to limit development costs and won't all create 2 different modes for their games. So the Switch will surely get a lot of handheld games without TV mode optimization or even without TV mode at all. I guess the good news about it is that the Switch can get mobile games more easily with almost no work needed for the port (except maybe for F2P games using microtransactions, it would need some work). Anyway, good news for the devs, less work for them, but I think it could really restrict the hybrid interest of the Switch.
EDIT: English link: http://www.eurogamer.net/articles/2017-02-27-nintendo-switch-has-its-first-touchscreen-only-game |


Hey! They got SONY on my amiibo! Wait a minute. Two great gaming tastes that game great together!
Switch FC: SW-0398-8858-1969