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Another thing to think about is what the "today's standard" really means. I suppose it means the standard set by today's biggest and best games.

But is the standard of Bloodborne a fully realized 1080p Gothic landscape or is it bad frame pacing and terrible load times?

Is the standard of Final Fantasy XV a beautiful open world full of life? Or is it a braindead combat system that revolves around holding down one button while managing a bad camera?

Is the standard set by Madden 17 the fact that they accurately captured Odel Beckham Jr.'s spectacular fingertip catch? Or is it the maze of bloated menus you have to navigate in the game's franchise mode?