By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Most old games are terrible by todays standards.

Profrektius said:

Still the combat in Ocarina of Time won't be that enjoyable anyway by todays standards anyway. 

There's zero justification for saying this I feel.

Millions of people bought the OOT and Majora's mask remakes in 2011 and 2015 respetively. There were some graphical and playability tweaks but the combat and the bulk of the gameplay were exactly the same.

Both games reviewed very well.



Around the Network
spemanig said:
Most new games are terrible by today's standards.

Yup.

 

I am collector and most old games I have are still damn fun and good. The main difference is older games don't hold peoples hand and have better game design for challenge. Many games today are easier hold your hands plus a good deal of them are not made to be good but made for someone to scream on YouTube/Twitch.



SvennoJ said:
m0ney said:
Tell that to Commandos (1998) fans, or Thief (1998) fans, or Grim Fandango (1998) fans, or Xenogears (1998) fans.. see what I'm getting at. Have fun playing your third person action games and first person military shooters.

I'm a fan of Thief and Grim Fandango. Grim Fandango is in my top 10 best games even. It is however pretty bad by today's standards. I played it again on ps4, enjoyed it alot with the commentary yet have to admit it has aged pretty badly. The tank controls were already lacking in 1998 and the new camera based controls aren't any better. Some of the puzzles are so ludicrous I had to look them up again, forgotten you have to barf all over the floor and freeze it to disable the security system. The dialogue and voice work is still outstanding, the rest doesn't hold up.
Thief was a lot of fun, wouldn't want to play it again though. I can't get immersed in it anymore after VR.

Hal-life another awesome title. Played the Black Mesa remake for a bit, lost interest after an hour. It was revolutionary at the time, yet the formula has been improved upon over and over and over.

ICO, amazing game, controls aged badly. If you think TLG controls are bad, try ICO. Still love the game despite the controls.

Duke Nukem 3D, so much fun when it came out. Yet imagine going back to playing fps with the arrow keys!

Wolfenstein 3D, enjoyed it plenty on ps3, not as much as back then though. The controls are improved in the remake making it easier and faster, the maze like levels start to grate a lot sooner nowadays.

Baldur's gate II. Played it on my laptop in high-res. Enjoyed it again for 8 hours before I lost interest. Perhaps I don't have the patience anymore. Last RPG I played for 80 hours was Fallout 4. Baldur's gate might be the better game in my memory, yet I had a lot more fun playing Fallout 4.

More or less my experience. There are still many games from my childhood that I go back and play every now and again, and greatly enjoy due to the nostalgia and familiarity factor (while some I can't even get into anymore as you described), but I also know that objectively they are not good games.



specialk said:

There's zero justification for saying this I feel.

Millions of people bought the OOT and Majora's mask remakes in 2011 and 2015 respetively. There were some graphical and playability tweaks but the combat and the bulk of the gameplay were exactly the same.

Both games reviewed very well.

There were tweaks of some of the outdated mechanics from what I've read, and it's quite difficult to criticise improved versions of the highest rated games ever. I guess I'll see for myself very soon. Ocarina of Time and Majoras Mask are pretty much the next two games I'm planning to play. And I'll be able to compare that experience to Breath of the Wild then. I somehow very, very doubt the old games are going to be even anywhere near the same league of BotW.

Edit: for reference, Egoraptors sequelitis of LttP and tOoT, segment where he talks about the boring (time wasting) nature of combat in OoT, and other poor aspects and game design of the game when switching to 3D. https://youtu.be/XOC3vixnj_0?t=7m29s



Super Mario World, among other games, will be amazing no matter what year.



                
       ---Member of the official Squeezol Fanclub---

Around the Network
spemanig said:
Most new games are terrible by today's standards.

Lol, beat me to it.

Today's audiences are a lot less picky relative to the actual tech available to developers and most mainstream gamers seem real easy to distract with bells and whistles. The amount of games that sell well despite lack of substance, piss-poor writing and immense lack of innovation and deadpan similarity to other games, in the same franchise or otherwise, is sad to see and a large part of the reason why the industry has seemingly become so lazy in the past decade or so.



Why does "most old games" come off more as n64 era games. And even then, that's not the whole picture. Mario 64 is timeless, Xenogears is timeless, Sonic Adventures and Silent Hill are two of the best entries to date. OoT is still the best selling game in the franchise as is FF VII. OoT is even the most important story to the official timeline.



Another thing to think about is what the "today's standard" really means. I suppose it means the standard set by today's biggest and best games.

But is the standard of Bloodborne a fully realized 1080p Gothic landscape or is it bad frame pacing and terrible load times?

Is the standard of Final Fantasy XV a beautiful open world full of life? Or is it a braindead combat system that revolves around holding down one button while managing a bad camera?

Is the standard set by Madden 17 the fact that they accurately captured Odel Beckham Jr.'s spectacular fingertip catch? Or is it the maze of bloated menus you have to navigate in the game's franchise mode?



And most modern games are hardly even games by the old standards.



I prefer Skyward Sword and Twilight Princess over Ocarina of time. I find the controls, the dungeons, and the gameplay in general to be better. But that doesn't make Ocarina bad. It just makes TP and SS better. If the design was truly good to begin with, it will remain good despite future improvements in later games. That Mario Galaxy improved on Mario 64 is not evidence that Mario 64 has aged. It's to be expected, and it would be a big problem if Galaxy did not improve on Mario 64 after 11 years and 2 console generations.